Player Matchup

Ymir
Ymir
Corps3maker
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
DaniproXDGG
Da Ji
Level 26
God Stats
1W - 8L
1,498 SR
Queue Stats
526W - 548L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
Rainer8101
Gilgamesh
Level 18
God Stats
4W - 6L
1,706 SR
Queue Stats
13W - 32L
1,692 Elo+
Party 2
Neith
Neith
UCH_To225mi
Neith
Level 66
God Stats
5W - 14L
1,832 SR
Queue Stats
583W - 611L
1,447 Elo+
Party 1
Scylla
Scylla
skiperpro2002
Scylla
Level 66
God Stats
9W - 15L
1,706 SR
Queue Stats
130W - 104L
1,692 Elo+
Party 2
Team Averages
Level 52
1,648 SR
1,555 Elo+

VS

Team Averages
Level 87
1,489 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Isaac202
Tsukuyomi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,529 Elo+
Solo
Nu Wa
Nu Wa
LessDivine
Nu Wa
Level 88
God Stats
14W - 13L
1,500 SR
Queue Stats
104W - 98L
1,319 Elo+
Solo
Geb
Geb
XxZEPPAxX
Geb
Level 125
God Stats
4W - 2L
1,434 SR
Queue Stats
317W - 334L
1,359 Elo+
Solo
Charybdis
Charybdis
Zanchos
Charybdis
Level 66
God Stats
2W - 1L
1,510 SR
Queue Stats
84W - 92L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,667
405
1,697
7,935
4,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 2 / 0
6,931
495
3,901
9,638
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Rainer8101
Gilgamesh
9
0 / 7 / 0
5,628
402
2,470
10,652
4,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 3
6,549
468
7,718
12,386
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 5 / 0
6,198
443
1,897
6,039
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 1 / 1
8,742
624
9,209
10,684
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Isaac202
Tsukuyomi
12
3 / 1 / 4
7,490
535
3,854
7,221
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
13
6 / 1 / 3
8,058
576
6,692
4,581
1,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 8
7,621
544
6,555
9,362
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Zanchos
Charybdis
13
4 / 2 / 4
7,509
536
7,672
8,873
3,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
20
20
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
1
6.5
L
0
3
1
0.17
L
4
2
0
2
W
Tsukuyomi
Isaac202
Tsukuyomi
3
1
4
5
W
Nu Wa
6
1
3
7.5
L
Gilgamesh
Rainer8101
Gilgamesh
0
7
0
0
L
0
3
3
0.5
W
1
0
8
5
W
Charybdis
Zanchos
Charybdis
4
2
4
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,683
Damage
33,982
46,650
Taken
40,721
16,775
Mitigated
27,414
11,132
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,209
2,710
0
5,152
10,684
11,325
559
0
10,684
0
48,004
L
1,697
589
202
1,504
7,935
4,626
0
3,078
4,857
7,567
0
L
3,901
702
0
174
9,638
2,781
0
2,460
7,054
0
22,804
W
Tsukuyomi
Isaac202
Tsukuyomi
3,854
936
0
2,490
7,221
3,022
690
1,251
5,912
0
36,618
W
Nu Wa
6,692
1,677
0
2,147
4,581
1,384
656
818
3,697
35,862
1,914
L
Gilgamesh
Rainer8101
Gilgamesh
2,470
1,018
0
678
10,652
4,681
368
567
9,432
0
20,999
L
7,718
2,886
267
7,312
12,386
3,063
135
3,594
8,792
0
45,825
W
6,555
428
400
3,473
9,362
8,678
0
1,262
8,100
26,422
0
W
Charybdis
Zanchos
Charybdis
7,672
5,799
0
3,470
8,873
3,005
785
139
8,734
0
44,113
L
1,897
484
0
995
6,039
1,624
513
3,454
2,585
22,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
39,420
212
Minions Killed
342
0
Camps Cleared
0
1,264,007
Distance Traveled
1,321,202
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,742
624
95
7
0
254,610
0
L
Ymir
5,667
405
11
1
0
234,998
0
L
Da Ji
6,931
495
45
3
0
324,014
0
W
Tsukuyomi
7,490
535
67
5
0
299,335
0
W
Nu Wa
8,058
576
69
5
0
231,587
7
L
Gilgamesh
5,628
402
34
2
0
280,162
0
L
Neith
6,549
468
79
6
0
233,561
0
W
Geb
7,621
544
25
2
0
282,655
4
W
Charybdis
7,509
536
86
6
0
253,015
0
L
Scylla
6,198
443
43
3
0
191,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role