Player Matchup

Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 127
God Stats
6W - 6L
1,208 SR
Queue Stats
76W - 83L
1,800 Elo+
Party 1
Bacchus
Bacchus
Krazycrismore
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Romezuii
Baba Yaga
Level 71
God Stats
5W - 2L
1,214 SR
Queue Stats
317W - 355L
1,441 Elo+
Party 1
Thanatos
Thanatos
Wasteful Mercy
Thanatos
Level 113
God Stats
26W - 36L
1,312 SR
Queue Stats
522W - 507L
1,439 Elo+
Party 1
Team Averages
Level 96
1,347 SR
1,536 Elo+

VS

Team Averages
Level 89
1,603 SR
1,523 Elo+
Freya
Freya
Ball Sacramento
Freya
Level 125
God Stats
0W - 2L
1,240 SR
Queue Stats
17W - 22L
1,417 Elo+
Solo
Anubis
Anubis
GLX M4F4
Anubis
Level 63
God Stats
34W - 36L
1,724 SR
Queue Stats
77W - 79L
1,537 Elo+
Party 2
Chaac
Chaac
LMG demonic
Chaac
Level 56
God Stats
4W - 9L
1,500 SR
Queue Stats
119W - 135L
1,537 Elo+
Party 2
Hercules
Hercules
SDG_Vell
Hercules
Level 103
God Stats
5W - 3L
1,729 SR
Queue Stats
158W - 149L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
iLove Picks
Gilgamesh
Level 96
God Stats
11W - 8L
1,822 SR
Queue Stats
221W - 200L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
9 / 0 / 6
12,386
652
18,753
16,817
26,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Jahbri90
Danzaburou
19
7 / 0 / 6
12,710
669
11,376
10,400
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
14
1 / 2 / 18
10,049
529
7,736
15,708
21,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Romezuii
Baba Yaga
16
7 / 4 / 10
10,904
574
19,400
13,734
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
18
12 / 2 / 7
11,660
614
10,453
12,048
4,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,744
408
4,833
13,603
4,040
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
GLX M4F4
Anubis
12
1 / 11 / 2
7,584
399
7,177
15,844
6,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 8 / 2
8,510
448
8,883
19,382
10,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SDG_Vell
Hercules
13
2 / 4 / 1
8,031
423
5,165
13,996
11,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
iLove Picks
Gilgamesh
16
4 / 5 / 1
10,140
534
14,295
21,436
14,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
36
Kills
8
8
Deaths
36
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
0
6
12
L
0
8
3
0.19
L
Anubis
GLX M4F4
Anubis
1
11
2
0.18
W
Danzaburou
Jahbri90
Danzaburou
7
0
6
10
W
Bacchus
1
2
18
5
L
1
8
2
0.25
W
Baba Yaga
Romezuii
Baba Yaga
7
4
10
3
L
Hercules
SDG_Vell
Hercules
2
4
1
0.63
W
Thanatos
12
2
7
7.75
L
Gilgamesh
iLove Picks
Gilgamesh
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,718
Damage
40,353
68,707
Taken
84,261
62,286
Mitigated
45,690
28,725
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
18,753
10,963
0
7,555
16,817
26,188
2,854
1,301
15,516
0
84,204
L
4,833
1,066
0
3,310
13,603
4,040
0
3,785
9,818
40,878
0
L
Anubis
GLX M4F4
Anubis
7,177
296
44
3,306
15,844
6,131
526
9,093
6,751
38,631
0
W
Danzaburou
Jahbri90
Danzaburou
11,376
6,668
0
5,579
10,400
4,453
4,895
1,418
8,982
0
100,303
W
Bacchus
7,736
970
0
3,311
15,708
21,660
38
4,345
11,363
16,053
0
L
8,883
1,618
0
6,049
19,382
10,007
0
5,202
14,180
0
47,073
W
Baba Yaga
Romezuii
Baba Yaga
19,400
960
0
2,057
13,734
5,547
336
4,017
9,717
67,965
0
L
Hercules
SDG_Vell
Hercules
5,165
2,234
0
2,537
13,996
11,277
334
5,370
8,626
0
30,812
W
Thanatos
10,453
1,463
0
10,223
12,048
4,438
237
1,668
10,380
0
67,423
L
Gilgamesh
iLove Picks
Gilgamesh
14,295
3,655
0
2,374
21,436
14,235
0
3,686
17,750
2,088
76,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,709
Gold Earned
42,009
541
Minions Killed
415
0
Camps Cleared
0
1,973,223
Distance Traveled
1,653,553
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,386
652
157
8
0
400,001
3
L
Freya
7,744
408
77
4
0
317,115
0
L
Anubis
7,584
399
74
4
0
291,287
3
W
Danzaburou
12,710
669
169
9
0
376,072
0
W
Bacchus
10,049
529
18
1
0
397,289
2
L
Chaac
8,510
448
92
5
0
365,576
3
W
Baba Yaga
10,904
574
89
5
0
352,169
0
L
Hercules
8,031
423
49
3
0
339,266
5
W
Thanatos
11,660
614
108
6
0
447,692
0
L
Gilgamesh
10,140
534
123
6
0
340,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role