Player Matchup

Ymir
Ymir
FrumpyGuck
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
Goose54
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,565 Elo+
Party 1
Anhur
Anhur
Monosquid
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,456 Elo+
Party 1
Agni
Agni
TheIronDiaper
Agni
Level 64
God Stats
1W - 3L
1,674 SR
Queue Stats
23W - 35L
1,695 Elo+
Party 1
Odin
Odin
VerronaCorrona
Odin
Level 22
God Stats
4W - 4L
1,973 SR
Queue Stats
36W - 54L
1,692 Elo+
Party 1
Team Averages
Level 76
1,630 SR
1,591 Elo+

VS

Team Averages
Level 43
1,530 SR
1,606 Elo+
Vamana
Vamana
BigCheeks69
Vamana
Level 17
God Stats
4W - 1L
1,713 SR
Queue Stats
61W - 48L
1,621 Elo+
Party 2
Zeus
Zeus
EZSxRAMPAGE
Zeus
Level 124
God Stats
9W - 6L
1,438 SR
Queue Stats
220W - 246L
1,532 Elo+
Party 3
Merlin
Merlin
Walykoh
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 18L
1,695 Elo+
Party 2
Ullr
Ullr
dlreason
Ullr
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 8L
1,734 Elo+
Party 2
Baba Yaga
Baba Yaga
kenny_wayneee
Baba Yaga
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
10,353
647
4,147
24,710
17,324
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Goose54
Hun Batz
18
1 / 5 / 6
10,617
664
10,006
17,477
5,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Monosquid
Anhur
20
9 / 4 / 3
12,323
770
19,700
21,991
7,621
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 3
11,151
697
10,334
17,562
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 10 / 8
11,518
720
5,416
22,720
22,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
1 / 3 / 15
12,591
787
7,940
17,475
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 2 / 4
14,536
909
36,191
7,743
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Walykoh
Merlin
20
7 / 2 / 15
13,169
823
20,406
11,449
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
20
6 / 6 / 8
12,779
799
15,180
16,285
6,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
kenny_wayneee
Baba Yaga
18
1 / 3 / 18
11,705
732
9,706
13,080
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
16
Kills
30
30
Deaths
16
25
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
3
15
2.83
W
15
2
4
8.5
L
0
5
5
0.5
L
Hun Batz
Goose54
Hun Batz
1
5
6
0.8
L
Anhur
Monosquid
Anhur
9
4
3
2.63
L
4
6
3
0.92
L
2
10
8
0.6
W
Merlin
Walykoh
Merlin
7
2
15
7.25
W
Ullr
6
6
8
1.67
W
Baba Yaga
kenny_wayneee
Baba Yaga
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
89,423
104,460
Taken
66,032
57,313
Mitigated
46,523
11,526
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
7,940
3,087
0
5,237
17,475
25,526
694
4,163
13,312
0
22,588
W
36,191
3,713
0
2,045
7,743
3,560
3,469
1,794
5,949
75,648
0
L
4,147
364
58
2,895
24,710
17,324
0
14,660
9,836
21,922
0
L
Hun Batz
Goose54
Hun Batz
10,006
517
0
1,560
17,477
5,342
0
11,790
5,452
0
41,283
L
Anhur
Monosquid
Anhur
19,700
10,814
0
2,704
21,991
7,621
0
11,074
10,704
0
47,179
L
10,334
776
0
946
17,562
4,159
0
13,628
3,740
32,940
0
L
5,416
230
1,131
2,232
22,720
22,867
0
13,947
8,425
0
19,101
W
Merlin
Walykoh
Merlin
20,406
699
108
2,585
11,449
4,941
2,742
1,963
9,486
57,489
0
W
Ullr
15,180
4,702
0
854
16,285
6,910
128
4,254
12,031
0
48,680
W
Baba Yaga
kenny_wayneee
Baba Yaga
9,706
635
0
1,034
13,080
5,586
1,552
2,307
10,773
21,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
64,780
230
Minions Killed
309
0
Camps Cleared
0
1,474,165
Distance Traveled
1,689,605
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,591
787
35
2
0
340,526
0
W
Zeus
14,536
909
84
5
0
286,191
1
L
Ymir
10,353
647
38
2
0
264,790
2
L
Hun Batz
10,617
664
62
4
0
342,070
1
L
Anhur
12,323
770
60
4
0
288,868
0
L
Agni
11,151
697
46
3
0
281,947
3
L
Odin
11,518
720
24
2
0
296,490
3
W
Merlin
13,169
823
93
6
0
355,836
0
W
Ullr
12,779
799
78
5
0
350,630
0
W
Baba Yaga
11,705
732
19
1
0
356,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role