Player Matchup

Bakasura
Bakasura
ChiefNuggie
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
KaylaLarissax3
Arachne
Level 61
God Stats
9W - 12L
1,603 SR
Queue Stats
204W - 224L
1,651 Elo+
Party 1
Persephone
Persephone
SixStringRelief
Persephone
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 448L
1,494 Elo+
Party 1
King Arthur
King Arthur
SoupierEel241
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,615 Elo+
Party 1
Ares
Ares
grbacid
Ares
Level 86
God Stats
6W - 7L
1,688 SR
Queue Stats
120W - 186L
1,415 Elo+
Party 1
Team Averages
Level 57
1,558 SR
1,535 Elo+

VS

Team Averages
Level 43
1,533 SR
1,578 Elo+
Nu Wa
Nu Wa
Ok-MiracleFeenix
Nu Wa
Level 48
God Stats
6W - 8L
1,500 SR
Queue Stats
358W - 363L
1,587 Elo+
Solo
Izanami
Izanami
SloppyMc_Floppy
Izanami
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Party 2
Olorun
Olorun
blazedsisi
Olorun
Level 29
God Stats
7W - 1L
1,733 SR
Queue Stats
26W - 21L
1,530 Elo+
Party 2
Cliodhna
Cliodhna
lilmeatplus
Cliodhna
Level 7
God Stats
3W - 2L
1,552 SR
Queue Stats
7W - 5L
1,541 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tylervt1
Kumbhakarna
Level 67
God Stats
1W - 1L
1,378 SR
Queue Stats
14W - 15L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChiefNuggie
Bakasura
14
0 / 10 / 4
8,376
441
1,511
12,524
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 6 / 4
10,689
563
8,268
16,338
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
SixStringRelief
Persephone
18
14 / 7 / 2
12,694
668
18,708
16,647
4,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SoupierEel241
King Arthur
13
0 / 6 / 2
7,974
420
921
14,752
9,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
grbacid
Ares
13
0 / 6 / 6
8,267
435
5,725
18,679
16,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 7
11,319
596
12,634
11,663
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 5 / 4
11,729
617
12,374
14,134
5,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
blazedsisi
Olorun
16
5 / 1 / 8
10,745
566
8,689
7,601
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
lilmeatplus
Cliodhna
17
13 / 7 / 8
12,081
636
17,071
18,449
7,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
tylervt1
Kumbhakarna
15
2 / 2 / 15
10,281
541
3,213
15,864
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
35
35
Deaths
19
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChiefNuggie
Bakasura
0
10
4
0.2
L
3
6
4
0.83
W
4
4
7
1.88
L
Persephone
SixStringRelief
Persephone
14
7
2
2.14
W
11
5
4
2.6
L
King Arthur
SoupierEel241
King Arthur
0
6
2
0.17
W
Olorun
blazedsisi
Olorun
5
1
8
9
L
Ares
grbacid
Ares
0
6
6
0.5
W
Cliodhna
lilmeatplus
Cliodhna
13
7
8
2.43
W
Kumbhakarna
tylervt1
Kumbhakarna
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
53,981
78,940
Taken
67,711
41,738
Mitigated
39,786
14,682
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChiefNuggie
Bakasura
1,511
836
0
417
12,524
4,802
531
1,663
10,783
0
29,431
L
8,268
6,114
35
6,973
16,338
6,255
1,738
4,115
11,851
0
81,783
W
12,634
2,618
0
1,181
11,663
4,581
2,076
6,350
5,313
64,880
0
L
Persephone
SixStringRelief
Persephone
18,708
1,061
208
5,925
16,647
4,704
0
6,832
9,240
72,422
0
W
12,374
8,359
126
6,157
14,134
5,826
5,918
4,748
9,386
0
80,638
L
King Arthur
SoupierEel241
King Arthur
921
198
0
0
14,752
9,542
192
4,076
10,581
0
28,013
W
Olorun
blazedsisi
Olorun
8,689
3,156
61
3,629
7,601
3,521
1,963
3,133
4,468
56,674
6,705
L
Ares
grbacid
Ares
5,725
281
0
1,124
18,679
16,435
0
6,087
12,452
27,761
145
W
Cliodhna
lilmeatplus
Cliodhna
17,071
3,465
0
4,075
18,449
7,891
667
8,273
10,176
0
70,966
W
Kumbhakarna
tylervt1
Kumbhakarna
3,213
694
646
5,308
15,864
17,967
198
5,886
9,978
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,000
Gold Earned
56,155
394
Minions Killed
452
0
Camps Cleared
0
1,695,327
Distance Traveled
1,683,643
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,376
441
63
3
0
304,250
2
L
Arachne
10,689
563
138
7
0
381,849
0
W
Nu Wa
11,319
596
108
6
0
313,922
2
L
Persephone
12,694
668
102
5
0
342,545
2
W
Izanami
11,729
617
143
8
0
274,538
0
L
King Arthur
7,974
420
53
3
0
340,584
0
W
Olorun
10,745
566
89
5
0
385,119
3
L
Ares
8,267
435
38
2
0
326,099
0
W
Cliodhna
12,081
636
95
5
0
341,382
3
W
Kumbhakarna
10,281
541
17
1
0
368,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role