Player Matchup

Sol
Sol
CaroleBaskin42
Sol
Level 64
God Stats
3W - 5L
1,616 SR
Queue Stats
11W - 24L
1,416 Elo+
Party 2
Fenrir
Fenrir
XboxShutOff
Fenrir
Level 47
God Stats
1W - 2L
1,394 SR
Queue Stats
18W - 27L
1,586 Elo+
Party 2
Bastet
Bastet
wedothatoutside
Bastet
Level 99
God Stats
0W - 1L
1,785 SR
Queue Stats
46W - 62L
1,344 Elo+
Party 2
Team Averages
Level 70
1,598 SR
1,449 Elo+

VS

Team Averages
Level 103
1,496 SR
1,718 Elo+
Artemis
Artemis
Chaz001
Artemis
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 36L
1,731 Elo+
Party 1
Kukulkan
Kukulkan
DeadnDoggy
Kukulkan
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 40L
1,731 Elo+
Party 1
Atlas
Atlas
slimtim5656
Atlas
Level 86
God Stats
3W - 3L
1,488 SR
Queue Stats
71W - 38L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,220
622
4,184
7,022
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
10
3 / 6 / 1
6,811
681
4,519
12,348
8,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 8 / 1
6,198
620
2,765
10,121
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaz001
Artemis
14
15 / 1 / 5
9,729
973
14,341
8,775
3,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DeadnDoggy
Kukulkan
14
4 / 3 / 15
8,775
878
5,532
3,704
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 18
7,826
783
4,546
3,353
2,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
21
21
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Artemis
Chaz001
Artemis
15
1
5
17.5
W
Kukulkan
DeadnDoggy
Kukulkan
4
3
15
3.83
L
Fenrir
3
6
1
0.58
W
2
0
18
11
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,468
Damage
24,419
29,491
Taken
15,832
14,857
Mitigated
7,011
2,977
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,184
1,764
0
697
7,022
2,273
0
1,239
5,685
17,906
1,891
W
Artemis
Chaz001
Artemis
14,341
8,851
0
4,239
8,775
3,183
1,486
2,542
6,233
0
40,538
W
Kukulkan
DeadnDoggy
Kukulkan
5,532
1,165
0
596
3,704
1,274
603
638
3,066
26,740
0
L
Fenrir
4,519
1,050
17
1,694
12,348
8,797
0
5,548
6,310
0
13,817
W
4,546
923
270
1,144
3,353
2,554
110
709
2,644
9,232
0
L
2,765
482
0
569
10,121
3,787
0
3,272
6,742
0
10,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,229
Gold Earned
26,330
76
Minions Killed
124
2
Camps Cleared
7
467,874
Distance Traveled
536,329
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,220
622
44
4
0
141,446
0
W
Artemis
9,729
973
63
6
2
182,939
4
W
Kukulkan
8,775
878
52
5
5
162,087
0
L
Fenrir
6,811
681
15
2
2
155,199
1
W
Atlas
7,826
783
9
1
0
191,303
2
L
Bastet
6,198
620
17
2
0
171,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role