Player Matchup

Yemoja
Yemoja
BehemothSSin
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 1
Pele
Pele
CrowsMonarch
Pele
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,389 Elo+
Party 1
Poseidon
Poseidon
DeltaArcAngel
Poseidon
Level 8
God Stats
1W - 4L
1,402 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 1
Artemis
Artemis
PyroGamer23
Artemis
Level 29
God Stats
2W - 5L
1,112 SR
Queue Stats
33W - 56L
1,408 Elo+
Party 1
Mulan
Mulan
christiboss
Mulan
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 158L
1,347 Elo+
Party 1
Team Averages
Level 50
1,403 SR
1,365 Elo+

VS

Team Averages
Level 57
1,440 SR
1,412 Elo+
Bastet
Bastet
APenguinOnIce
Bastet
Level 22
God Stats
2W - 3L
1,162 SR
Queue Stats
7W - 5L
1,365 Elo+
Party 3
Janus
Janus
Argos44
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,289 Elo+
Party 3
Cerberus
Cerberus
JamalFastclap
Cerberus
Level 65
God Stats
2W - 0L
1,320 SR
Queue Stats
121W - 143L
1,349 Elo+
Solo
Apollo
Apollo
VerglasCrown
Apollo
Level 28
God Stats
7W - 6L
1,698 SR
Queue Stats
120W - 101L
1,512 Elo+
Party 2
Ganesha
Ganesha
unknowngmr013
Ganesha
Level 84
God Stats
20W - 14L
1,518 SR
Queue Stats
181W - 169L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 2 / 1
7,514
442
6,199
9,115
6,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 7 / 2
7,469
439
4,516
15,588
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
DeltaArcAngel
Poseidon
14
1 / 5 / 1
8,145
479
4,102
7,121
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PyroGamer23
Artemis
12
1 / 6 / 0
6,994
411
7,811
13,718
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 0
7,656
450
12,239
18,319
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 7
10,769
633
13,447
10,376
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Argos44
Janus
15
6 / 1 / 8
9,627
566
8,671
5,297
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JamalFastclap
Cerberus
14
2 / 3 / 8
8,965
527
8,203
18,537
17,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
15
5 / 0 / 4
9,663
568
8,191
10,806
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
13
0 / 1 / 10
8,837
520
5,555
12,431
11,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
5
Kills
26
26
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
0
7
16.5
W
Janus
Argos44
Janus
6
1
8
10
L
Yemoja
0
2
1
0.25
L
1
7
2
0.29
L
Poseidon
DeltaArcAngel
Poseidon
1
5
1
0.3
W
Cerberus
JamalFastclap
Cerberus
2
3
8
2
L
Artemis
PyroGamer23
Artemis
1
6
0
0.17
W
Apollo
5
0
4
7
L
2
6
0
0.33
W
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,867
Damage
44,067
63,861
Taken
57,447
31,643
Mitigated
39,939
18,418
Healing
21,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,447
4,078
0
6,556
10,376
3,929
172
1,021
9,171
0
68,961
W
Janus
Argos44
Janus
8,671
700
0
1,229
5,297
1,688
396
431
4,866
56,697
0
L
Yemoja
6,199
1,428
1,077
831
9,115
6,705
0
3,600
5,505
24,324
0
L
4,516
587
0
5,502
15,588
4,838
0
3,319
12,191
0
39,661
L
Poseidon
DeltaArcAngel
Poseidon
4,102
465
0
401
7,121
2,325
144
3,438
3,453
45,542
0
W
Cerberus
JamalFastclap
Cerberus
8,203
1,179
0
4,671
18,537
17,907
175
2,708
14,778
45,331
0
L
Artemis
PyroGamer23
Artemis
7,811
4,856
0
4,915
13,718
4,144
0
4,285
9,423
0
46,720
W
Apollo
8,191
5,312
0
4,974
10,806
4,643
1,013
3,018
7,788
0
73,016
L
12,239
1,700
0
5,692
18,319
13,631
0
7,343
10,860
0
43,153
W
Ganesha
5,555
817
444
3,751
12,431
11,772
0
3,123
9,308
28,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
47,861
383
Minions Killed
489
0
Camps Cleared
0
1,510,038
Distance Traveled
1,658,797
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,769
633
102
6
0
357,827
0
W
Janus
9,627
566
99
6
0
337,386
3
L
Yemoja
7,514
442
42
2
0
304,079
2
L
Pele
7,469
439
66
4
0
315,437
4
L
Poseidon
8,145
479
110
6
0
338,553
2
W
Cerberus
8,965
527
124
7
0
282,453
4
L
Artemis
6,994
411
94
6
0
278,307
5
W
Apollo
9,663
568
159
9
0
349,532
4
L
Mulan
7,656
450
71
4
0
273,662
2
W
Ganesha
8,837
520
5
0
0
331,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role