Player Matchup

Khepri
Khepri
Brrgy
Khepri
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 153L
1,504 Elo+
Party 1
Artemis
Artemis
Ned Nation 1
Artemis
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
306W - 285L
1,565 Elo+
Party 1
Discordia
Discordia
NickelOne
Discordia
Level 137
God Stats
5W - 4L
1,500 SR
Queue Stats
309W - 315L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
UglyBoyInc
Baron Samedi
Level 106
God Stats
4W - 2L
1,760 SR
Queue Stats
233W - 243L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hockeyman12345
Tsukuyomi
Level 129
God Stats
2W - 2L
1,187 SR
Queue Stats
110W - 107L
1,462 Elo+
Party 1
Team Averages
Level 131
1,489 SR
1,499 Elo+

VS

Team Averages
Level 97
1,500 SR
1,601 Elo+
Achilles
Achilles
Brotaco136
Achilles
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
371W - 268L
1,659 Elo+
Party 2
Artemis
Artemis
MS Frost
Artemis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SmallFace
Ah Puch
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 76L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
XxSemonxX
Baron Samedi
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 166L
1,643 Elo+
Party 2
Anubis
Anubis
iiDary
Anubis
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brrgy
Khepri
20
3 / 6 / 14
13,162
774
14,424
31,529
43,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ned Nation 1
Artemis
19
2 / 7 / 12
12,406
730
14,701
21,679
9,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
NickelOne
Discordia
20
6 / 6 / 10
13,634
802
26,773
18,003
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
UglyBoyInc
Baron Samedi
20
11 / 12 / 10
15,325
901
18,255
30,324
24,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
hockeyman12345
Tsukuyomi
20
9 / 11 / 4
14,075
828
16,431
23,144
8,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brotaco136
Achilles
20
9 / 7 / 16
14,205
836
23,514
31,760
27,267
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
MS Frost
Artemis
20
4 / 5 / 12
13,047
767
17,552
16,078
7,178
Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
SmallFace
Ah Puch
20
11 / 5 / 14
14,480
852
28,095
21,250
9,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
XxSemonxX
Baron Samedi
20
12 / 5 / 18
14,535
855
30,211
28,452
15,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
iiDary
Anubis
20
6 / 9 / 18
13,677
805
12,283
20,666
9,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
120
31
Kills
42
42
Deaths
31
50
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brotaco136
Achilles
9
7
16
2.43
W
Khepri
Brrgy
Khepri
3
6
14
1.67
L
Artemis
MS Frost
Artemis
4
5
12
2
W
Artemis
Ned Nation 1
Artemis
2
7
12
1.14
W
Discordia
NickelOne
Discordia
6
6
10
1.83
L
Ah Puch
SmallFace
Ah Puch
11
5
14
3.6
W
Baron Samedi
UglyBoyInc
Baron Samedi
11
12
10
1.33
L
Baron Samedi
XxSemonxX
Baron Samedi
12
5
18
4.2
W
Tsukuyomi
hockeyman12345
Tsukuyomi
9
11
4
1
L
Anubis
iiDary
Anubis
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,584
Damage
111,655
124,679
Taken
118,206
93,853
Mitigated
68,982
27,159
Healing
38,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brotaco136
Achilles
23,514
6,756
509
6,149
31,760
27,267
360
12,894
18,311
0
55,639
W
Khepri
Brrgy
Khepri
14,424
549
686
7,776
31,529
43,980
93
19,278
12,251
30,169
0
L
Artemis
MS Frost
Artemis
17,552
7,145
0
1,742
16,078
7,178
3,424
8,840
7,135
0
41,475
W
Artemis
Ned Nation 1
Artemis
14,701
5,949
0
4,041
21,679
9,405
3,063
12,824
8,855
0
35,475
W
Discordia
NickelOne
Discordia
26,773
662
417
3,066
18,003
7,280
0
8,911
9,092
72,606
0
L
Ah Puch
SmallFace
Ah Puch
28,095
1,202
0
4,830
21,250
9,454
2,241
8,925
12,155
80,687
0
W
Baron Samedi
UglyBoyInc
Baron Samedi
18,255
1,085
3,154
5,579
30,324
24,362
0
17,239
13,085
33,647
0
L
Baron Samedi
XxSemonxX
Baron Samedi
30,211
3,288
6,732
13,847
28,452
15,299
676
15,102
12,661
55,357
0
W
Tsukuyomi
hockeyman12345
Tsukuyomi
16,431
2,237
0
2,440
23,144
8,826
3,225
12,337
10,807
0
53,944
L
Anubis
iiDary
Anubis
12,283
671
0
4,925
20,666
9,784
2,421
11,789
8,492
31,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,602
Gold Earned
69,944
288
Minions Killed
333
0
Camps Cleared
0
1,507,193
Distance Traveled
1,586,808
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,205
836
63
4
0
349,667
4
W
Khepri
13,162
774
46
3
0
324,370
0
L
Artemis
13,047
767
53
3
0
305,696
1
W
Artemis
12,406
730
45
3
0
285,324
0
W
Discordia
13,634
802
96
6
0
319,101
0
L
Ah Puch
14,480
852
108
6
0
327,834
0
W
Baron Samedi
15,325
901
30
2
0
262,734
0
L
Baron Samedi
14,535
855
62
4
0
316,418
1
W
Tsukuyomi
14,075
828
71
4
0
315,664
0
L
Anubis
13,677
805
47
3
0
287,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role