Player Matchup

Cthulhu
Cthulhu
Boat McLovin
Cthulhu
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 46L
1,212 Elo+
Party 3
Cernunnos
Cernunnos
Im Merking You
Cernunnos
Level 61
God Stats
3W - 12L
1,252 SR
Queue Stats
27W - 44L
1,514 Elo+
Party 3
King Arthur
King Arthur
TheLast Fat Guy
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 102L
1,272 Elo+
Party 3
Zeus
Zeus
TheMagicPiper
Zeus
Level 113
God Stats
16W - 22L
1,407 SR
Queue Stats
20W - 36L
1,490 Elo+
Party 3
Medusa
Medusa
chuckity
Medusa
Level 36
God Stats
3W - 2L
1,359 SR
Queue Stats
29W - 34L
1,410 Elo+
Party 3
Team Averages
Level 98
1,404 SR
1,380 Elo+

VS

Team Averages
Level 63
1,434 SR
1,417 Elo+
Osiris
Osiris
Phagus
Osiris
Level 61
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Saucyhash
Danzaburou
Level 16
God Stats
2W - 2L
1,159 SR
Queue Stats
2W - 2L
1,161 Elo+
Party 2
Cliodhna
Cliodhna
ThatSadDad
Cliodhna
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
236W - 246L
1,511 Elo+
Party 2
Ymir
Ymir
arkhe666
Ymir
Level 47
God Stats
1W - 1L
1,266 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 1
Ra
Ra
zApPLeBeeS
Ra
Level 127
God Stats
6W - 7L
1,735 SR
Queue Stats
22W - 21L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boat McLovin
Cthulhu
16
2 / 5 / 11
9,727
811
12,345
19,495
21,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Im Merking You
Cernunnos
17
4 / 7 / 8
9,673
806
10,131
15,201
6,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheLast Fat Guy
King Arthur
16
5 / 9 / 6
9,531
794
11,252
18,735
20,082
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 6 / 5
9,458
788
14,812
8,873
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
chuckity
Medusa
16
4 / 7 / 2
9,766
814
9,207
12,021
4,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Phagus
Osiris
17
5 / 4 / 12
10,330
861
12,743
17,321
16,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Saucyhash
Danzaburou
16
3 / 6 / 17
9,900
825
11,011
13,760
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
ThatSadDad
Cliodhna
16
6 / 6 / 11
10,223
852
11,614
13,680
9,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ymir
17
4 / 3 / 18
10,717
893
7,639
17,761
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 7
12,217
1,018
19,663
11,710
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
21
Kills
34
34
Deaths
21
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boat McLovin
Cthulhu
2
5
11
1.5
L
Cernunnos
Im Merking You
Cernunnos
4
7
8
1.14
W
Osiris
Phagus
Osiris
5
4
12
2.75
W
Danzaburou
Saucyhash
Danzaburou
3
6
17
1.92
W
Cliodhna
ThatSadDad
Cliodhna
6
6
11
1.92
L
King Arthur
TheLast Fat Guy
King Arthur
5
9
6
0.89
L
6
6
5
1.42
W
Ymir
4
3
18
4.33
L
Medusa
chuckity
Medusa
4
7
2
0.71
W
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,747
Damage
62,670
74,325
Taken
74,232
55,884
Mitigated
58,836
5,677
Healing
17,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boat McLovin
Cthulhu
12,345
609
413
780
19,495
21,178
0
8,929
10,146
27,370
0
L
Cernunnos
Im Merking You
Cernunnos
10,131
5,059
360
1,845
15,201
6,367
2,056
4,387
10,628
0
26,221
W
Osiris
Phagus
Osiris
12,743
5,101
0
1,623
17,321
16,154
923
3,973
13,348
0
28,787
W
Danzaburou
Saucyhash
Danzaburou
11,011
6,276
0
2,153
13,760
5,496
2,419
7,570
6,190
0
20,897
W
Cliodhna
ThatSadDad
Cliodhna
11,614
3,692
632
1,757
13,680
9,402
431
4,129
9,456
0
40,255
L
King Arthur
TheLast Fat Guy
King Arthur
11,252
1,603
231
1,274
18,735
20,082
0
8,091
10,375
0
31,833
L
14,812
334
0
0
8,873
3,356
69
3,074
5,653
32,495
0
W
Ymir
7,639
1,264
1,061
2,201
17,761
21,813
413
7,227
10,534
16,025
0
L
Medusa
chuckity
Medusa
9,207
3,172
0
774
12,021
4,901
915
2,821
9,082
0
25,834
W
19,663
992
3,879
4,085
11,710
5,971
1,656
4,258
7,452
62,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,155
Gold Earned
53,387
192
Minions Killed
230
0
Camps Cleared
0
1,120,685
Distance Traveled
1,265,850
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,727
811
37
3
0
240,595
0
L
Cernunnos
9,673
806
39
3
0
213,983
0
W
Osiris
10,330
861
38
3
0
247,997
0
W
Danzaburou
9,900
825
14
1
0
224,223
0
W
Cliodhna
10,223
852
39
3
0
270,665
1
L
King Arthur
9,531
794
37
3
0
198,440
0
L
Zeus
9,458
788
34
3
0
227,052
0
W
Ymir
10,717
893
20
2
0
236,114
1
L
Medusa
9,766
814
45
4
0
240,615
1
W
Ra
12,217
1,018
119
10
0
286,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role