Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold III
AbusedLuck
Anhur
Gold III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 139L
1,703 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
Big Pawpy
Baba Yaga
Gold II
Level 156
God Stats
15W - 11L
1,638 SR
Queue Stats
548W - 538L
1,729 MMR
Solo
Khepri
Khepri
Gold II
RealBigSunShine
Khepri
Gold II
Level 99
God Stats
2W - 3L
1,940 SR
Queue Stats
49W - 49L
1,724 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
qrafiti
Erlang Shen
Gold I
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
536W - 526L
1,718 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,616 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,673 SR
1,735 MMR
Hachiman
Hachiman
Gold I
Alex_Ntatin
Hachiman
Gold I
Level 154
God Stats
8W - 11L
1,632 SR
Queue Stats
294W - 298L
1,751 MMR
Solo
Nox
Nox
Gold I
Arieniece
Nox
Gold I
Level 160
God Stats
105W - 81L
1,664 SR
Queue Stats
147W - 123L
1,716 MMR
Party 1
Horus
Horus
Gold III
CTRLxULTxDEL
Horus
Gold III
Level 157
God Stats
14W - 10L
1,867 SR
Queue Stats
293W - 305L
1,751 MMR
Solo
Arachne
Arachne
Gold II
DaLastYoshi
Arachne
Gold II
Level 160
God Stats
5W - 2L
1,703 SR
Queue Stats
28W - 19L
1,766 MMR
Party 1
Tiamat
Tiamat
Gold II
aG Ragnarok
Tiamat
Gold II
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
308W - 288L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 5 / 2
8,498
500
8,335
10,766
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
15
0 / 4 / 0
8,950
526
1,186
8,219
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
Big Pawpy
Baba Yaga
14
1 / 3 / 3
8,315
489
7,279
6,477
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 3
8,399
494
1,485
7,988
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
qrafiti
Erlang Shen
14
4 / 4 / 2
8,728
513
7,277
13,705
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ZeusGebBastetKali

VS

Bans
CupidCliodhnaLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alex_Ntatin
Hachiman
17
3 / 4 / 2
10,425
613
7,427
11,493
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 0 / 5
11,012
648
8,571
8,598
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 7
10,093
594
9,414
17,179
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
DaLastYoshi
Arachne
15
2 / 2 / 5
9,718
572
4,519
12,461
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
17
1 / 1 / 5
10,290
605
5,879
7,587
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
19
19
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
2
0.6
L
Anhur
0
4
0
0
W
Hachiman
Alex_Ntatin
Hachiman
3
4
2
1
W
8
0
5
10.5
L
Baba Yaga
Big Pawpy
Baba Yaga
1
3
3
0.83
W
5
3
7
2.83
W
Arachne
DaLastYoshi
Arachne
2
2
5
2.25
L
2
3
3
1.17
W
Tiamat
1
1
5
3.5
L
Erlang Shen
qrafiti
Erlang Shen
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
35,810
47,155
Taken
57,318
17,836
Mitigated
27,896
11,756
Healing
22,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,335
4,079
0
2,906
10,766
2,031
0
145
10,590
0
57,541
L
Anhur
1,186
285
0
445
8,219
2,711
1,438
2,963
5,222
0
59,085
W
Hachiman
Alex_Ntatin
Hachiman
7,427
3,710
0
3,625
11,493
2,919
203
729
10,764
0
70,312
W
8,571
1,055
0
798
8,598
6,703
471
2,343
6,155
58,913
0
L
Baba Yaga
Big Pawpy
Baba Yaga
7,279
140
0
2,153
6,477
2,094
0
3,038
3,236
64,193
0
W
9,414
4,697
3,083
5,610
17,179
9,689
354
4,786
11,977
0
30,328
W
Arachne
DaLastYoshi
Arachne
4,519
2,404
0
5,548
12,461
4,732
1,861
2,429
9,928
0
77,375
L
1,485
202
76
2,025
7,988
5,065
0
2,900
5,014
13,636
0
W
Tiamat
5,879
697
0
3,721
7,587
3,853
720
2,060
5,379
73,431
0
L
Erlang Shen
qrafiti
Erlang Shen
7,277
3,479
0
4,151
13,705
5,935
0
4,939
8,643
0
55,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
51,538
537
Minions Killed
514
0
Camps Cleared
0
1,551,660
Distance Traveled
1,722,720
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,498
500
101
6
0
270,628
1
L
Anhur
8,950
526
144
8
0
288,422
2
W
Hachiman
10,425
613
125
7
0
291,163
3
W
Nox
11,012
648
111
7
0
341,580
5
L
Baba Yaga
8,315
489
139
8
0
335,024
3
W
Horus
10,093
594
27
2
0
342,316
5
W
Arachne
9,718
572
102
6
0
384,795
0
L
Khepri
8,399
494
38
2
0
340,194
1
W
Tiamat
10,290
605
149
9
0
362,866
8
L
Erlang Shen
8,728
513
115
7
0
317,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role