Player Matchup

Jing Wei
Jing Wei
Bberzerker
Jing Wei
Level 48
God Stats
2W - 1L
1,490 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 3
Serqet
Serqet
ILxucifer
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 3
Chaac
Chaac
Supreme_Jerezx
Chaac
Level 115
God Stats
1W - 0L
1,872 SR
Queue Stats
4W - 1L
1,657 Elo+
Party 3
Fafnir
Fafnir
Supreme_Safetyx
Fafnir
Level 129
God Stats
1W - 1L
1,345 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 3
Sylvanus
Sylvanus
Supreme__dangerx
Sylvanus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,441 Elo+
Party 3
Team Averages
Level 99
1,541 SR
1,485 Elo+

VS

Team Averages
Level 71
1,553 SR
1,588 Elo+
Da Ji
Da Ji
CaptivePenny465
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Dirtbagg101
Chang'e
Level 33
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
MAVINATOR
Chiron
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 83L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
PotassiumFire
Gilgamesh
Level 60
God Stats
10W - 7L
1,667 SR
Queue Stats
45W - 69L
1,595 Elo+
Party 1
Chaac
Chaac
PyssBoy81
Chaac
Level 47
God Stats
23W - 29L
1,789 SR
Queue Stats
49W - 80L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bberzerker
Jing Wei
16
2 / 1 / 12
9,577
798
13,348
8,095
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
ILxucifer
Serqet
15
4 / 3 / 14
9,356
780
7,920
11,832
7,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
9 / 0 / 10
9,998
833
15,109
12,913
10,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 12
9,186
766
6,923
10,311
8,375
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
6 / 0 / 11
10,479
873
14,270
8,745
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,906
659
6,441
12,054
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Dirtbagg101
Chang'e
13
0 / 3 / 2
7,496
625
1,348
8,760
5,344
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
MAVINATOR
Chiron
16
3 / 1 / 0
8,772
731
10,575
9,076
3,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PotassiumFire
Gilgamesh
15
1 / 6 / 3
8,154
680
6,871
18,801
6,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
PyssBoy81
Chaac
14
0 / 5 / 3
7,903
659
12,429
17,849
10,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
22
Kills
5
5
Deaths
22
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bberzerker
Jing Wei
2
1
12
8
L
1
7
2
0.29
L
Chang'e
Dirtbagg101
Chang'e
0
3
2
0.33
W
Serqet
ILxucifer
Serqet
4
3
14
3.67
L
Chiron
MAVINATOR
Chiron
3
1
0
3
L
Gilgamesh
PotassiumFire
Gilgamesh
1
6
3
0.42
L
Chaac
PyssBoy81
Chaac
0
5
3
0.3
W
9
0
10
14
W
1
1
12
7
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
37,664
51,896
Taken
66,540
35,488
Mitigated
30,524
17,277
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bberzerker
Jing Wei
13,348
10,850
0
1,501
8,095
3,036
3,532
29
8,066
0
39,491
L
6,441
1,201
0
1,772
12,054
4,945
0
3,154
8,579
0
19,356
L
Chang'e
Dirtbagg101
Chang'e
1,348
227
1,600
2,530
8,760
5,344
0
3,018
5,444
9,717
0
W
Serqet
ILxucifer
Serqet
7,920
1,963
238
929
11,832
7,841
0
471
11,361
0
15,452
L
Chiron
MAVINATOR
Chiron
10,575
3,774
1,286
3,046
9,076
3,167
115
2,028
6,849
0
41,277
L
Gilgamesh
PotassiumFire
Gilgamesh
6,871
1,209
724
3,473
18,801
6,507
144
6,554
12,081
0
24,016
L
Chaac
PyssBoy81
Chaac
12,429
1,981
1,028
3,664
17,849
10,561
0
5,045
12,263
0
24,127
W
15,109
3,309
0
5,510
12,913
10,849
245
175
12,738
0
28,928
W
6,923
2,324
301
2,194
10,311
8,375
302
241
10,070
15,439
0
W
14,270
5,402
3,271
3,333
8,745
5,387
983
432
8,313
43,857
7,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
40,231
195
Minions Killed
165
0
Camps Cleared
0
1,255,305
Distance Traveled
1,143,293
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,577
798
59
5
0
230,762
1
L
Da Ji
7,906
659
26
2
0
199,210
2
L
Chang'e
7,496
625
15
1
0
199,512
1
W
Serqet
9,356
780
13
1
0
283,442
3
L
Chiron
8,772
731
59
5
0
249,791
1
L
Gilgamesh
8,154
680
35
3
0
250,320
1
L
Chaac
7,903
659
30
3
0
244,460
1
W
Chaac
9,998
833
23
2
0
238,053
0
W
Fafnir
9,186
766
12
1
0
266,150
2
W
Sylvanus
10,479
873
88
7
0
236,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role