Player Matchup

Gilgamesh
Gilgamesh
AmerieTheGoat
Gilgamesh
Level 69
God Stats
5W - 2L
1,261 SR
Queue Stats
54W - 71L
1,415 Elo+
Solo
Hachiman
Hachiman
GeneralRaam93
Hachiman
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
NBW Nito
Agni
Level 53
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,508 SR
1,472 Elo+

VS

Team Averages
Level 64
1,442 SR
1,272 Elo+
Sobek
Sobek
Squishyb1tch123
Sobek
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,370 Elo+
Party 1
The Morrigan
The Morrigan
TheGoldenApple03
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,299 Elo+
Party 1
Neith
Neith
xtine1k
Neith
Level 15
God Stats
1W - 5L
1,326 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AmerieTheGoat
Gilgamesh
17
5 / 0 / 10
11,258
751
11,096
16,193
15,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
GeneralRaam93
Hachiman
15
4 / 1 / 9
10,552
703
9,578
6,178
2,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
17
8 / 2 / 5
11,412
761
10,504
6,992
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
8,609
574
5,949
16,566
16,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
TheGoldenApple03
The Morrigan
15
3 / 5 / 0
10,580
705
7,477
8,468
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xtine1k
Neith
12
0 / 7 / 2
8,856
590
5,830
10,767
4,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
3
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AmerieTheGoat
Gilgamesh
5
0
10
10
W
Hachiman
GeneralRaam93
Hachiman
4
1
9
8.5
W
Agni
8
2
5
5.25
L
0
5
0
0
L
The Morrigan
TheGoldenApple03
The Morrigan
3
5
0
0.6
L
Neith
xtine1k
Neith
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
19,256
29,363
Taken
35,801
21,163
Mitigated
24,138
7,797
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AmerieTheGoat
Gilgamesh
11,096
1,909
260
4,183
16,193
15,983
381
7,921
8,272
0
41,463
W
Hachiman
GeneralRaam93
Hachiman
9,578
4,457
0
1,617
6,178
2,526
1,130
2,517
3,661
0
40,769
W
Agni
10,504
881
232
1,505
6,992
2,654
1,279
3,577
3,415
46,072
0
L
5,949
163
0
2,931
16,566
16,650
0
4,871
11,695
18,471
0
L
The Morrigan
TheGoldenApple03
The Morrigan
7,477
751
0
917
8,468
3,352
0
3,189
5,208
42,103
235
L
Neith
xtine1k
Neith
5,830
2,759
265
845
10,767
4,136
0
2,620
8,147
0
21,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,222
Gold Earned
28,045
194
Minions Killed
137
10
Camps Cleared
3
802,578
Distance Traveled
701,321
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,258
751
60
4
5
297,514
3
W
Hachiman
10,552
703
68
5
1
241,085
0
W
Agni
11,412
761
66
4
4
263,979
2
L
Sobek
8,609
574
27
2
0
252,233
1
L
The Morrigan
10,580
705
61
4
3
229,564
3
L
Neith
8,856
590
49
3
0
219,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role