Player Matchup

Tiamat
Tiamat
ChocoMIlkk
Tiamat
Level 155
God Stats
2W - 0L
1,797 SR
Queue Stats
31W - 29L
1,696 Elo+
Party 2
Merlin
Merlin
Deadflood45
Merlin
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 49L
1,761 Elo+
Party 2
Ravana
Ravana
EL2URDO21
Ravana
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 91L
1,742 Elo+
Party 2
Hachiman
Hachiman
cobra7290
Hachiman
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 59L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
heimbot369
Heimdallr
Level 26
God Stats
13W - 7L
1,628 SR
Queue Stats
34W - 23L
1,662 Elo+
Party 2
Team Averages
Level 129
1,585 SR
1,643 Elo+

VS

Team Averages
Level 98
1,616 SR
1,588 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ALBAFICA129
Tsukuyomi
Level 157
God Stats
5W - 9L
1,487 SR
Queue Stats
180W - 171L
1,531 Elo+
Party 3
Chaac
Chaac
ElMrPendejo
Chaac
Level 46
God Stats
2W - 1L
1,754 SR
Queue Stats
109W - 83L
1,640 Elo+
Party 3
Rama
Rama
Moofish4
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 34L
1,635 Elo+
Party 1
Horus
Horus
SenpaiEvolution
Horus
Level 104
God Stats
22W - 15L
1,839 SR
Queue Stats
40W - 28L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChocoMIlkk
Tiamat
14
1 / 3 / 3
8,524
449
5,156
8,916
11,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
17
1 / 3 / 3
10,664
561
4,792
9,837
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
EL2URDO21
Ravana
19
10 / 1 / 6
11,946
629
12,645
10,103
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
cobra7290
Hachiman
19
2 / 1 / 4
11,313
595
5,415
11,361
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
heimbot369
Heimdallr
20
7 / 4 / 3
12,078
636
14,203
14,034
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 4 / 2
7,781
410
5,449
9,445
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
ALBAFICA129
Tsukuyomi
16
6 / 6 / 2
10,216
538
6,259
13,705
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 1
7,911
416
4,568
15,277
14,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
14
2 / 6 / 2
9,349
492
9,464
15,223
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 0
8,169
430
4,018
9,464
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
21
Kills
11
12
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
2
0.25
L
Tsukuyomi
ALBAFICA129
Tsukuyomi
6
6
2
1.17
W
Tiamat
ChocoMIlkk
Tiamat
1
3
3
0.83
W
Merlin
1
3
3
0.83
W
Ravana
EL2URDO21
Ravana
10
1
6
13
L
2
5
1
0.5
L
Rama
2
6
2
0.5
L
1
0
0
1
W
Hachiman
cobra7290
Hachiman
2
1
4
4
W
Heimdallr
heimbot369
Heimdallr
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
29,758
54,251
Taken
63,114
29,896
Mitigated
31,934
20,375
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,449
166
0
121
9,445
2,478
148
644
8,697
61,869
0
L
Tsukuyomi
ALBAFICA129
Tsukuyomi
6,259
848
0
3,064
13,705
4,551
0
625
12,938
0
60,622
W
Tiamat
ChocoMIlkk
Tiamat
5,156
397
0
1,510
8,916
11,725
121
1,948
6,968
30,395
3,003
W
Merlin
4,792
271
0
3,562
9,837
3,836
0
135
9,702
85,380
0
W
Ravana
EL2URDO21
Ravana
12,645
1,990
0
3,750
10,103
4,430
0
848
8,677
0
83,283
L
4,568
535
0
2,835
15,277
14,561
613
4,107
10,654
1,168
38,826
L
Rama
9,464
7,218
0
5,512
15,223
3,424
194
636
14,551
0
61,770
L
4,018
1,300
1,145
3,319
9,464
6,920
0
2,380
6,652
0
25,923
W
Hachiman
cobra7290
Hachiman
5,415
2,318
0
6,530
11,361
4,022
3,087
1,523
9,838
0
97,151
W
Heimdallr
heimbot369
Heimdallr
14,203
6,893
0
5,023
14,034
5,883
275
1,196
12,838
0
79,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,525
Gold Earned
43,426
637
Minions Killed
444
0
Camps Cleared
0
1,766,014
Distance Traveled
1,905,508
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,781
410
113
6
0
381,160
2
L
Tsukuyomi
10,216
538
113
6
0
414,173
3
W
Tiamat
8,524
449
62
3
0
327,410
1
W
Merlin
10,664
561
161
8
0
334,348
5
W
Ravana
11,946
629
125
7
0
427,175
2
L
Chaac
7,911
416
66
3
0
370,815
3
L
Rama
9,349
492
123
6
0
341,771
0
L
Horus
8,169
430
29
2
0
397,589
1
W
Hachiman
11,313
595
160
8
0
318,031
0
W
Heimdallr
12,078
636
129
7
0
359,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role