Player Matchup

Cthulhu
Cthulhu
ChibiTheKid
Cthulhu
Level 21
God Stats
3W - 1L
1,683 SR
Queue Stats
3W - 1L
1,471 Elo+
Party 2
Eset
Eset
Imm Unbroken
Eset
Level 101
God Stats
1W - 0L
1,704 SR
Queue Stats
34W - 40L
1,163 Elo+
Party 2
Skadi
Skadi
LusciousRose2
Skadi
Level 60
God Stats
14W - 16L
1,345 SR
Queue Stats
14W - 17L
1,293 Elo+
Party 2
Team Averages
Level 61
1,577 SR
1,309 Elo+

VS

Team Averages
Level 116
1,358 SR
1,350 Elo+
Cupid
Cupid
Dhosek
Cupid
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 94L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Docta89
Kukulkan
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 29L
1,270 Elo+
Party 1
Fenrir
Fenrir
InsaneAsianBoy
Fenrir
Level 68
God Stats
8W - 24L
1,075 SR
Queue Stats
137W - 188L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChibiTheKid
Cthulhu
14
2 / 3 / 9
10,183
783
8,540
14,764
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 4 / 8
10,113
778
12,132
11,790
5,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
6 / 2 / 4
10,033
772
7,719
7,225
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dhosek
Cupid
11
1 / 5 / 4
7,890
607
7,540
12,521
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Docta89
Kukulkan
14
2 / 2 / 6
9,346
719
7,001
5,502
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 5 / 3
9,191
707
9,272
14,001
4,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
9
9
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChibiTheKid
Cthulhu
2
3
9
2.17
L
Cupid
Dhosek
Cupid
1
5
4
0.6
L
Kukulkan
Docta89
Kukulkan
2
2
6
2.5
W
4
4
8
2
L
6
5
3
1.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,391
Damage
23,813
33,779
Taken
32,024
24,028
Mitigated
10,757
9,784
Healing
4,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChibiTheKid
Cthulhu
8,540
531
467
3,526
14,764
14,850
0
3,508
11,256
19,061
0
L
Cupid
Dhosek
Cupid
7,540
3,629
159
1,722
12,521
4,058
0
9,354
3,167
0
18,024
L
Kukulkan
Docta89
Kukulkan
7,001
478
316
117
5,502
1,888
0
3,857
1,645
40,237
0
W
12,132
433
860
3,515
11,790
5,745
0
1,275
10,515
42,779
0
L
9,272
3,859
390
2,213
14,001
4,811
0
7,565
6,436
0
16,691
W
7,719
2,662
0
1,416
7,225
3,433
2,369
2,636
4,589
0
39,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
26,427
140
Minions Killed
106
7
Camps Cleared
3
678,088
Distance Traveled
662,598
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,183
783
25
2
0
261,032
0
L
Cupid
7,890
607
24
2
1
218,444
2
L
Kukulkan
9,346
719
64
5
1
199,450
0
W
Eset
10,113
778
56
4
4
209,371
2
L
Fenrir
9,191
707
18
1
1
244,704
1
W
Skadi
10,033
772
59
5
3
207,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role