Player Matchup

King Arthur
King Arthur
DishonoredRamen
King Arthur
Level 49
God Stats
10W - 14L
1,500 SR
Queue Stats
632W - 605L
1,412 Elo+
Party 2
Nemesis
Nemesis
Helios571_
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,284 Elo+
Party 2
Bastet
Bastet
YaBlewItM8
Bastet
Level 46
God Stats
3W - 4L
1,432 SR
Queue Stats
344W - 352L
1,396 Elo+
Party 2
Charybdis
Charybdis
emofryguy
Charybdis
Level 12
God Stats
48W - 58L
1,138 SR
Queue Stats
136W - 152L
1,177 Elo+
Party 2
Sol
Sol
feItwnter
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,284 Elo+
Party 2
Team Averages
Level 23
1,414 SR
1,310 Elo+

VS

Team Averages
Level 47
1,639 SR
1,522 Elo+
Achilles
Achilles
Jhansel8787
Achilles
Level 26
God Stats
7W - 2L
1,787 SR
Queue Stats
166W - 152L
1,529 Elo+
Party 1
Poseidon
Poseidon
KND_Chacall-YT
Poseidon
Level 68
God Stats
15W - 11L
1,758 SR
Queue Stats
385W - 423L
1,511 Elo+
Party 3
Apollo
Apollo
Waquandisha
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 119L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
XxNoToRiUs_Boy_
Gilgamesh
Level 65
God Stats
42W - 21L
1,650 SR
Queue Stats
563W - 576L
1,534 Elo+
Party 3
Mercury
Mercury
YeshuongDong
Mercury
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
196W - 189L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DishonoredRamen
King Arthur
17
3 / 6 / 3
11,704
468
15,723
35,856
39,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Helios571_
Nemesis
10
0 / 18 / 3
7,755
310
4,077
20,486
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
YaBlewItM8
Bastet
14
3 / 12 / 2
10,767
431
16,547
25,205
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
emofryguy
Charybdis
13
0 / 13 / 3
8,584
343
4,412
19,941
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 21 / 4
8,572
343
4,378
19,927
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jhansel8787
Achilles
18
6 / 1 / 21
12,516
501
16,262
31,956
35,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
20
23 / 4 / 9
14,727
589
23,900
12,097
4,128
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
18
8 / 1 / 26
12,751
510
15,746
14,415
6,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
XxNoToRiUs_Boy_
Gilgamesh
19
17 / 0 / 24
14,237
569
25,982
22,877
22,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
YeshuongDong
Mercury
19
16 / 2 / 13
13,523
541
21,689
18,521
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
163
7
Kills
70
70
Deaths
8
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DishonoredRamen
King Arthur
3
6
3
0.75
L
Nemesis
Helios571_
Nemesis
0
18
3
0.08
W
Achilles
Jhansel8787
Achilles
6
1
21
16.5
W
Poseidon
23
4
9
6.88
W
Apollo
8
1
26
21
W
Gilgamesh
XxNoToRiUs_Boy_
Gilgamesh
17
0
24
29
L
Bastet
YaBlewItM8
Bastet
3
12
2
0.33
W
Mercury
YeshuongDong
Mercury
16
2
13
11.25
L
Charybdis
emofryguy
Charybdis
0
13
3
0.12
L
1
21
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
103,579
121,415
Taken
99,866
61,279
Mitigated
76,647
19,235
Healing
41,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DishonoredRamen
King Arthur
15,723
2,609
0
9,893
35,856
39,897
0
8,212
27,471
0
70,077
L
Nemesis
Helios571_
Nemesis
4,077
1,816
0
854
20,486
4,730
221
2,938
17,500
0
17,901
W
Achilles
Jhansel8787
Achilles
16,262
2,333
0
13,707
31,956
35,329
1,451
1,764
30,192
12,248
47,169
W
Poseidon
23,900
2,741
0
3,257
12,097
4,128
510
529
10,983
108,519
0
W
Apollo
15,746
9,494
143
3,865
14,415
6,685
7,336
1,400
12,901
0
90,537
W
Gilgamesh
XxNoToRiUs_Boy_
Gilgamesh
25,982
5,224
409
9,306
22,877
22,393
0
1,262
21,012
0
77,893
L
Bastet
YaBlewItM8
Bastet
16,547
3,454
0
5,675
25,205
7,481
0
5,423
19,502
0
42,099
W
Mercury
YeshuongDong
Mercury
21,689
10,849
0
10,407
18,521
8,112
586
2,006
16,384
0
108,142
L
Charybdis
emofryguy
Charybdis
4,412
2,873
0
1,661
19,941
4,511
220
4,600
15,173
0
32,495
L
4,378
267
0
1,152
19,927
4,660
0
5,304
14,357
12,300
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
67,754
302
Minions Killed
561
0
Camps Cleared
0
1,879,588
Distance Traveled
2,470,500
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,704
468
119
5
0
446,922
0
L
Nemesis
7,755
310
36
1
0
346,487
1
W
Achilles
12,516
501
93
4
0
461,770
1
W
Poseidon
14,727
589
117
5
0
495,096
0
W
Apollo
12,751
510
125
5
0
458,174
2
W
Gilgamesh
14,237
569
93
4
0
523,172
1
L
Bastet
10,767
431
59
2
0
408,599
0
W
Mercury
13,523
541
133
5
0
532,288
2
L
Charybdis
8,584
343
73
3
0
340,434
0
L
Sol
8,572
343
15
1
0
337,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role