Player Matchup

Hel
Hel
ClutchGodDom1
Hel
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Merlin
Merlin
ZenixZeno
Merlin
Level 4
God Stats
2W - 1L
1,658 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Medusa
Medusa
nesto_the_besto0
Medusa
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,738 Elo+
Party 1
Team Averages
Level 34
1,625 SR
1,738 Elo+

VS

Team Averages
Level 16
1,430 SR
1,503 Elo+
Kukulkan
Kukulkan
Enter Da Void
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
JWSquigglyWorm
Guan Yu
Level 40
God Stats
1W - 2L
1,290 SR
Queue Stats
104W - 81L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
risingfalcon19
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 11
9,006
901
12,648
11,599
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ZenixZeno
Merlin
14
10 / 0 / 9
9,387
939
12,864
5,068
1,864
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 17
8,224
822
7,552
7,538
2,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Enter Da Void
Kukulkan
10
2 / 4 / 0
7,148
715
7,603
6,919
1,581
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 6 / 2
7,028
703
4,739
12,614
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 10 / 1
6,074
607
4,647
18,170
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
20
Kills
2
2
Deaths
20
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Kukulkan
Enter Da Void
Kukulkan
2
4
0
0.5
L
0
6
2
0.17
W
Merlin
ZenixZeno
Merlin
10
0
9
14.5
W
2
1
17
10.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
16,989
24,205
Taken
37,703
7,866
Mitigated
16,747
14,760
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,648
880
5,645
7,252
11,599
3,318
311
4,350
6,936
29,304
0
L
Kukulkan
Enter Da Void
Kukulkan
7,603
250
0
500
6,919
1,581
0
5,586
1,064
24,837
0
L
4,739
369
1,392
3,095
12,614
7,830
0
8,056
4,250
0
13,805
W
Merlin
ZenixZeno
Merlin
12,864
2,143
328
486
5,068
1,864
960
3,932
1,037
34,189
0
W
7,552
4,251
0
1,049
7,538
2,684
1,125
3,850
3,509
0
21,377
L
4,647
262
0
1,498
18,170
7,336
0
11,421
6,545
11,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
20,250
117
Minions Killed
61
4
Camps Cleared
2
563,414
Distance Traveled
483,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,006
901
57
6
4
200,618
0
L
Kukulkan
7,148
715
31
3
1
139,984
0
L
Guan Yu
7,028
703
15
2
1
184,715
2
W
Merlin
9,387
939
29
3
0
179,807
0
W
Medusa
8,224
822
31
3
0
182,989
2
L
Cthulhu
6,074
607
15
2
0
159,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role