Player Matchup

Morgan Le Fay
Morgan Le Fay
RainyDevil11
Morgan Le Fay
Level 119
God Stats
4W - 12L
1,500 SR
Queue Stats
769W - 791L
1,593 Elo+
Solo
Cerberus
Cerberus
SirPumpkin7
Cerberus
Level 117
God Stats
3W - 0L
1,596 SR
Queue Stats
21W - 12L
1,642 Elo+
Party 2
Izanami
Izanami
SlimReaper155
Izanami
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Medusa
Medusa
Traxline
Medusa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 80L
1,585 Elo+
Solo
Loki
Loki
truMota
Loki
Level 159
God Stats
35W - 21L
1,902 SR
Queue Stats
246W - 266L
1,538 Elo+
Solo
Team Averages
Level 110
1,599 SR
1,571 Elo+

VS

Team Averages
Level 89
1,553 SR
1,564 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Doomsday29000
Zhong Kui
Level 84
God Stats
12W - 9L
1,500 SR
Queue Stats
107W - 87L
1,523 Elo+
Party 1
Achilles
Achilles
KyleCLE12
Achilles
Level 112
God Stats
2W - 2L
1,766 SR
Queue Stats
26W - 19L
1,544 Elo+
Solo
Tiamat
Tiamat
Pendragon_1095
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
658W - 672L
1,675 Elo+
Party 1
Ganesha
Ganesha
RDmayhem
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 156L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RainyDevil11
Morgan Le Fay
18
7 / 0 / 5
13,102
1,191
24,612
6,494
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
SirPumpkin7
Cerberus
18
2 / 1 / 12
12,018
1,093
8,873
14,348
17,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
18
1 / 0 / 6
11,508
1,046
8,084
4,978
2,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Traxline
Medusa
18
2 / 2 / 10
12,136
1,103
16,529
11,029
4,965
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
truMota
Loki
18
2 / 1 / 10
12,319
1,120
8,826
8,907
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
0 / 1 / 3
11,514
1,047
7,039
11,267
4,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Doomsday29000
Zhong Kui
17
2 / 2 / 2
11,636
1,058
11,822
11,373
8,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
KyleCLE12
Achilles
17
1 / 6 / 1
11,202
1,018
10,072
18,000
25,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 4 / 1
10,971
997
7,297
11,997
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
RDmayhem
Ganesha
17
0 / 1 / 4
12,560
1,142
6,753
18,933
27,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
14
Kills
4
4
Deaths
14
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
3
1.5
L
Zhong Kui
Doomsday29000
Zhong Kui
2
2
2
1.5
L
Achilles
KyleCLE12
Achilles
1
6
1
0.25
L
1
4
1
0.38
L
Ganesha
RDmayhem
Ganesha
0
1
4
2
W
Morgan Le Fay
RainyDevil11
Morgan Le Fay
7
0
5
9.5
W
Cerberus
SirPumpkin7
Cerberus
2
1
12
8
W
Izanami
1
0
6
4
W
Medusa
Traxline
Medusa
2
2
10
3.5
W
Loki
truMota
Loki
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,924
Damage
42,983
45,756
Taken
71,570
33,277
Mitigated
71,792
6,631
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,039
1,487
0
722
11,267
4,242
0
5,574
5,469
0
37,621
L
Zhong Kui
Doomsday29000
Zhong Kui
11,822
1,183
192
3,458
11,373
8,364
0
5,434
5,707
32,484
0
L
Achilles
KyleCLE12
Achilles
10,072
1,808
0
2,260
18,000
25,068
0
8,018
9,660
0
26,483
L
7,297
430
0
984
11,997
6,466
0
5,641
6,240
15,450
0
L
Ganesha
RDmayhem
Ganesha
6,753
601
0
1,644
18,933
27,652
0
7,636
11,009
22,534
0
W
Morgan Le Fay
RainyDevil11
Morgan Le Fay
24,612
2,348
0
792
6,494
3,036
0
3,572
2,719
49,116
0
W
Cerberus
SirPumpkin7
Cerberus
8,873
619
0
3,873
14,348
17,714
0
6,881
6,627
19,000
0
W
Izanami
8,084
5,475
0
1,204
4,978
2,357
0
2,563
2,182
0
30,551
W
Medusa
Traxline
Medusa
16,529
8,342
0
762
11,029
4,965
0
7,730
2,905
0
35,659
W
Loki
truMota
Loki
8,826
1,187
0
0
8,907
5,205
0
4,327
4,355
0
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,083
Gold Earned
57,883
242
Minions Killed
224
13
Camps Cleared
4
1,062,523
Distance Traveled
1,066,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,514
1,047
98
9
1
208,973
0
L
Zhong Kui
11,636
1,058
61
6
1
209,279
0
L
Achilles
11,202
1,018
45
4
1
202,534
0
L
Tiamat
10,971
997
20
2
1
213,726
0
L
Ganesha
12,560
1,142
0
0
0
231,864
0
W
Morgan Le Fay
13,102
1,191
58
5
2
212,502
0
W
Cerberus
12,018
1,093
42
4
0
218,693
0
W
Izanami
11,508
1,046
64
6
2
182,547
0
W
Medusa
12,136
1,103
47
4
3
209,838
0
W
Loki
12,319
1,120
31
3
6
238,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role