Player Matchup

Janus
Janus
Ech4n
Janus
Level 20
God Stats
5W - 7L
1,521 SR
Queue Stats
17W - 19L
1,555 Elo+
Party 3
Erlang Shen
Erlang Shen
TheFancyApple18
Erlang Shen
Level 107
God Stats
13W - 11L
1,657 SR
Queue Stats
117W - 98L
1,521 Elo+
Party 3
Bakasura
Bakasura
WhiteMochaLatte
Bakasura
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,748 Elo+
Party 4
Heimdallr
Heimdallr
fartandballs
Heimdallr
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 176L
1,585 Elo+
Party 3
Jormungandr
Jormungandr
p000000pie
Jormungandr
Level 35
God Stats
9W - 5L
1,362 SR
Queue Stats
13W - 10L
1,748 Elo+
Party 4
Team Averages
Level 62
1,508 SR
1,632 Elo+

VS

Team Averages
Level 69
1,737 SR
1,655 Elo+
Nemesis
Nemesis
DragonNardz
Nemesis
Level 29
God Stats
2W - 3L
1,876 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Sol
Sol
Jarlcreampuf
Sol
Level 38
God Stats
9W - 7L
1,778 SR
Queue Stats
157W - 139L
1,625 Elo+
Party 1
Chiron
Chiron
MyNamesDad
Chiron
Level 89
God Stats
1W - 1L
1,778 SR
Queue Stats
234W - 216L
1,737 Elo+
Party 1
Ymir
Ymir
Nonco
Ymir
Level 99
God Stats
42W - 29L
1,751 SR
Queue Stats
274W - 267L
1,743 Elo+
Party 1
Chaac
Chaac
TGDoctor
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ech4n
Janus
16
2 / 2 / 10
10,403
548
9,311
5,806
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TheFancyApple18
Erlang Shen
16
1 / 1 / 9
10,082
531
3,429
12,843
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
20
10 / 2 / 5
13,552
713
16,201
20,026
10,146
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
fartandballs
Heimdallr
20
3 / 0 / 4
12,211
643
6,661
7,990
3,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
p000000pie
Jormungandr
18
8 / 1 / 7
12,123
638
16,148
16,207
15,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DragonNardz
Nemesis
14
1 / 7 / 2
8,529
449
5,618
17,587
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 0
9,204
484
4,660
5,582
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
MyNamesDad
Chiron
17
4 / 3 / 0
10,046
529
11,291
8,968
2,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Nonco
Ymir
13
0 / 6 / 5
7,827
412
5,920
15,999
11,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
TGDoctor
Chaac
13
0 / 6 / 2
8,130
428
8,351
21,223
12,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
24
Kills
6
6
Deaths
24
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DragonNardz
Nemesis
1
7
2
0.29
W
Janus
Ech4n
Janus
2
2
10
3.5
L
1
2
0
0.5
L
Chiron
MyNamesDad
Chiron
4
3
0
1.33
L
Ymir
Nonco
Ymir
0
6
5
0.42
L
Chaac
TGDoctor
Chaac
0
6
2
0.17
W
Erlang Shen
TheFancyApple18
Erlang Shen
1
1
9
5.5
W
Bakasura
10
2
5
6.25
W
Heimdallr
fartandballs
Heimdallr
3
0
4
5
W
Jormungandr
p000000pie
Jormungandr
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,750
Damage
35,840
62,872
Taken
69,359
43,724
Mitigated
34,026
22,256
Healing
17,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DragonNardz
Nemesis
5,618
1,853
0
5,807
17,587
5,657
0
3,615
12,674
0
52,380
W
Janus
Ech4n
Janus
9,311
694
0
964
5,806
2,030
466
377
5,429
70,477
0
L
4,660
1,308
0
1,606
5,582
1,697
0
733
4,849
57,359
4,681
L
Chiron
MyNamesDad
Chiron
11,291
5,193
928
2,533
8,968
2,546
0
3,318
4,989
0
78,894
L
Ymir
Nonco
Ymir
5,920
1,449
255
1,092
15,999
11,269
0
6,580
8,432
20,262
1,650
L
Chaac
TGDoctor
Chaac
8,351
891
0
4,920
21,223
12,857
0
10,810
9,329
0
48,375
W
Erlang Shen
TheFancyApple18
Erlang Shen
3,429
1,092
816
5,664
12,843
12,630
468
3,480
9,195
115
20,409
W
Bakasura
16,201
11,310
0
5,688
20,026
10,146
53
2,468
17,439
0
132,245
W
Heimdallr
fartandballs
Heimdallr
6,661
3,405
0
3,511
7,990
3,499
4,308
2,957
4,990
0
97,792
W
Jormungandr
p000000pie
Jormungandr
16,148
4,408
266
5,347
16,207
15,419
0
2,091
13,428
77,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
43,736
703
Minions Killed
489
0
Camps Cleared
0
2,021,832
Distance Traveled
1,840,636
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,529
449
92
5
0
337,537
0
W
Janus
10,403
548
155
8
0
397,309
2
L
Sol
9,204
484
140
7
0
377,577
7
L
Chiron
10,046
529
134
7
0
392,121
4
L
Ymir
7,827
412
35
2
0
388,547
2
L
Chaac
8,130
428
88
5
0
344,854
1
W
Erlang Shen
10,082
531
20
1
0
428,085
7
W
Bakasura
13,552
713
212
11
0
468,964
2
W
Heimdallr
12,211
643
186
10
0
382,029
1
W
Jormungandr
12,123
638
130
7
0
345,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role