Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BuuLLPuP
Cliodhna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 1
Olorun
Olorun
Echidnya
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 125L
1,833 Elo+
Party 1
Team Averages
Level 146
1,500 SR
1,717 Elo+

VS

Team Averages
Level 130
1,673 SR
1,566 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dhynrick
Kukulkan
Level 108
God Stats
4W - 7L
1,624 SR
Queue Stats
146W - 176L
1,599 Elo+
Party 2
Chiron
Chiron
Shaldorei
Chiron
Level 127
God Stats
12W - 10L
1,897 SR
Queue Stats
241W - 261L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 8
8,622
719
4,723
8,944
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
BuuLLPuP
Cliodhna
13
4 / 3 / 6
8,896
741
7,286
8,837
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Echidnya
Olorun
16
6 / 0 / 6
10,314
860
12,815
6,204
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 2
7,500
625
8,921
14,620
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Dhynrick
Kukulkan
12
0 / 4 / 3
7,295
608
3,958
6,059
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Shaldorei
Chiron
11
3 / 5 / 1
7,614
635
5,080
8,910
2,575
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
8
6
L
Hercules
 
Hercules
1
3
2
0.67
W
Cliodhna
BuuLLPuP
Cliodhna
4
3
6
2.33
L
Kukulkan
Dhynrick
Kukulkan
0
4
3
0.38
W
Olorun
Echidnya
Olorun
6
0
6
9
L
Chiron
Shaldorei
Chiron
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
17,959
23,985
Taken
29,589
13,605
Mitigated
14,383
10,025
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,723
212
221
3,434
8,944
7,686
120
2,822
5,868
13,533
0
L
Hercules
 
Hercules
8,921
2,572
0
3,059
14,620
9,923
0
8,385
5,513
675
20,277
W
Cliodhna
BuuLLPuP
Cliodhna
7,286
399
0
1,458
8,837
3,465
319
1,302
7,433
0
15,266
L
Kukulkan
Dhynrick
Kukulkan
3,958
199
0
636
6,059
1,885
0
3,199
2,860
33,519
0
W
Olorun
Echidnya
Olorun
12,815
7,599
622
4,290
6,204
2,454
2,638
854
5,006
63,112
0
L
Chiron
Shaldorei
Chiron
5,080
1,719
526
1,162
8,910
2,575
0
5,629
3,050
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,832
Gold Earned
22,409
167
Minions Killed
135
5
Camps Cleared
6
672,789
Distance Traveled
625,475
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,622
719
23
2
0
210,899
0
L
Hercules
7,500
625
25
2
4
221,617
5
W
Cliodhna
8,896
741
11
1
1
233,629
1
L
Kukulkan
7,295
608
79
7
1
201,211
4
W
Olorun
10,314
860
133
11
4
228,261
3
L
Chiron
7,614
635
31
3
1
202,647
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role