Player Matchup

Chang'e
Chang'e
Gold V
CarranzaLR
Chang'e
Gold V
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,535 MMR
Party 2
Cerberus
Cerberus
Gold IV
L0v3ly Smith
Cerberus
Gold IV
Level 128
God Stats
3W - 0L
1,717 SR
Queue Stats
64W - 50L
1,547 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
MoRaNsItOu
Ah Muzen Cab
Gold III
Level 139
God Stats
1W - 1L
1,275 SR
Queue Stats
55W - 43L
1,641 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,497 SR
1,574 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,564 SR
1,533 MMR
Hel
Hel
Bronze III
 
Hel
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
LouJersey
Anhur
Bronze III
Level 148
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 1L
1,546 MMR
Party 1
Artio
Artio
Bronze III
de5ault
Artio
Bronze III
Level 96
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 1L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CarranzaLR
Chang'e
15
2 / 2 / 10
9,883
706
10,483
12,271
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
L0v3ly Smith
Cerberus
14
5 / 1 / 9
10,167
726
9,784
21,432
18,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
16
7 / 1 / 6
10,765
769
20,375
12,439
4,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AnubisTiamatJing WeiThothBastet

VS

Bans
CabrakanHerculesScyllaChaacNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 5 / 2
8,691
621
9,248
14,046
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
LouJersey
Anhur
13
2 / 4 / 2
8,593
614
18,032
13,383
3,340
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
de5ault
Artio
11
0 / 5 / 4
7,917
566
7,281
17,845
11,372
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
2
0.6
W
Chang'e
CarranzaLR
Chang'e
2
2
10
3.5
W
Cerberus
L0v3ly Smith
Cerberus
5
1
9
9.5
L
Anhur
LouJersey
Anhur
2
4
2
0.75
W
Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
7
1
6
10
L
Artio
de5ault
Artio
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,642
Damage
34,561
46,142
Taken
45,274
32,333
Mitigated
17,302
25,947
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,248
878
4,946
6,156
14,046
2,590
82
5,464
8,385
32,570
0
W
Chang'e
CarranzaLR
Chang'e
10,483
722
3,705
5,933
12,271
9,470
442
7,031
5,240
40,135
0
W
Cerberus
L0v3ly Smith
Cerberus
9,784
311
1,039
8,971
21,432
18,756
424
6,934
14,498
30,967
0
L
Anhur
LouJersey
Anhur
18,032
9,999
0
1,109
13,383
3,340
215
5,510
7,769
0
42,223
W
Ah Muzen Cab
MoRaNsItOu
Ah Muzen Cab
20,375
4,865
1,121
5,178
12,439
4,107
1,831
2,992
9,447
0
57,780
L
Artio
de5ault
Artio
7,281
119
1,046
2,525
17,845
11,372
0
8,416
8,691
21,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,815
Gold Earned
25,201
186
Minions Killed
144
8
Camps Cleared
4
745,417
Distance Traveled
735,680
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,691
621
58
4
2
237,480
1
W
Chang'e
9,883
706
49
4
3
252,539
3
W
Cerberus
10,167
726
64
5
1
241,065
5
L
Anhur
8,593
614
64
5
1
239,086
5
W
Ah Muzen Cab
10,765
769
73
5
4
251,813
0
L
Artio
7,917
566
22
2
1
259,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role