Player Matchup

Hercules
Hercules
ArmadaTheGod
Hercules
Level 14
God Stats
2W - 1L
1,538 SR
Queue Stats
67W - 91L
1,788 Elo+
Party 2
Susano
Susano
AsmodeusLoves
Susano
Level 85
God Stats
5W - 1L
1,768 SR
Queue Stats
70W - 66L
1,686 Elo+
Party 2
Apollo
Apollo
Dadliest
Apollo
Level 17
God Stats
6W - 3L
1,817 SR
Queue Stats
12W - 8L
1,788 Elo+
Party 2
Mulan
Mulan
Fliful
Mulan
Level 41
God Stats
5W - 3L
1,545 SR
Queue Stats
35W - 31L
1,444 Elo+
Solo
Kukulkan
Kukulkan
okaytim
Kukulkan
Level 89
God Stats
4W - 4L
1,739 SR
Queue Stats
256W - 259L
1,540 Elo+
Party 2
Team Averages
Level 49
1,681 SR
1,649 Elo+

VS

Team Averages
Level 69
1,480 SR
1,455 Elo+
Scylla
Scylla
Robber297
Scylla
Level 77
God Stats
1W - 3L
1,401 SR
Queue Stats
6W - 4L
1,425 Elo+
Party 1
Horus
Horus
SweetJoey190102
Horus
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Party 1
Thanatos
Thanatos
TheAdeptOne
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,547 Elo+
Solo
Khepri
Khepri
Whitty24
Khepri
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
xxF3ARxx U BAD
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArmadaTheGod
Hercules
15
1 / 1 / 8
10,474
499
5,394
19,091
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 2 / 2
11,741
559
7,132
15,158
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Dadliest
Apollo
17
2 / 2 / 3
11,818
563
4,394
10,333
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Fliful
Mulan
18
2 / 1 / 3
11,991
571
11,063
13,354
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
okaytim
Kukulkan
17
2 / 2 / 1
11,033
525
6,739
7,465
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Robber297
Scylla
14
0 / 1 / 1
8,681
413
3,446
3,281
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
0 / 0 / 2
9,256
441
4,872
13,142
10,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
TheAdeptOne
Thanatos
18
7 / 4 / 0
10,630
506
7,970
18,033
9,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Whitty24
Khepri
14
0 / 0 / 4
9,004
429
4,364
9,125
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 4 / 2
9,341
445
6,507
9,530
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
8
8
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArmadaTheGod
Hercules
1
1
8
5
W
2
2
2
1.5
W
Apollo
Dadliest
Apollo
2
2
3
1.75
W
Mulan
Fliful
Mulan
2
1
3
3.5
L
Scylla
Robber297
Scylla
0
1
1
0.5
L
0
0
2
1
L
Thanatos
TheAdeptOne
Thanatos
7
4
0
1.75
L
Khepri
Whitty24
Khepri
0
0
4
2
W
Kukulkan
okaytim
Kukulkan
2
2
1
1.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
27,159
65,401
Taken
53,111
42,385
Mitigated
36,610
28,298
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArmadaTheGod
Hercules
5,394
1,843
1,089
7,482
19,091
18,047
30
5,225
13,866
0
24,538
W
7,132
2,209
0
9,437
15,158
6,198
1,094
1,577
13,581
0
94,976
W
Apollo
Dadliest
Apollo
4,394
3,237
0
4,082
10,333
3,683
1,324
2,866
7,467
0
82,268
W
Mulan
Fliful
Mulan
11,063
1,138
0
5,826
13,354
11,382
1,041
2,496
10,858
12,499
75,461
L
Scylla
Robber297
Scylla
3,446
98
0
500
3,281
1,369
0
280
3,001
53,740
0
L
4,872
2,641
1,187
4,793
13,142
10,847
0
1,578
11,112
0
49,689
L
Thanatos
TheAdeptOne
Thanatos
7,970
2,166
0
11,938
18,033
9,405
0
1,583
16,187
306
93,172
L
Khepri
Whitty24
Khepri
4,364
304
226
1,888
9,125
11,181
0
2,899
6,180
26,757
0
W
Kukulkan
okaytim
Kukulkan
6,739
145
0
382
7,465
3,075
1,209
1,333
6,132
82,104
0
L
6,507
1,998
0
267
9,530
3,808
0
2,005
7,525
0
61,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,057
Gold Earned
46,912
593
Minions Killed
513
0
Camps Cleared
0
2,079,528
Distance Traveled
1,994,427
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,474
499
20
1
0
459,369
7
W
Susano
11,741
559
146
7
0
455,880
11
W
Apollo
11,818
563
144
7
0
403,443
3
W
Mulan
11,991
571
142
7
0
349,290
8
L
Scylla
8,681
413
106
5
0
349,387
5
L
Horus
9,256
441
118
6
0
391,166
4
L
Thanatos
10,630
506
134
6
0
436,648
3
L
Khepri
9,004
429
29
1
0
413,271
7
W
Kukulkan
11,033
525
141
7
0
411,546
7
L
Hou Yi
9,341
445
126
6
0
403,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role