Player Matchup

Osiris
Osiris
Gold V
ALEJO-POTO
Osiris
Gold V
Level 160
God Stats
13W - 18L
1,568 SR
Queue Stats
433W - 462L
1,309 MMR
Solo
Chiron
Chiron
Bronze IV
AllpineSkate
Chiron
Bronze IV
Level 103
God Stats
1W - 3L
1,411 SR
Queue Stats
15W - 24L
1,225 MMR
Party 2
Janus
Janus
Silver V
DeathSt1nger
Janus
Silver V
Level 127
God Stats
12W - 15L
1,297 SR
Queue Stats
195W - 198L
1,315 MMR
Solo
Ymir
Ymir
Bronze IV
Jota_Jay_
Ymir
Bronze IV
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,322 MMR
Party 2
Pele
Pele
Silver III
madmike213133
Pele
Silver III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 93L
1,283 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,455 SR
1,291 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,397 SR
1,291 MMR
Artemis
Artemis
Bronze III
Arcane_Void99
Artemis
Bronze III
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 7L
1,400 MMR
Party 3
Ganesha
Ganesha
Bronze III
Davod_0905
Ganesha
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,317 MMR
Party 1
Agni
Agni
Bronze III
Emi FTG
Agni
Bronze III
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 52L
1,271 MMR
Party 1
Nike
Nike
Bronze III
IOskyStylesI
Nike
Bronze III
Level 83
God Stats
2W - 3L
1,311 SR
Queue Stats
61W - 70L
1,271 MMR
Solo
Arachne
Arachne
Silver III
bloodrain814
Arachne
Silver III
Level 128
God Stats
2W - 7L
1,174 SR
Queue Stats
33W - 42L
1,198 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALEJO-POTO
Osiris
20
5 / 7 / 5
13,716
490
16,635
30,247
30,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
20
0 / 6 / 4
12,707
454
7,973
21,556
7,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 2
13,804
493
22,397
16,253
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
17
2 / 9 / 3
10,970
392
6,776
29,909
23,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 8 / 5
13,804
493
12,341
24,771
9,491
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioCernunnosBastet

VS

Bans
CliodhnaAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
9 / 2 / 8
15,827
565
23,120
16,247
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Davod_0905
Ganesha
20
0 / 3 / 25
15,303
547
5,253
29,812
42,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
Emi FTG
Agni
20
5 / 1 / 19
16,225
579
29,838
13,299
6,994
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 9 / 9
15,954
570
16,905
28,714
34,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
bloodrain814
Arachne
20
16 / 1 / 6
19,047
680
23,343
25,079
14,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
16
Kills
35
35
Deaths
16
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Osiris
ALEJO-POTO
Osiris
5
7
5
1.07
L
Chiron
0
6
4
0.33
W
Artemis
9
2
8
6.5
W
Ganesha
Davod_0905
Ganesha
0
3
25
4.17
L
3
5
2
0.8
W
Agni
Emi FTG
Agni
5
1
19
14.5
W
5
9
9
1.06
L
Ymir
2
9
3
0.39
W
Arachne
bloodrain814
Arachne
16
1
6
19
L
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,122
Damage
98,459
122,736
Taken
113,151
76,309
Mitigated
104,636
30,828
Healing
41,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ALEJO-POTO
Osiris
16,635
6,374
0
8,725
30,247
30,245
0
11,870
16,927
6,233
83,075
L
Chiron
7,973
2,135
1,259
6,828
21,556
7,040
1,200
2,952
18,477
0
101,158
W
Artemis
23,120
10,062
0
7,210
16,247
6,424
3,914
3,444
12,601
0
112,670
W
Ganesha
Davod_0905
Ganesha
5,253
513
29
9,735
29,812
42,302
1,031
12,276
17,285
45,246
0
L
22,397
617
499
1,790
16,253
6,239
0
4,800
10,896
129,839
0
W
Agni
Emi FTG
Agni
29,838
1,159
344
5,076
13,299
6,994
3,515
5,777
7,522
117,367
0
W
16,905
2,725
558
2,963
28,714
34,503
1,443
6,124
22,543
15,098
72,281
L
Ymir
6,776
314
566
3,719
29,909
23,294
0
9,541
19,695
49,478
0
W
Arachne
bloodrain814
Arachne
23,343
15,431
0
15,675
25,079
14,413
3,079
4,596
20,483
0
231,213
L
12,341
2,690
0
7,442
24,771
9,491
0
7,722
16,594
0
92,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
82,356
773
Minions Killed
742
0
Camps Cleared
0
2,419,388
Distance Traveled
2,712,158
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,716
490
134
5
0
491,158
5
L
Chiron
12,707
454
184
7
0
461,960
3
W
Artemis
15,827
565
163
6
0
497,204
4
W
Ganesha
15,303
547
8
0
0
537,694
9
L
Janus
13,804
493
232
8
0
541,227
2
W
Agni
16,225
579
210
8
0
564,151
6
W
Nike
15,954
570
152
5
0
462,788
1
L
Ymir
10,970
392
76
3
0
431,399
2
W
Arachne
19,047
680
209
7
0
650,321
0
L
Pele
13,804
493
147
5
0
493,644
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role