Player Matchup

Achilles
Achilles
A Broke Junkie
Achilles
Level 144
God Stats
2W - 0L
1,231 SR
Queue Stats
92W - 50L
1,629 Elo+
Party 1
Nox
Nox
JoeByronn
Nox
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 11L
1,788 Elo+
Party 1
Hel
Hel
JoeDirté
Hel
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 59L
1,500 Elo+
Party 1
Vulcan
Vulcan
RockMambaa
Vulcan
Level 125
God Stats
19W - 7L
1,645 SR
Queue Stats
361W - 303L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
toillehsoj
Cernunnos
Level 86
God Stats
4W - 4L
1,254 SR
Queue Stats
212W - 150L
1,417 Elo+
Party 1
Team Averages
Level 108
1,426 SR
1,590 Elo+

VS

Team Averages
Level 72
1,500 SR
1,369 Elo+
Kukulkan
Kukulkan
His Lotion
Kukulkan
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 41L
1,391 Elo+
Solo
Yemoja
Yemoja
KKiLLL
Yemoja
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
890W - 895L
1,567 Elo+
Party 2
Thoth
Thoth
LegnadaryMage
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Netmancer
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,218 Elo+
Party 2
Pele
Pele
RockyDolpin
Pele
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 112L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 3 / 21
12,815
854
13,655
26,110
41,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 3 / 22
12,301
820
15,237
13,556
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 3 / 14
12,555
837
16,441
18,413
9,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
RockMambaa
Vulcan
18
10 / 2 / 16
11,852
790
34,535
16,203
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
toillehsoj
Cernunnos
18
3 / 2 / 20
11,390
759
20,095
15,131
6,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
His Lotion
Kukulkan
11
0 / 8 / 4
7,908
527
7,366
16,710
6,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
KKiLLL
Yemoja
19
3 / 3 / 5
10,420
695
10,044
20,135
17,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 7
9,584
639
14,649
17,970
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Netmancer
Sun Wukong
18
3 / 6 / 3
10,431
695
11,707
25,369
29,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

17
4 / 12 / 4
10,845
723
16,133
28,259
9,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
34
38
Kills
11
13
Deaths
38
93
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
3
21
5.83
L
Kukulkan
His Lotion
Kukulkan
0
8
4
0.25
W
7
3
22
6
W
11
3
14
6
L
Yemoja
KKiLLL
Yemoja
3
3
5
1.83
L
1
9
7
0.5
L
Sun Wukong
Netmancer
Sun Wukong
3
6
3
0.75
W
Vulcan
RockMambaa
Vulcan
10
2
16
9
L
4
12
4
0.5
W
Cernunnos
toillehsoj
Cernunnos
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,963
Damage
59,899
89,413
Taken
108,443
70,962
Mitigated
69,777
55,052
Healing
32,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
13,655
1,381
1,539
6,691
26,110
41,358
96
6,362
18,191
0
22,422
L
Kukulkan
His Lotion
Kukulkan
7,366
788
1,444
1,223
16,710
6,410
0
12,706
3,870
16,292
0
W
15,237
915
3,492
2,485
13,556
5,901
959
6,362
6,977
34,153
0
W
16,441
531
18,553
11,449
18,413
9,192
574
7,371
10,745
25,369
0
L
Yemoja
KKiLLL
Yemoja
10,044
2,071
11,840
4,233
20,135
17,196
0
11,434
8,458
22,874
0
L
14,649
615
290
1,559
17,970
6,998
0
9,229
8,639
38,512
0
L
Sun Wukong
Netmancer
Sun Wukong
11,707
1,283
0
2,598
25,369
29,286
0
14,867
10,071
0
21,516
W
Vulcan
RockMambaa
Vulcan
34,535
14,146
2,607
2,286
16,203
7,512
1,182
5,478
10,514
51,268
0
L
16,133
2,121
1,830
7,008
28,259
9,887
0
16,943
11,192
0
32,139
W
Cernunnos
toillehsoj
Cernunnos
20,095
6,904
1,357
4,593
15,131
6,999
2,306
6,486
8,488
0
48,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,913
Gold Earned
49,188
149
Minions Killed
140
0
Camps Cleared
0
1,508,593
Distance Traveled
1,141,211
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,815
854
11
1
0
301,984
0
L
Kukulkan
7,908
527
27
2
0
169,393
1
W
Nox
12,301
820
37
2
0
299,469
2
W
Hel
12,555
837
25
2
0
314,137
1
L
Yemoja
10,420
695
25
2
0
254,515
0
L
Thoth
9,584
639
39
3
0
233,157
0
L
Sun Wukong
10,431
695
24
2
0
247,404
0
W
Vulcan
11,852
790
27
2
0
306,861
0
L
Pele
10,845
723
25
2
0
236,742
3
W
Cernunnos
11,390
759
49
3
0
286,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role