Player Matchup

Vamana
Vamana
Annceliang
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 120L
1,580 Elo+
Party 1
Fenrir
Fenrir
Edwuar__kenway
Fenrir
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
285W - 248L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
GhostofMex
Xing Tian
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
384W - 345L
1,580 Elo+
Party 1
Anhur
Anhur
gabriel192142
Anhur
Level 125
God Stats
4W - 3L
1,714 SR
Queue Stats
331W - 273L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
robertoangel_
Nu Wa
Level 111
God Stats
2W - 4L
1,500 SR
Queue Stats
219W - 182L
1,590 Elo+
Party 1
Team Averages
Level 114
1,543 SR
1,571 Elo+

VS

Team Averages
Level 123
1,670 SR
1,537 Elo+
Nike
Nike
AgentLazyWizard
Nike
Level 128
God Stats
33W - 15L
1,811 SR
Queue Stats
398W - 365L
1,622 Elo+
Party 3
Erlang Shen
Erlang Shen
BuySouls
Erlang Shen
Level 117
God Stats
3W - 0L
1,694 SR
Queue Stats
121W - 122L
1,366 Elo+
Party 2
Scylla
Scylla
Corrin 0f Valla
Scylla
Level 144
God Stats
7W - 2L
1,500 SR
Queue Stats
344W - 322L
1,505 Elo+
Party 3
Hou Yi
Hou Yi
FirePhoenix11020
Hou Yi
Level 160
God Stats
54W - 36L
1,704 SR
Queue Stats
364W - 354L
1,511 Elo+
Party 3
Jormungandr
Jormungandr
OneyedBandit441
Jormungandr
Level 66
God Stats
4W - 1L
1,639 SR
Queue Stats
4W - 1L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Annceliang
Vamana
17
0 / 4 / 3
9,844
447
5,093
16,205
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 1
9,890
450
9,053
17,862
7,040
Xing Tian
GhostofMex
Xing Tian
13
0 / 7 / 1
8,092
368
4,094
20,874
19,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 6 / 0
10,056
457
5,667
17,290
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 7 / 2
8,483
386
7,683
9,727
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 12
13,726
624
6,204
18,287
20,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Erlang Shen
BuySouls
Erlang Shen
19
3 / 3 / 11
13,181
599
13,033
18,430
11,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 1 / 12
13,307
605
11,432
9,826
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 6
15,077
685
15,951
14,590
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
OneyedBandit441
Jormungandr
19
5 / 1 / 6
14,378
654
16,148
15,080
20,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
6
Kills
29
29
Deaths
6
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Vamana
Annceliang
Vamana
0
4
3
0.38
W
Erlang Shen
BuySouls
Erlang Shen
3
3
11
2.83
W
6
1
12
12
L
4
5
1
0.9
W
10
0
6
13
L
Xing Tian
GhostofMex
Xing Tian
0
7
1
0.07
W
Jormungandr
OneyedBandit441
Jormungandr
5
1
6
8
L
1
6
0
0.17
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,590
Damage
62,768
81,958
Taken
76,213
52,327
Mitigated
62,734
18,269
Healing
31,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,204
94
4,422
5,180
18,287
20,294
698
3,354
12,008
0
49,521
L
Vamana
Annceliang
Vamana
5,093
1,412
279
6,320
16,205
17,152
0
7,884
8,245
0
66,568
W
Erlang Shen
BuySouls
Erlang Shen
13,033
6,629
0
4,552
18,430
11,586
4,464
3,395
13,288
0
91,408
W
11,432
1,058
0
4,355
9,826
3,381
2,110
2,611
6,923
73,187
0
L
9,053
1,776
0
5,196
17,862
7,040
0
6,322
11,372
0
64,487
W
15,951
9,146
0
7,415
14,590
6,724
8,869
2,551
11,893
0
139,436
L
Xing Tian
GhostofMex
Xing Tian
4,094
458
0
1,136
20,874
19,864
0
5,528
15,131
19,873
0
W
Jormungandr
OneyedBandit441
Jormungandr
16,148
3,571
862
4,508
15,080
20,749
1,781
1,563
12,505
82,314
0
L
5,667
2,668
0
4,549
17,290
5,412
0
4,033
13,213
0
79,168
L
7,683
1,339
0
789
9,727
2,859
54
3,144
6,417
50,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
69,669
514
Minions Killed
655
0
Camps Cleared
0
1,892,513
Distance Traveled
2,107,514
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,726
624
70
3
0
412,565
2
L
Vamana
9,844
447
122
6
0
444,962
6
W
Erlang Shen
13,181
599
118
5
0
474,166
4
W
Scylla
13,307
605
101
5
0
430,558
5
L
Fenrir
9,890
450
118
5
0
427,396
3
W
Hou Yi
15,077
685
207
9
0
402,061
8
L
Xing Tian
8,092
368
34
2
0
386,801
1
W
Jormungandr
14,378
654
159
7
0
388,164
1
L
Anhur
10,056
457
149
7
0
372,555
6
L
Nu Wa
8,483
386
91
4
0
260,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role