Player Matchup

Hera
Hera
AlarmingNeptune
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,386 Elo+
Party 1
Janus
Janus
BigFatMarkK
Janus
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 107L
1,342 Elo+
Party 2
Bastet
Bastet
HardlinePoet
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MohammadKarzai
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,400 Elo+
Party 1
Scylla
Scylla
aCollis
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,332 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,367 Elo+

VS

Team Averages
Level 89
1,525 SR
1,429 Elo+
Hou Yi
Hou Yi
Cªrs
Hou Yi
Level 159
God Stats
1W - 4L
1,409 SR
Queue Stats
113W - 99L
1,362 Elo+
Party 3
Anubis
Anubis
Matt2107
Anubis
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 217L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Ric051297
Kukulkan
Level 84
God Stats
3W - 3L
1,715 SR
Queue Stats
70W - 70L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shmercury
Kumbhakarna
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 73L
1,362 Elo+
Party 3
Fafnir
Fafnir
rotiexpress
Fafnir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 110L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 5
6,849
761
4,801
9,176
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 8
8,458
940
8,095
9,204
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
14
3 / 8 / 7
8,050
894
13,257
13,648
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MohammadKarzai
Morgan Le Fay
15
4 / 8 / 8
9,265
1,029
8,089
12,443
4,910
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
aCollis
Scylla
13
2 / 7 / 7
7,914
879
3,009
9,582
2,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cªrs
Hou Yi
17
20 / 4 / 10
10,777
1,197
23,824
10,707
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Matt2107
Anubis
15
7 / 2 / 11
9,436
1,048
8,365
9,141
4,910
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Ric051297
Kukulkan
14
3 / 4 / 20
8,820
980
11,240
8,091
2,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Shmercury
Kumbhakarna
15
6 / 4 / 11
9,400
1,044
5,543
12,939
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
15
1 / 2 / 21
9,261
1,029
1,168
13,426
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
13
Kills
37
37
Deaths
16
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
3
6
8
1.17
W
Hou Yi
Cªrs
Hou Yi
20
4
10
6.25
L
Bastet
3
8
7
0.81
W
Anubis
Matt2107
Anubis
7
2
11
6.25
L
Morgan Le Fay
MohammadKarzai
Morgan Le Fay
4
8
8
1
W
Kukulkan
Ric051297
Kukulkan
3
4
20
3.25
W
Kumbhakarna
Shmercury
Kumbhakarna
6
4
11
2.88
L
Scylla
aCollis
Scylla
2
7
7
0.79
W
Fafnir
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
50,140
54,053
Taken
54,304
18,536
Mitigated
33,913
8,498
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,801
989
60
864
9,176
2,839
0
3,767
5,409
7,545
0
L
8,095
424
1,189
1,358
9,204
3,029
0
4,008
5,196
20,559
0
W
Hou Yi
Cªrs
Hou Yi
23,824
10,786
1,636
3,351
10,707
4,452
2,227
3,940
6,685
0
43,859
L
Bastet
13,257
3,652
205
1,472
13,648
5,006
0
6,812
6,836
0
16,465
W
Anubis
Matt2107
Anubis
8,365
101
942
3,839
9,141
4,910
779
6,141
2,888
19,920
0
L
Morgan Le Fay
MohammadKarzai
Morgan Le Fay
8,089
1,234
251
1,478
12,443
4,910
0
5,973
6,470
17,742
0
W
Kukulkan
Ric051297
Kukulkan
11,240
952
1,132
1,462
8,091
2,753
1,019
2,416
5,551
23,314
0
W
Kumbhakarna
Shmercury
Kumbhakarna
5,543
417
1,032
2,895
12,939
11,126
262
4,657
7,180
14,666
0
L
Scylla
aCollis
Scylla
3,009
836
629
992
9,582
2,752
0
5,756
3,826
7,211
0
W
Fafnir
1,168
792
0
5,213
13,426
10,672
830
5,994
7,188
6,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
47,694
68
Minions Killed
116
0
Camps Cleared
0
680,611
Distance Traveled
844,256
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,849
761
9
1
0
99,294
0
L
Janus
8,458
940
29
3
0
155,909
3
W
Hou Yi
10,777
1,197
29
3
0
178,874
0
L
Bastet
8,050
894
3
0
0
150,964
0
W
Anubis
9,436
1,048
30
3
0
159,607
0
L
Morgan Le Fay
9,265
1,029
16
2
0
138,865
0
W
Kukulkan
8,820
980
20
2
0
172,573
3
W
Kumbhakarna
9,400
1,044
23
3
0
163,338
1
L
Scylla
7,914
879
11
1
0
135,579
0
W
Fafnir
9,261
1,029
14
2
0
169,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role