Player Matchup

Scylla
Scylla
MaxFury
Scylla
Level 144
God Stats
2W - 3L
1,852 SR
Queue Stats
4W - 6L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MerrDerr
Tsukuyomi
Level 154
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 8L
1,413 Elo+
Party 1
Horus
Horus
TooManyCarbs
Horus
Level 121
God Stats
2W - 3L
1,489 SR
Queue Stats
5W - 7L
1,321 Elo+
Party 1
Team Averages
Level 140
1,686 SR
1,426 Elo+

VS

Team Averages
Level 106
1,573 SR
1,707 Elo+
Gilgamesh
Gilgamesh
Crimstn
Gilgamesh
Level 25
God Stats
10W - 2L
1,719 SR
Queue Stats
89W - 37L
1,555 Elo+
Party 2
Hel
Hel
Malexaroni
Hel
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 97L
1,810 Elo+
Party 2
Hercules
Hercules
ºZanyx
Hercules
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 23L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MaxFury
Scylla
14
4 / 5 / 2
9,749
696
14,706
9,340
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MerrDerr
Tsukuyomi
13
2 / 5 / 5
9,016
644
9,413
12,053
5,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 6 / 5
8,224
587
5,224
13,304
12,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crimstn
Gilgamesh
14
3 / 5 / 10
10,188
728
9,670
13,122
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 1 / 7
11,123
795
11,627
9,789
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ºZanyx
Hercules
15
5 / 1 / 11
10,020
716
8,327
17,047
11,213
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
16
16
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crimstn
Gilgamesh
3
5
10
1.6
W
8
1
7
11.5
L
Scylla
MaxFury
Scylla
4
5
2
1
L
Tsukuyomi
MerrDerr
Tsukuyomi
2
5
5
0.9
L
1
6
5
0.58
W
Hercules
ºZanyx
Hercules
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,343
Damage
29,624
34,697
Taken
39,958
21,052
Mitigated
23,101
8,957
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crimstn
Gilgamesh
9,670
2,530
0
3,486
13,122
8,773
168
5,860
6,907
2,206
27,518
W
11,627
398
4,645
6,334
9,789
3,115
1,725
3,039
6,594
53,083
0
L
Scylla
MaxFury
Scylla
14,706
1,369
0
1,174
9,340
2,873
43
3,365
5,793
47,889
0
L
Tsukuyomi
MerrDerr
Tsukuyomi
9,413
2,400
0
2,064
12,053
5,310
0
3,655
8,143
0
30,238
L
5,224
2,278
2,175
3,544
13,304
12,869
72
5,444
7,440
0
9,978
W
Hercules
ºZanyx
Hercules
8,327
1,941
269
4,854
17,047
11,213
745
5,927
10,754
0
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
31,331
147
Minions Killed
155
5
Camps Cleared
7
724,477
Distance Traveled
781,113
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,188
728
39
3
3
257,433
7
W
Hel
11,123
795
87
6
3
268,143
1
L
Scylla
9,749
696
93
7
1
225,492
4
L
Tsukuyomi
9,016
644
46
3
4
255,148
5
L
Horus
8,224
587
8
1
0
243,837
5
W
Hercules
10,020
716
29
2
1
255,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role