Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DavidAbrego21
Cliodhna
Level 68
God Stats
2W - 2L
1,285 SR
Queue Stats
346W - 346L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
DurKaDuuuurk
Gilgamesh
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 118L
1,393 Elo+
Solo
Thanatos
Thanatos
Juanpancho4428
Thanatos
Level 74
God Stats
1W - 2L
1,322 SR
Queue Stats
106W - 105L
1,494 Elo+
Party 2
Artemis
Artemis
PapiMarki
Artemis
Level 46
God Stats
2W - 2L
1,294 SR
Queue Stats
158W - 145L
1,506 Elo+
Party 2
Team Averages
Level 93
1,380 SR
1,497 Elo+

VS

Team Averages
Level 136
1,498 SR
1,538 Elo+
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Hemura
Thoth
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,590 Elo+
Solo
He Bo
He Bo
SlimbonePickins
He Bo
Level 158
God Stats
1W - 5L
1,456 SR
Queue Stats
144W - 152L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
blueberryumyum32
Erlang Shen
Level 124
God Stats
2W - 4L
1,268 SR
Queue Stats
248W - 278L
1,511 Elo+
Solo
Artio
Artio
rod04
Artio
Level 127
God Stats
10W - 7L
1,766 SR
Queue Stats
335W - 331L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
3 / 4 / 21
11,382
759
9,338
21,808
29,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
DavidAbrego21
Cliodhna
19
11 / 7 / 15
12,481
832
23,622
15,642
7,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
DurKaDuuuurk
Gilgamesh
19
7 / 4 / 17
11,711
781
14,449
18,268
16,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
19
6 / 4 / 17
11,234
749
11,443
13,444
5,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PapiMarki
Artemis
19
6 / 2 / 18
11,838
789
24,120
12,528
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
8 / 4 / 11
12,941
863
17,695
15,754
6,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Hemura
Thoth
17
5 / 9 / 7
10,376
692
10,399
15,191
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 7 / 4
10,319
688
7,653
13,026
2,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
blueberryumyum32
Erlang Shen
16
3 / 5 / 10
9,903
660
11,062
24,729
26,322
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
rod04
Artio
15
2 / 8 / 10
9,828
655
8,585
24,173
27,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
63
33
Kills
21
21
Deaths
33
88
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
4
21
3.38
L
Raijin
 
Raijin
8
4
11
3.38
W
Cliodhna
DavidAbrego21
Cliodhna
11
7
15
2.64
W
Gilgamesh
DurKaDuuuurk
Gilgamesh
7
4
17
3.88
L
Thoth
Hemura
Thoth
5
9
7
0.94
W
Thanatos
6
4
17
3.63
W
Artemis
PapiMarki
Artemis
6
2
18
7.5
L
3
7
4
0.71
L
Erlang Shen
blueberryumyum32
Erlang Shen
3
5
10
1.6
L
Artio
rod04
Artio
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,972
Damage
55,394
81,690
Taken
92,873
64,789
Mitigated
66,550
37,426
Healing
34,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,338
958
2,264
2,421
21,808
29,411
412
8,452
13,356
15,450
0
L
Raijin
 
Raijin
17,695
62
4,340
5,813
15,754
6,077
480
705
14,813
45,980
0
W
Cliodhna
DavidAbrego21
Cliodhna
23,622
3,559
2,335
2,473
15,642
7,648
0
10,677
4,965
0
33,168
W
Gilgamesh
DurKaDuuuurk
Gilgamesh
14,449
3,523
5,362
4,420
18,268
16,647
306
7,708
10,560
0
29,969
L
Thoth
Hemura
Thoth
10,399
1,604
1,169
990
15,191
3,509
914
665
14,203
18,987
0
W
Thanatos
11,443
1,783
2,012
8,553
13,444
5,872
965
9,209
4,235
0
20,696
W
Artemis
PapiMarki
Artemis
24,120
10,943
2,941
4,645
12,528
5,211
3,792
8,286
4,242
0
54,754
L
7,653
360
416
2,387
13,026
2,846
302
630
12,226
20,299
0
L
Erlang Shen
blueberryumyum32
Erlang Shen
11,062
3,322
604
8,986
24,729
26,322
394
2,986
21,525
0
18,725
L
Artio
rod04
Artio
8,585
338
4,241
5,409
24,173
27,796
84
4,352
19,444
17,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,646
Gold Earned
53,367
145
Minions Killed
134
0
Camps Cleared
0
1,416,511
Distance Traveled
1,224,452
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,382
759
7
0
0
252,622
3
L
Raijin
12,941
863
54
4
0
260,235
3
W
Cliodhna
12,481
832
29
2
0
299,507
0
W
Gilgamesh
11,711
781
26
2
0
295,525
0
L
Thoth
10,376
692
24
2
0
219,329
0
W
Thanatos
11,234
749
20
1
0
303,775
1
W
Artemis
11,838
789
63
4
0
265,082
3
L
He Bo
10,319
688
31
2
0
222,235
1
L
Erlang Shen
9,903
660
14
1
0
259,377
3
L
Artio
9,828
655
11
1
0
263,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role