Player Matchup

Apollo
Apollo
Gold III
Cortes2PAC
Apollo
Gold III
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 86L
1,600 MMR
Solo
Camazotz
Camazotz
Gold III
GARO3SPUTO
Camazotz
Gold III
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 95L
1,721 MMR
Party 3
Serqet
Serqet
Silver I
INIMIBEAR
Serqet
Silver I
Level 32
God Stats
3W - 1L
1,825 SR
Queue Stats
37W - 27L
1,647 MMR
Party 2
Tiamat
Tiamat
Silver I
Kaladίn
Tiamat
Silver I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 22L
1,554 MMR
Party 2
Ao Kuang
Ao Kuang
Gold IV
TaKan0me
Ao Kuang
Gold IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 215L
1,511 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,565 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,509 SR
1,587 MMR
Yemoja
Yemoja
Gold IV
 
Yemoja
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
BushyBussyBuster
Fenrir
Gold V
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,681 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
StinkyLatamBenis
Sun Wukong
Silver II
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 50L
1,543 MMR
Party 1
Charybdis
Charybdis
Gold I
ViolentGirlscout
Charybdis
Gold I
Level 155
God Stats
5W - 6L
1,389 SR
Queue Stats
617W - 622L
1,594 MMR
Solo
Sol
Sol
Silver II
spankymegee
Sol
Silver II
Level 125
God Stats
1W - 2L
1,657 SR
Queue Stats
13W - 15L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cortes2PAC
Apollo
17
8 / 3 / 4
10,362
691
13,234
12,687
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
GARO3SPUTO
Camazotz
16
1 / 2 / 3
9,802
653
10,848
14,946
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
INIMIBEAR
Serqet
14
3 / 3 / 10
9,094
606
10,434
13,133
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Kaladίn
Tiamat
16
2 / 3 / 5
9,434
629
9,458
7,370
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
TaKan0me
Ao Kuang
17
8 / 1 / 1
9,959
664
7,247
10,720
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
OdinThothCliodhnaGeb

VS

Bans
MulanBastetAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 5
6,882
459
4,313
13,062
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 8 / 4
7,785
519
9,693
15,676
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
StinkyLatamBenis
Sun Wukong
14
1 / 1 / 0
8,164
544
5,027
11,812
9,636
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
13
2 / 5 / 2
7,949
530
6,087
12,954
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 5 / 2
8,740
583
7,227
12,026
3,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
12
12
Deaths
22
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
5
0.83
L
3
8
4
0.63
W
Apollo
Cortes2PAC
Apollo
8
3
4
3.33
W
Camazotz
GARO3SPUTO
Camazotz
1
2
3
1.25
W
Serqet
INIMIBEAR
Serqet
3
3
10
2.67
W
Tiamat
Kaladίn
Tiamat
2
3
5
1.5
L
Sun Wukong
StinkyLatamBenis
Sun Wukong
1
1
0
1
W
Ao Kuang
TaKan0me
Ao Kuang
8
1
1
8.5
L
Charybdis
2
5
2
0.6
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
32,347
58,856
Taken
65,530
27,585
Mitigated
31,115
22,757
Healing
18,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,313
879
1,504
2,782
13,062
9,740
0
3,290
9,296
18,247
0
L
9,693
4,098
0
1,865
15,676
5,221
0
5,950
9,656
0
46,560
W
Apollo
Cortes2PAC
Apollo
13,234
7,013
0
5,568
12,687
3,685
0
1,962
10,725
0
79,038
W
Camazotz
GARO3SPUTO
Camazotz
10,848
3,704
0
8,652
14,946
7,590
0
2,139
12,807
0
62,472
W
Serqet
INIMIBEAR
Serqet
10,434
760
40
2,443
13,133
8,169
0
3,195
9,247
0
34,447
W
Tiamat
Kaladίn
Tiamat
9,458
539
0
2,051
7,370
4,504
415
3,767
3,603
65,108
0
L
Sun Wukong
StinkyLatamBenis
Sun Wukong
5,027
822
0
4,853
11,812
9,636
0
1,246
9,560
0
52,403
W
Ao Kuang
TaKan0me
Ao Kuang
7,247
2,045
0
4,003
10,720
3,637
0
477
10,243
75,671
0
L
Charybdis
6,087
3,222
2
3,855
12,954
3,040
0
959
11,743
0
62,236
L
7,227
3,994
0
3,923
12,026
3,478
0
5,260
6,466
50,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
39,520
559
Minions Killed
457
0
Camps Cleared
0
1,612,273
Distance Traveled
1,438,467
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,882
459
28
2
0
296,166
6
L
Fenrir
7,785
519
77
5
0
310,574
3
W
Apollo
10,362
691
125
8
0
314,408
5
W
Camazotz
9,802
653
143
10
0
297,758
3
W
Serqet
9,094
606
43
3
0
331,446
4
W
Tiamat
9,434
629
126
8
0
300,373
7
L
Sun Wukong
8,164
544
126
8
0
280,329
5
W
Ao Kuang
9,959
664
122
8
0
368,288
3
L
Charybdis
7,949
530
132
9
0
264,219
4
L
Sol
8,740
583
94
6
0
287,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role