Player Matchup

Ao Kuang
Ao Kuang
CG_jiggly
Ao Kuang
Level 39
God Stats
1W - 3L
1,504 SR
Queue Stats
14W - 49L
1,117 Elo+
Party 2
Xing Tian
Xing Tian
sEnsAi_SlOth_God
Xing Tian
Level 7
God Stats
0W - 3L
1,332 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Skadi
Skadi
stonecoldhellyt
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 126L
1,165 Elo+
Party 2
Team Averages
Level 35
1,445 SR
1,185 Elo+

VS

Team Averages
Level 58
1,476 SR
1,386 Elo+
Zeus
Zeus
DatsErrday
Zeus
Level 57
God Stats
36W - 47L
1,474 SR
Queue Stats
78W - 111L
1,348 Elo+
Party 1
Izanami
Izanami
shimbowdarktree
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,463 Elo+
Solo
Chaac
Chaac
xJetSkisCabo
Chaac
Level 28
God Stats
19W - 27L
1,452 SR
Queue Stats
113W - 170L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CG_jiggly
Ao Kuang
10
1 / 3 / 1
6,192
619
2,921
10,711
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
9
0 / 9 / 1
6,157
616
2,361
13,629
6,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 6 / 0
6,327
633
5,539
9,271
2,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
9,116
912
11,375
4,886
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 9
7,833
783
8,149
5,758
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 8
8,873
887
7,234
8,950
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
18
18
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CG_jiggly
Ao Kuang
1
3
1
0.5
W
9
1
7
12.5
L
Xing Tian
0
9
1
0.06
W
2
2
9
3.25
L
2
6
0
0.33
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,821
Damage
26,758
33,611
Taken
19,594
12,296
Mitigated
8,553
4,630
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CG_jiggly
Ao Kuang
2,921
354
313
2,114
10,711
3,363
0
3,323
7,220
12,909
1,354
W
11,375
1,642
300
328
4,886
1,570
413
941
3,945
25,572
0
L
Xing Tian
2,361
332
381
795
13,629
6,818
0
4,184
9,085
5,688
0
W
8,149
4,866
0
470
5,758
2,319
1,285
1,780
3,978
0
31,301
L
5,539
861
349
678
9,271
2,115
0
3,119
5,931
0
15,988
W
7,234
1,112
707
3,513
8,950
4,664
338
2,776
6,174
0
24,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,676
Gold Earned
25,822
43
Minions Killed
128
2
Camps Cleared
5
533,960
Distance Traveled
573,687
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,192
619
26
3
2
198,277
1
W
Zeus
9,116
912
39
4
2
175,654
0
L
Xing Tian
6,157
616
5
1
0
164,556
2
W
Izanami
7,833
783
52
5
2
174,721
2
L
Skadi
6,327
633
12
1
0
171,127
4
W
Chaac
8,873
887
37
4
1
223,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role