Player Matchup

Set
Set
ChaoticOreoo
Set
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
498W - 475L
1,441 Elo+
Party 1
Hades
Hades
God_Of_Might
Hades
Level 28
God Stats
8W - 7L
1,739 SR
Queue Stats
495W - 414L
1,467 Elo+
Party 1
Cerberus
Cerberus
MisterBodyCatcha
Cerberus
Level 27
God Stats
5W - 1L
1,820 SR
Queue Stats
466W - 431L
1,433 Elo+
Party 1
Izanami
Izanami
XemnaxX454
Izanami
Level 25
God Stats
12W - 1L
1,654 SR
Queue Stats
19W - 15L
1,389 Elo+
Party 1
Sol
Sol
deathismylife77
Sol
Level 14
God Stats
6W - 5L
1,556 SR
Queue Stats
45W - 57L
1,375 Elo+
Party 1
Team Averages
Level 27
1,654 SR
1,421 Elo+

VS

Team Averages
Level 16
1,114 SR
1,125 Elo+
Bellona
Bellona
AdvancedBike864
Bellona
Level 14
God Stats
0W - 5L
1,031 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 2
Xing Tian
Xing Tian
CarlosTchala
Xing Tian
Level 10
God Stats
0W - 5L
1,047 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 2
Thanatos
Thanatos
Noisi Boy 255
Thanatos
Level 41
God Stats
5W - 6L
1,500 SR
Queue Stats
165W - 183L
1,259 Elo+
Party 2
Poseidon
Poseidon
OverWolf282
Poseidon
Level 8
God Stats
0W - 5L
961 SR
Queue Stats
0W - 6L
1,055 Elo+
Party 2
Neith
Neith
VanillaTuna47
Neith
Level 8
God Stats
0W - 2L
1,031 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 10
14,035
585
19,446
21,710
10,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
13 / 1 / 9
13,633
568
18,312
14,789
8,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 1 / 14
12,592
525
8,757
23,613
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
XemnaxX454
Izanami
19
8 / 3 / 8
12,659
527
15,428
11,890
4,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 6 / 5
11,830
493
12,323
15,941
11,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,946
373
8,567
22,648
16,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
CarlosTchala
Xing Tian
13
0 / 6 / 4
7,938
331
4,320
22,464
15,757
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Noisi Boy 255
Thanatos
18
9 / 8 / 1
12,210
509
14,834
23,796
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
OverWolf282
Poseidon
15
0 / 9 / 2
8,841
368
5,669
14,912
4,248
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 7 / 1
8,137
339
4,679
11,960
3,457
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
39
Kills
11
13
Deaths
40
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Xing Tian
CarlosTchala
Xing Tian
0
6
4
0.33
W
12
2
10
8.5
W
13
1
9
17.5
W
4
1
14
11
L
Thanatos
Noisi Boy 255
Thanatos
9
8
1
1.19
L
Poseidon
OverWolf282
Poseidon
0
9
2
0.11
L
1
7
1
0.21
W
Izanami
XemnaxX454
Izanami
8
3
8
4
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,266
Damage
38,069
87,943
Taken
95,780
57,874
Mitigated
50,607
29,321
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,567
3,032
0
1,720
22,648
16,733
0
8,588
14,060
0
58,296
L
Xing Tian
CarlosTchala
Xing Tian
4,320
347
0
1,406
22,464
15,757
0
8,688
13,776
23,952
0
W
19,446
8,734
0
7,272
21,710
10,404
710
2,599
19,111
0
101,649
W
18,312
1,092
1,142
7,376
14,789
8,706
2,939
1,892
12,897
96,262
0
W
8,757
992
0
4,600
23,613
22,138
480
1,799
21,681
55,072
0
L
Thanatos
Noisi Boy 255
Thanatos
14,834
5,245
213
12,941
23,796
10,412
378
6,080
17,716
0
51,899
L
Poseidon
OverWolf282
Poseidon
5,669
1,132
0
1,774
14,912
4,248
333
8,680
6,232
42,450
0
L
4,679
1,148
0
1,020
11,960
3,457
0
6,146
5,814
0
27,779
W
Izanami
XemnaxX454
Izanami
15,428
12,318
186
4,096
11,890
4,777
4,140
1,898
9,992
0
117,550
W
12,323
4,398
0
4,649
15,941
11,849
7,215
1,801
14,140
56,541
6,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,749
Gold Earned
46,072
679
Minions Killed
320
0
Camps Cleared
0
2,231,722
Distance Traveled
1,890,973
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,946
373
72
3
0
430,731
1
L
Xing Tian
7,938
331
40
2
0
350,846
1
W
Set
14,035
585
154
6
0
508,189
2
W
Hades
13,633
568
141
6
0
443,330
3
W
Cerberus
12,592
525
71
3
0
487,081
1
L
Thanatos
12,210
509
79
3
0
481,314
3
L
Poseidon
8,841
368
79
3
0
340,152
0
L
Neith
8,137
339
50
2
0
287,930
0
W
Izanami
12,659
527
200
8
0
423,181
0
W
Sol
11,830
493
113
5
0
369,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role