Player Matchup

Artemis
Artemis
FootxLover
Artemis
Level 5
God Stats
1W - 0L
1,718 SR
Queue Stats
25W - 17L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
Isskalamos
Jormungandr
Level 58
God Stats
1W - 2L
1,682 SR
Queue Stats
11W - 21L
1,659 Elo+
Party 3
Sun Wukong
Sun Wukong
NemesisHenry
Sun Wukong
Level 5
God Stats
1W - 0L
1,891 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Vulcan
Vulcan
fecalforearmer
Vulcan
Level 142
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 1
Ymir
Ymir
notkoala
Ymir
Level 27
God Stats
1W - 0L
1,853 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 3
Team Averages
Level 47
1,779 SR
1,631 Elo+

VS

Team Averages
Level 70
1,566 SR
1,705 Elo+
Thanatos
Thanatos
BronzeLongbow
Thanatos
Level 43
God Stats
18W - 15L
1,513 SR
Queue Stats
22W - 20L
1,425 Elo+
Solo
Chaac
Chaac
EZG771
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,726 Elo+
Party 2
Cerberus
Cerberus
HeartGlimmer
Cerberus
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 39L
1,726 Elo+
Party 2
Danzaburou
Danzaburou
HeyItsHiero
Danzaburou
Level 25
God Stats
1W - 1L
1,818 SR
Queue Stats
2W - 4L
1,896 Elo+
Party 2
Thoth
Thoth
Phoenix3030
Thoth
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FootxLover
Artemis
11
3 / 0 / 2
7,158
597
8,694
6,393
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Isskalamos
Jormungandr
11
4 / 2 / 7
7,013
584
8,801
9,329
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
NemesisHenry
Sun Wukong
12
3 / 4 / 6
7,268
606
8,144
10,434
5,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 3
7,581
632
5,652
4,145
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 2 / 6
6,773
564
3,208
6,605
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BronzeLongbow
Thanatos
11
5 / 6 / 2
7,156
596
4,476
12,414
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
EZG771
Chaac
12
2 / 3 / 5
7,064
589
7,911
13,020
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
HeartGlimmer
Cerberus
8
1 / 2 / 3
5,697
475
3,747
11,444
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
HeyItsHiero
Danzaburou
10
0 / 2 / 1
5,781
482
2,660
7,249
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
6,583
549
4,082
5,512
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BronzeLongbow
Thanatos
5
6
2
1
L
Chaac
EZG771
Chaac
2
3
5
1.5
W
Artemis
FootxLover
Artemis
3
0
2
4
L
Cerberus
HeartGlimmer
Cerberus
1
2
3
1.25
L
Danzaburou
HeyItsHiero
Danzaburou
0
2
1
0.25
W
Jormungandr
Isskalamos
Jormungandr
4
2
7
3.75
W
Sun Wukong
NemesisHenry
Sun Wukong
3
4
6
1.5
L
1
3
2
0.67
W
5
1
3
6.5
W
Ymir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
22,876
36,906
Taken
49,639
17,750
Mitigated
21,115
12,841
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BronzeLongbow
Thanatos
4,476
1,190
0
6,830
12,414
3,635
0
3,874
8,540
0
30,306
L
Chaac
EZG771
Chaac
7,911
2,079
162
7,547
13,020
8,931
0
5,310
7,710
0
38,146
W
Artemis
FootxLover
Artemis
8,694
3,986
0
3,054
6,393
1,813
686
1,570
4,823
0
46,347
L
Cerberus
HeartGlimmer
Cerberus
3,747
473
213
2,526
11,444
5,569
0
4,316
7,128
11,748
0
L
Danzaburou
HeyItsHiero
Danzaburou
2,660
1,533
0
1,858
7,249
1,456
531
476
6,773
0
30,640
W
Jormungandr
Isskalamos
Jormungandr
8,801
2,289
0
2,308
9,329
3,656
0
2,337
6,791
35,302
3,041
W
Sun Wukong
NemesisHenry
Sun Wukong
8,144
1,227
294
4,312
10,434
5,916
0
1,490
8,543
0
38,748
L
4,082
54
0
653
5,512
1,524
0
3,080
2,432
40,903
0
W
5,652
1,719
0
143
4,145
1,421
0
1,359
2,786
42,798
0
W
Ymir
3,208
844
547
2,183
6,605
4,944
0
1,073
5,428
21,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
32,281
333
Minions Killed
326
0
Camps Cleared
0
1,258,741
Distance Traveled
1,181,279
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,156
596
59
5
0
212,632
1
L
Chaac
7,064
589
95
8
0
260,042
1
W
Artemis
7,158
597
81
7
0
242,492
0
L
Cerberus
5,697
475
20
2
0
251,070
6
L
Danzaburou
5,781
482
75
6
0
226,962
0
W
Jormungandr
7,013
584
58
5
0
235,991
4
W
Sun Wukong
7,268
606
78
7
0
260,302
4
L
Thoth
6,583
549
77
6
0
230,573
0
W
Vulcan
7,581
632
84
7
0
278,465
0
W
Ymir
6,773
564
32
3
0
241,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role