Player Matchup

Zeus
Zeus
Agent HotSpring
Zeus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 65L
1,138 Elo+
Party 2
Cthulhu
Cthulhu
Agent LilFroze
Cthulhu
Level 64
God Stats
21W - 19L
1,541 SR
Queue Stats
26W - 24L
1,727 Elo+
Party 2
Hou Yi
Hou Yi
AgentGoldPanda
Hou Yi
Level 48
God Stats
1W - 0L
1,609 SR
Queue Stats
88W - 108L
1,242 Elo+
Party 2
Team Averages
Level 64
1,550 SR
1,369 Elo+

VS

Team Averages
Level 70
1,269 SR
1,179 Elo+
Neith
Neith
NEITHJESUS1
Neith
Level 42
God Stats
9W - 15L
1,269 SR
Queue Stats
12W - 21L
1,179 Elo+
Party 1
Tiamat
Tiamat
Unified7
Tiamat
Level 42
God Stats
2W - 4L
1,269 SR
Queue Stats
12W - 17L
1,179 Elo+
Party 1
Fenrir
Fenrir
xSackAttack
Fenrir
Level 126
God Stats
1W - 5L
1,269 SR
Queue Stats
12W - 20L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,426
675
15,539
7,652
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 2
7,961
724
7,128
5,809
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 2 / 4
7,483
680
3,949
6,297
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,030
639
4,770
9,387
3,376
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Unified7
Tiamat
11
0 / 0 / 5
6,764
615
2,976
8,925
3,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
4 / 3 / 2
7,571
688
7,178
11,421
5,189
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
6
6
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
3
0
2
4
W
1
2
4
1.5
L
2
3
2
1
L
Tiamat
Unified7
Tiamat
0
0
5
2.5
L
Fenrir
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
14,924
19,758
Taken
29,733
9,723
Mitigated
12,179
4,111
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,539
383
402
1,268
7,652
2,427
170
712
6,940
34,192
0
W
7,128
261
0
948
5,809
4,967
115
1,379
4,430
18,345
0
W
3,949
1,448
0
1,493
6,297
2,329
451
1,081
5,216
0
21,963
L
4,770
1,656
0
1,691
9,387
3,376
0
6,364
2,406
0
17,875
L
Tiamat
Unified7
Tiamat
2,976
316
625
3,285
8,925
3,614
0
6,682
1,552
13,368
0
L
Fenrir
7,178
1,204
0
1,326
11,421
5,189
0
7,740
3,008
0
13,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,870
Gold Earned
21,365
125
Minions Killed
66
7
Camps Cleared
2
551,537
Distance Traveled
566,240
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,426
675
49
4
4
180,781
0
W
Cthulhu
7,961
724
34
3
1
200,857
0
W
Hou Yi
7,483
680
42
4
2
169,899
3
L
Neith
7,030
639
38
3
1
163,076
0
L
Tiamat
6,764
615
19
2
0
208,683
0
L
Fenrir
7,571
688
9
1
1
194,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role