Player Matchup

Awilix
Awilix
Silver III
 
Awilix
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
Aifei1
Geb
Silver I
Level 132
God Stats
1W - 2L
1,828 SR
Queue Stats
40W - 45L
1,441 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
SPORTSMEN23
Ah Muzen Cab
Bronze III
Level 140
God Stats
15W - 18L
1,609 SR
Queue Stats
218W - 216L
1,453 MMR
Solo
Neith
Neith
Silver I
lordfufi
Neith
Silver I
Level 157
God Stats
7W - 5L
1,714 SR
Queue Stats
44W - 46L
1,436 MMR
Party 1
Aphrodite
Aphrodite
Silver I
stuffonthefloor
Aphrodite
Silver I
Level 109
God Stats
25W - 46L
1,415 SR
Queue Stats
108W - 187L
1,453 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,613 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,543 SR
1,460 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
All Man3455
Poseidon
Silver II
Level 138
God Stats
17W - 13L
1,715 SR
Queue Stats
392W - 402L
1,449 MMR
Solo
Atlas
Atlas
Silver I
CLIKCLIKBOOM_
Atlas
Silver I
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 44L
1,451 MMR
Solo
Medusa
Medusa
Bronze III
Team F0XTROT
Medusa
Bronze III
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
98W - 98L
1,448 MMR
Solo
Pele
Pele
Silver I
feralsniper845
Pele
Silver I
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 44L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 2 / 1
6,470
539
5,477
8,286
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Aifei1
Geb
7
0 / 1 / 2
5,123
427
3,311
7,476
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SPORTSMEN23
Ah Muzen Cab
10
0 / 4 / 1
5,801
483
2,910
7,358
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
lordfufi
Neith
11
1 / 3 / 0
6,626
552
1,899
6,953
1,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
stuffonthefloor
Aphrodite
11
0 / 3 / 1
6,422
535
1,373
7,513
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ArachneCliodhnaBastetAgni

VS

Bans
ScyllaArtioMulanSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 1 / 0
7,348
612
5,264
8,990
5,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
All Man3455
Poseidon
14
4 / 0 / 3
8,537
711
5,557
2,947
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 4
6,665
555
3,626
8,961
7,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
2 / 2 / 2
7,485
624
5,139
6,653
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 1
7,119
593
4,303
5,435
1,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
1
1.75
W
Chaac
 
Chaac
2
1
0
2
L
Geb
Aifei1
Geb
0
1
2
1
W
Poseidon
All Man3455
Poseidon
4
0
3
5.5
W
1
1
4
3
L
Ah Muzen Cab
SPORTSMEN23
Ah Muzen Cab
0
4
1
0.13
W
Medusa
2
2
2
1.5
W
4
0
1
4.5
L
Neith
lordfufi
Neith
1
3
0
0.33
L
Aphrodite
stuffonthefloor
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
23,889
37,586
Taken
32,986
11,685
Mitigated
16,863
12,515
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,477
2,276
0
2,846
8,286
2,427
626
1,776
6,412
0
38,828
W
Chaac
 
Chaac
5,264
1,995
0
4,180
8,990
5,411
624
0
8,990
0
40,490
L
Geb
Aifei1
Geb
3,311
402
137
1,464
7,476
3,193
225
2,363
5,067
13,073
0
W
Poseidon
All Man3455
Poseidon
5,557
746
0
1,092
2,947
910
0
534
2,413
58,820
0
W
3,626
1,805
316
2,166
8,961
7,206
0
2,516
6,445
14,690
0
L
Ah Muzen Cab
SPORTSMEN23
Ah Muzen Cab
2,910
808
0
2,274
7,358
1,907
459
1,776
5,540
0
42,538
W
Medusa
5,139
1,627
0
2,086
6,653
1,676
0
924
5,729
0
50,517
W
4,303
1,253
0
619
5,435
1,660
504
710
4,633
0
41,654
L
Neith
lordfufi
Neith
1,899
411
0
1,704
6,953
1,719
713
0
6,953
0
37,651
L
Aphrodite
stuffonthefloor
Aphrodite
1,373
39
121
3,969
7,513
2,439
0
2,964
4,431
44,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,442
Gold Earned
37,154
368
Minions Killed
432
0
Camps Cleared
0
1,147,606
Distance Traveled
1,279,696
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,470
539
79
7
0
271,893
4
W
Chaac
7,348
612
89
7
0
248,192
2
L
Geb
5,123
427
23
2
0
241,520
5
W
Poseidon
8,537
711
121
10
0
259,274
5
W
Atlas
6,665
555
22
2
0
243,655
1
L
Ah Muzen Cab
5,801
483
80
7
0
213,595
3
W
Medusa
7,485
624
129
11
0
239,321
2
W
Pele
7,119
593
71
6
0
289,254
1
L
Neith
6,626
552
91
8
0
214,497
2
L
Aphrodite
6,422
535
95
8
0
206,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role