Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingDSmitty
Cthulhu
Level 62
God Stats
5W - 8L
1,397 SR
Queue Stats
16W - 25L
1,469 Elo+
Party 2
Nox
Nox
Ravenshadow88
Nox
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 487L
1,449 Elo+
Party 2
Kali
Kali
SAsouAtch
Kali
Level 27
God Stats
3W - 3L
1,723 SR
Queue Stats
19W - 30L
1,490 Elo+
Party 2
Skadi
Skadi
Valkrie19
Skadi
Level 124
God Stats
34W - 21L
1,681 SR
Queue Stats
419W - 542L
1,409 Elo+
Party 2
Team Averages
Level 84
1,560 SR
1,463 Elo+

VS

Team Averages
Level 81
1,329 SR
1,364 Elo+
Apollo
Apollo
DeadSnipxzz
Apollo
Level 49
God Stats
7W - 8L
1,272 SR
Queue Stats
264W - 242L
1,309 Elo+
Solo
Chaac
Chaac
LtDansLegsGone
Chaac
Level 107
God Stats
6W - 8L
1,461 SR
Queue Stats
136W - 151L
1,376 Elo+
Solo
Nu Wa
Nu Wa
MH-SOMBRIO-BR
Nu Wa
Level 142
God Stats
57W - 53L
1,574 SR
Queue Stats
173W - 185L
1,500 Elo+
Solo
Bakasura
Bakasura
OptimusCamtron
Bakasura
Level 64
God Stats
8W - 8L
1,230 SR
Queue Stats
84W - 96L
1,369 Elo+
Party 1
Izanami
Izanami
Tom_Cruise215
Izanami
Level 41
God Stats
13W - 17L
1,109 SR
Queue Stats
20W - 40L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 1 / 0
6,057
505
3,243
7,578
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KingDSmitty
Cthulhu
8
1 / 1 / 1
5,137
428
3,977
6,818
3,952
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,740
478
2,533
5,908
2,027
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
9
1 / 5 / 1
5,768
481
2,455
9,698
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Valkrie19
Skadi
9
1 / 2 / 1
5,285
440
5,185
7,611
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 0 / 0
6,909
576
3,609
4,434
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 1
7,319
610
6,917
7,474
4,265
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 3 / 0
5,824
485
5,337
5,180
1,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
12
3 / 2 / 2
7,281
607
4,457
8,466
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
9
0 / 0 / 3
5,480
457
2,681
4,355
1,138
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Apollo
1
0
0
1
L
Cthulhu
KingDSmitty
Cthulhu
1
1
1
1.5
W
4
0
1
4.5
W
2
3
0
0.67
W
Bakasura
3
2
2
2
L
1
1
1
1.5
L
Kali
1
5
1
0.3
W
Izanami
0
0
3
1.5
L
Skadi
Valkrie19
Skadi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
23,001
37,613
Taken
29,909
16,945
Mitigated
11,724
10,103
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,243
655
0
2,663
7,578
6,239
0
151
7,302
385
28,857
W
Apollo
3,609
1,919
0
2,393
4,434
1,356
1,734
0
3,951
0
35,217
L
Cthulhu
KingDSmitty
Cthulhu
3,977
188
552
1,762
6,818
3,952
0
1,636
4,638
19,750
0
W
6,917
437
0
3,230
7,474
4,265
0
2,258
5,216
0
40,826
W
5,337
1,877
124
685
5,180
1,324
268
1,658
3,522
28,013
0
W
Bakasura
4,457
2,407
0
3,076
8,466
3,641
206
1,855
6,580
0
39,136
L
2,533
120
0
1,110
5,908
2,027
0
395
5,443
24,621
0
L
Kali
2,455
1,253
0
1,152
9,698
2,743
0
320
9,378
0
24,332
W
Izanami
2,681
2,378
0
0
4,355
1,138
383
739
3,616
0
19,494
L
Skadi
Valkrie19
Skadi
5,185
1,956
0
2,864
7,611
1,984
0
2,835
4,745
0
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
32,813
262
Minions Killed
327
0
Camps Cleared
0
1,131,092
Distance Traveled
1,183,378
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,057
505
69
6
0
221,997
2
W
Apollo
6,909
576
81
7
0
218,542
2
L
Cthulhu
5,137
428
24
2
0
250,485
3
W
Chaac
7,319
610
77
6
0
254,228
2
W
Nu Wa
5,824
485
37
3
0
218,225
0
W
Bakasura
7,281
607
89
7
0
273,100
0
L
Nox
5,740
478
51
4
0
226,399
2
L
Kali
5,768
481
47
4
0
240,010
0
W
Izanami
5,480
457
43
4
0
219,283
0
L
Skadi
5,285
440
71
6
0
192,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role