Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MR_JUSTIFIED_25
Sun Wukong
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 174L
1,487 Elo+
Party 2
Janus
Janus
Monsters33199
Janus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Rama
Rama
RazrInferno
Rama
Level 88
God Stats
10W - 3L
1,296 SR
Queue Stats
160W - 172L
1,782 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,554 Elo+

VS

Team Averages
Level 62
1,502 SR
1,459 Elo+
Amaterasu
Amaterasu
A0K7
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,207 Elo+
Solo
The Morrigan
The Morrigan
AquaRapier60247
The Morrigan
Level 48
God Stats
7W - 9L
1,319 SR
Queue Stats
214W - 217L
1,500 Elo+
Solo
Sobek
Sobek
Fatal_Septations
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,650 Elo+
Party 1
Ra
Ra
God H1ghsky1
Ra
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 3L
1,282 Elo+
Solo
Anhur
Anhur
Whimzi--
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
7 / 1 / 8
8,501
850
10,299
3,435
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
14
4 / 0 / 9
8,410
841
8,282
10,042
9,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
MR_JUSTIFIED_25
Sun Wukong
15
0 / 0 / 7
8,005
801
3,337
7,464
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 9
8,204
820
11,581
5,191
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 5
8,859
886
9,655
7,754
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A0K7
Amaterasu
13
0 / 5 / 0
6,988
699
2,971
13,727
7,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
AquaRapier60247
The Morrigan
14
2 / 3 / 1
7,382
738
6,903
8,193
3,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 2
7,543
754
6,787
14,905
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 8 / 1
6,912
691
3,220
8,915
3,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Whimzi--
Anhur
13
0 / 3 / 1
7,037
704
3,008
7,715
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
23
Kills
3
3
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
1
8
11
W
Ares
 
Ares
4
0
9
8.5
L
Amaterasu
A0K7
Amaterasu
0
5
0
0
L
The Morrigan
AquaRapier60247
The Morrigan
2
3
1
0.83
L
1
4
2
0.5
L
0
8
1
0.06
W
Sun Wukong
MR_JUSTIFIED_25
Sun Wukong
0
0
7
3.5
W
3
2
9
3.75
W
9
0
5
11.5
L
Anhur
Whimzi--
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
22,889
33,886
Taken
53,455
20,204
Mitigated
32,146
9,171
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,299
354
414
628
3,435
1,529
317
2,502
933
24,951
0
W
Ares
 
Ares
8,282
505
997
1,680
10,042
9,161
98
3,691
6,351
17,653
0
L
Amaterasu
A0K7
Amaterasu
2,971
743
938
2,017
13,727
7,858
169
7,460
6,267
0
7,000
L
The Morrigan
AquaRapier60247
The Morrigan
6,903
1,887
0
1,020
8,193
3,618
482
4,905
3,288
25,528
335
L
6,787
290
611
4,332
14,905
14,344
164
8,840
6,065
14,699
0
L
3,220
362
351
218
8,915
3,209
423
4,320
4,595
16,272
0
W
Sun Wukong
MR_JUSTIFIED_25
Sun Wukong
3,337
1,246
0
1,654
7,464
4,655
342
3,018
4,446
0
28,253
W
11,581
167
672
340
5,191
1,898
732
3,169
2,022
38,677
0
W
9,655
8,021
0
2,786
7,754
2,961
1,442
4,195
3,559
0
27,206
L
Anhur
Whimzi--
Anhur
3,008
1,414
0
600
7,715
3,117
481
4,637
3,078
0
27,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
35,862
216
Minions Killed
172
0
Camps Cleared
0
1,114,349
Distance Traveled
906,122
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,501
850
44
4
0
225,090
0
W
Ares
8,410
841
11
1
0
238,240
2
L
Amaterasu
6,988
699
11
1
0
176,142
0
L
The Morrigan
7,382
738
48
5
0
192,200
0
L
Sobek
7,543
754
18
2
0
192,279
0
L
Ra
6,912
691
42
4
0
161,372
0
W
Sun Wukong
8,005
801
51
5
0
232,174
1
W
Janus
8,204
820
69
7
0
213,743
2
W
Rama
8,859
886
41
4
0
205,102
0
L
Anhur
7,037
704
53
5
0
184,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role