Player Matchup

Olorun
Olorun
ELVYS25
Olorun
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Party 2
Hun Batz
Hun Batz
Supermancito
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,299 Elo+
Party 2
Sun Wukong
Sun Wukong
Xx41lok23xX
Sun Wukong
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,299 Elo+
Party 2
Scylla
Scylla
harold_1217
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Pele
Pele
tyshan616
Pele
Level 54
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 68L
1,918 Elo+
Solo
Team Averages
Level 112
1,543 SR
1,463 Elo+

VS

Team Averages
Level 132
1,509 SR
1,459 Elo+
He Bo
He Bo
FainTMako
He Bo
Level 147
God Stats
3W - 7L
1,312 SR
Queue Stats
436W - 478L
1,536 Elo+
Party 3
Nike
Nike
HaxG0DRuckus
Nike
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
330W - 370L
1,485 Elo+
Party 3
Tiamat
Tiamat
Mirthras
Tiamat
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 1
Scylla
Scylla
Teufel Junge
Scylla
Level 129
God Stats
9W - 3L
1,733 SR
Queue Stats
99W - 87L
1,500 Elo+
Solo
Olorun
Olorun
XX NEW DUDE XX
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ELVYS25
Olorun
17
0 / 9 / 9
10,376
649
7,003
14,420
5,572
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Supermancito
Hun Batz
20
7 / 8 / 8
13,006
813
16,254
15,498
6,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Xx41lok23xX
Sun Wukong
19
3 / 8 / 7
11,420
714
16,022
22,451
17,757
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
3 / 6 / 11
12,541
784
10,652
14,414
5,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
8 / 7 / 7
12,497
781
12,777
17,805
12,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FainTMako
He Bo
17
6 / 4 / 13
11,306
707
11,636
11,474
9,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 3 / 22
12,056
754
12,690
23,063
29,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiamat
Mirthras
Tiamat
20
5 / 4 / 20
11,897
744
14,734
15,391
12,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
19
11 / 5 / 16
12,953
810
16,272
14,166
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
11 / 5 / 15
12,179
761
19,400
19,241
9,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
124
21
Kills
38
38
Deaths
21
42
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Olorun
ELVYS25
Olorun
0
9
9
0.5
L
He Bo
FainTMako
He Bo
6
4
13
3.13
L
5
3
22
5.33
L
Tiamat
Mirthras
Tiamat
5
4
20
3.75
W
Hun Batz
Supermancito
Hun Batz
7
8
8
1.38
L
Scylla
11
5
16
3.8
L
11
5
15
3.7
W
Sun Wukong
Xx41lok23xX
Sun Wukong
3
8
7
0.81
W
Scylla
3
6
11
1.42
W
Pele
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,708
Damage
74,732
84,588
Taken
83,335
48,839
Mitigated
67,266
22,567
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ELVYS25
Olorun
7,003
2,711
1,370
1,691
14,420
5,572
2,290
11,018
3,109
22,201
0
L
He Bo
FainTMako
He Bo
11,636
200
1,321
1,730
11,474
9,735
302
2,352
9,122
21,331
0
L
12,690
600
1,601
5,213
23,063
29,858
1,021
7,180
15,883
0
24,009
L
Tiamat
Mirthras
Tiamat
14,734
1,941
1,231
3,833
15,391
12,516
230
3,808
11,583
33,738
0
W
Hun Batz
Supermancito
Hun Batz
16,254
3,193
1,277
1,146
15,498
6,868
1,672
10,340
4,876
0
30,056
L
Scylla
16,272
433
1,456
1,707
14,166
5,233
1,288
1,155
13,011
30,418
0
L
19,400
10,158
3,152
7,151
19,241
9,924
3,424
3,160
16,081
43,545
0
W
Sun Wukong
Xx41lok23xX
Sun Wukong
16,022
2,707
1,845
5,705
22,451
17,757
727
15,934
6,040
0
33,408
W
Scylla
10,652
583
1,168
2,730
14,414
5,644
727
11,343
2,885
34,673
0
W
Pele
12,777
2,431
882
4,753
17,805
12,998
0
13,407
4,125
0
26,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,840
Gold Earned
60,391
163
Minions Killed
157
0
Camps Cleared
0
1,372,476
Distance Traveled
1,427,560
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,376
649
29
2
0
256,692
0
L
He Bo
11,306
707
12
1
0
291,893
0
L
Nike
12,056
754
33
2
0
300,386
0
L
Tiamat
11,897
744
31
2
0
299,974
0
W
Hun Batz
13,006
813
29
2
0
284,038
0
L
Scylla
12,953
810
38
2
0
287,974
1
L
Olorun
12,179
761
43
3
0
247,333
3
W
Sun Wukong
11,420
714
19
1
0
283,196
0
W
Scylla
12,541
784
63
4
0
269,120
0
W
Pele
12,497
781
23
1
0
279,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role