Player Matchup

Sobek
Sobek
Brennant0821
Sobek
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Rimenocerous22
Danzaburou
Level 102
God Stats
2W - 3L
1,383 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Hera
Hera
jayjaytherocker
Hera
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,461 SR
1,500 Elo+

VS

Team Averages
Level 77
1,485 SR
1,410 Elo+
Bacchus
Bacchus
Brandini7
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,394 Elo+
Party 2
Persephone
Persephone
Ms_CalQLated
Persephone
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,373 Elo+
Party 2
Charybdis
Charybdis
Star5truck
Charybdis
Level 54
God Stats
35W - 45L
1,455 SR
Queue Stats
246W - 266L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
12,123
758
11,272
18,529
22,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Rimenocerous22
Danzaburou
17
6 / 1 / 8
12,651
791
14,338
11,496
5,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 4 / 6
11,487
718
12,707
10,391
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brandini7
Bacchus
14
1 / 6 / 5
9,699
606
9,338
21,205
28,392
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Ms_CalQLated
Persephone
14
2 / 6 / 3
10,404
650
11,764
12,658
4,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Star5truck
Charybdis
15
3 / 4 / 2
10,531
658
11,727
13,322
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brandini7
Bacchus
1
6
5
0.58
W
4
1
13
10.5
L
Persephone
Ms_CalQLated
Persephone
2
6
3
0.58
W
Danzaburou
Rimenocerous22
Danzaburou
6
1
8
10
L
Charybdis
Star5truck
Charybdis
3
4
2
1
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
32,829
40,416
Taken
47,185
32,345
Mitigated
38,407
6,500
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brandini7
Bacchus
9,338
313
238
1,944
21,205
28,392
0
7,710
13,155
25,092
0
W
11,272
736
0
2,710
18,529
22,770
195
6,744
11,785
36,173
0
L
Persephone
Ms_CalQLated
Persephone
11,764
805
495
3,213
12,658
4,797
265
8,187
4,203
40,660
0
W
Danzaburou
Rimenocerous22
Danzaburou
14,338
5,609
0
3,225
11,496
5,257
1,605
8,628
2,868
0
52,707
L
Charybdis
Star5truck
Charybdis
11,727
5,392
0
89
13,322
5,218
275
7,940
5,242
0
46,206
W
12,707
3,691
0
565
10,391
4,318
314
5,948
4,443
38,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,261
Gold Earned
30,634
200
Minions Killed
165
8
Camps Cleared
4
879,157
Distance Traveled
799,961
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,699
606
31
2
1
271,061
1
W
Sobek
12,123
758
38
2
0
312,452
3
L
Persephone
10,404
650
51
3
2
256,316
0
W
Danzaburou
12,651
791
107
7
1
288,665
1
L
Charybdis
10,531
658
83
5
1
272,584
8
W
Hera
11,487
718
55
3
7
278,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role