Player Matchup

He Bo
He Bo
CDP azotmorelos
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 125L
1,569 Elo+
Party 1
Hera
Hera
Eldieg8cho
Hera
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 60L
1,594 Elo+
Party 1
Merlin
Merlin
Leo_wolfxx
Merlin
Level 107
God Stats
24W - 21L
1,598 SR
Queue Stats
838W - 789L
1,542 Elo+
Solo
Sol
Sol
VantaHorus25
Sol
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 70L
1,599 Elo+
Party 1
Scylla
Scylla
XleixMx
Scylla
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 107L
1,466 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,554 Elo+

VS

Team Averages
Level 118
1,571 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
Buschzz
Tsukuyomi
Level 125
God Stats
5W - 7L
1,716 SR
Queue Stats
381W - 350L
1,492 Elo+
Party 2
Pele
Pele
Gfam
Pele
Level 156
God Stats
8W - 3L
1,500 SR
Queue Stats
484W - 437L
1,474 Elo+
Party 2
King Arthur
King Arthur
Joualue
King Arthur
Level 89
God Stats
1W - 1L
1,411 SR
Queue Stats
3W - 7L
1,330 Elo+
Solo
Zhong Kui
Zhong Kui
RedFiveInAIr
Zhong Kui
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 76L
1,323 Elo+
Party 2
Charybdis
Charybdis
SouthernSteel65
Charybdis
Level 112
God Stats
13W - 7L
1,730 SR
Queue Stats
502W - 487L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 0
9,189
418
11,775
17,062
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 8 / 1
10,601
482
9,663
11,471
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Leo_wolfxx
Merlin
16
1 / 5 / 4
10,160
462
9,006
12,047
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 7 / 3
9,523
433
8,302
14,668
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
XleixMx
Scylla
17
1 / 6 / 2
10,915
496
7,140
12,750
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buschzz
Tsukuyomi
18
5 / 1 / 14
13,252
602
10,227
16,912
14,955
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Gfam
Pele
20
8 / 1 / 5
13,505
614
8,729
18,117
12,043
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Joualue
King Arthur
17
3 / 2 / 11
11,609
528
5,723
12,663
12,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
RedFiveInAIr
Zhong Kui
20
11 / 1 / 6
15,533
706
15,439
16,157
11,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
SouthernSteel65
Charybdis
20
10 / 2 / 4
14,240
647
14,181
18,790
5,974
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
6
Kills
37
37
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Buschzz
Tsukuyomi
5
1
14
12
L
1
11
0
0.09
L
2
8
1
0.31
W
Pele
Gfam
Pele
8
1
5
10.5
W
King Arthur
Joualue
King Arthur
3
2
11
4.25
L
Merlin
Leo_wolfxx
Merlin
1
5
4
0.6
W
Zhong Kui
RedFiveInAIr
Zhong Kui
11
1
6
14
W
Charybdis
SouthernSteel65
Charybdis
10
2
4
6
L
1
7
3
0.36
L
Scylla
XleixMx
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
54,299
67,998
Taken
82,639
19,192
Mitigated
56,254
4,637
Healing
33,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Buschzz
Tsukuyomi
10,227
1,527
0
3,534
16,912
14,955
256
9,599
7,139
217
71,050
L
11,775
187
0
1,254
17,062
4,497
0
1,193
15,789
72,546
0
L
9,663
2,014
0
1,380
11,471
3,312
368
985
10,486
64,098
0
W
Pele
Gfam
Pele
8,729
1,709
0
8,216
18,117
12,043
1,044
8,778
9,339
0
105,085
W
King Arthur
Joualue
King Arthur
5,723
696
988
2,335
12,663
12,106
40
5,828
6,509
0
39,114
L
Merlin
Leo_wolfxx
Merlin
9,006
83
0
840
12,047
3,701
0
984
10,966
67,185
0
W
Zhong Kui
RedFiveInAIr
Zhong Kui
15,439
2,470
1,268
9,487
16,157
11,176
4,474
9,815
6,154
113,110
10,297
W
Charybdis
SouthernSteel65
Charybdis
14,181
4,893
0
7,926
18,790
5,974
4,537
11,866
6,924
0
113,158
L
8,302
1,782
0
913
14,668
3,876
0
6,591
7,970
42,397
0
L
Scylla
XleixMx
Scylla
7,140
846
0
250
12,750
3,806
0
5,122
7,342
70,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
68,139
565
Minions Killed
709
0
Camps Cleared
0
1,904,431
Distance Traveled
2,190,389
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,252
602
102
5
0
464,699
3
L
He Bo
9,189
418
103
5
0
368,863
2
L
Hera
10,601
482
121
6
0
384,707
2
W
Pele
13,505
614
160
7
0
487,333
5
W
King Arthur
11,609
528
67
3
0
413,938
4
L
Merlin
10,160
462
135
6
0
391,306
5
W
Zhong Kui
15,533
706
206
9
0
402,508
5
W
Charybdis
14,240
647
174
8
0
421,911
4
L
Sol
9,523
433
75
3
0
399,410
3
L
Scylla
10,915
496
131
6
0
360,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role