Player Matchup

Thanatos
Thanatos
IGG88BMS
Thanatos
Level 109
God Stats
2W - 6L
1,362 SR
Queue Stats
23W - 45L
1,253 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowNinjaPro
Sun Wukong
Level 14
God Stats
8W - 16L
1,238 SR
Queue Stats
10W - 29L
1,084 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slurpules
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,268 Elo+
Party 1
Ares
Ares
TresDos26
Ares
Level 17
God Stats
5W - 16L
1,036 SR
Queue Stats
11W - 25L
1,263 Elo+
Party 1
Ra
Ra
mrhout914
Ra
Level 20
God Stats
0W - 7L
1,201 SR
Queue Stats
29W - 59L
1,206 Elo+
Party 1
Team Averages
Level 38
1,267 SR
1,215 Elo+

VS

Team Averages
Level 65
1,515 SR
1,480 Elo+
Ne Zha
Ne Zha
Criko_Glz
Ne Zha
Level 86
God Stats
7W - 2L
1,577 SR
Queue Stats
67W - 67L
1,618 Elo+
Party 2
Chaac
Chaac
NbaDre4172
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 35L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Wizhy
Danzaburou
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 11L
1,521 Elo+
Party 2
Atlas
Atlas
dark_black27
Atlas
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
151W - 137L
1,565 Elo+
Party 2
Janus
Janus
meiyx
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,195 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IGG88BMS
Thanatos
11
0 / 10 / 4
6,924
385
4,669
15,306
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ShadowNinjaPro
Sun Wukong
13
2 / 2 / 0
8,170
454
4,556
13,385
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Slurpules
Ah Muzen Cab
11
2 / 5 / 1
6,982
388
10,364
12,951
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
0 / 4 / 3
7,166
398
4,740
15,123
10,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 4 / 1
8,511
473
6,291
8,040
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Criko_Glz
Ne Zha
19
9 / 2 / 9
11,195
622
7,494
14,601
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
16
2 / 0 / 2
9,933
552
9,535
9,561
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Danzaburou
Wizhy
Danzaburou
15
7 / 2 / 7
10,404
578
12,250
10,050
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 14
9,346
519
9,637
15,772
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
meiyx
Janus
16
4 / 0 / 7
10,046
558
9,524
6,650
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
5
Kills
25
25
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Criko_Glz
Ne Zha
9
2
9
6.75
L
Thanatos
IGG88BMS
Thanatos
0
10
4
0.2
W
Chaac
2
0
2
3
L
Sun Wukong
ShadowNinjaPro
Sun Wukong
2
2
0
1
L
Ah Muzen Cab
Slurpules
Ah Muzen Cab
2
5
1
0.5
L
Ares
0
4
3
0.38
W
Danzaburou
Wizhy
Danzaburou
7
2
7
5.25
W
3
1
14
10
W
Janus
meiyx
Janus
4
0
7
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
48,440
64,805
Taken
56,634
29,926
Mitigated
41,490
24,004
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Criko_Glz
Ne Zha
7,494
1,873
0
4,535
14,601
5,647
0
2,267
12,124
0
101,649
L
Thanatos
IGG88BMS
Thanatos
4,669
798
0
7,294
15,306
4,209
0
2,494
12,609
0
32,380
W
Chaac
9,535
1,222
0
6,666
9,561
10,333
691
447
8,661
113
62,893
L
Sun Wukong
ShadowNinjaPro
Sun Wukong
4,556
436
0
3,955
13,385
7,970
0
2,780
9,936
0
43,513
L
Ah Muzen Cab
Slurpules
Ah Muzen Cab
10,364
4,467
0
4,638
12,951
4,167
0
5,429
7,408
0
47,801
L
Ares
4,740
289
1,759
4,390
15,123
10,794
0
4,465
10,567
14,572
0
W
Danzaburou
Wizhy
Danzaburou
12,250
6,406
0
4,315
10,050
4,268
644
1,628
8,402
0
55,778
W
9,637
3,281
236
3,312
15,772
18,467
0
3,850
11,329
27,301
0
W
Janus
meiyx
Janus
9,524
346
0
1,125
6,650
2,775
598
2,389
4,012
65,578
0
L
6,291
822
70
1,898
8,040
2,786
0
3,602
4,217
56,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
50,924
402
Minions Killed
560
0
Camps Cleared
0
1,652,738
Distance Traveled
1,769,736
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,195
622
140
8
0
379,908
0
L
Thanatos
6,924
385
66
4
0
332,045
0
W
Chaac
9,933
552
139
8
0
357,933
3
L
Sun Wukong
8,170
454
103
6
0
340,296
6
L
Ah Muzen Cab
6,982
388
81
5
0
312,048
1
L
Ares
7,166
398
23
1
0
337,773
4
W
Danzaburou
10,404
578
121
7
0
322,079
0
W
Atlas
9,346
519
22
1
0
372,301
4
W
Janus
10,046
558
138
8
0
337,515
0
L
Ra
8,511
473
129
7
0
330,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role