Player Matchup

Fenrir
Fenrir
Lely_04_08
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,534 Elo+
Party 4
Amaterasu
Amaterasu
NecoWar1990
Amaterasu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,765 Elo+
Party 4
Sol
Sol
SirPvtDodo
Sol
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 48L
1,711 Elo+
Party 1
Horus
Horus
TMACHINE799
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,540 Elo+
Party 1
Hera
Hera
Zoronz
Hera
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 58L
1,456 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,601 Elo+

VS

Team Averages
Level 86
1,496 SR
1,466 Elo+
Raijin
Raijin
CryticalAttire
Raijin
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
47W - 57L
1,419 Elo+
Solo
Ra
Ra
Jason11040
Ra
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 101L
1,491 Elo+
Party 2
Odin
Odin
SquiellyNinja007
Odin
Level 102
God Stats
9W - 5L
1,715 SR
Queue Stats
149W - 149L
1,509 Elo+
Party 3
Neith
Neith
TheOnlyTDams
Neith
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
TheRealGareBear
Erlang Shen
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lely_04_08
Fenrir
17
7 / 7 / 8
10,982
784
13,118
19,847
11,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
NecoWar1990
Amaterasu
16
5 / 7 / 13
10,746
768
10,171
22,833
15,132
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 5 / 15
13,071
934
34,578
25,004
11,448
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 3 / 22
12,926
923
9,710
23,590
35,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Zoronz
Hera
20
11 / 6 / 14
12,517
894
21,102
11,589
5,513
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 8
10,643
760
21,040
16,296
6,385
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 8 / 11
12,057
861
24,510
18,740
9,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 5 / 16
10,811
772
7,604
28,115
34,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 8 / 14
9,982
713
14,810
16,554
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
TheRealGareBear
Erlang Shen
15
1 / 8 / 14
9,382
670
7,938
25,519
27,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
90
38
Kills
27
28
Deaths
38
72
Assists
63
Player
Kills
Deaths
Assists
KDA
L
6
9
8
1.11
L
12
8
11
2.19
W
Fenrir
Lely_04_08
Fenrir
7
7
8
1.57
W
Amaterasu
NecoWar1990
Amaterasu
5
7
13
1.64
W
9
5
15
3.3
L
4
5
16
2.4
W
6
3
22
5.67
L
4
8
14
1.38
L
Erlang Shen
TheRealGareBear
Erlang Shen
1
8
14
1
W
Hera
Zoronz
Hera
11
6
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,679
Damage
75,902
102,863
Taken
105,224
79,750
Mitigated
83,739
45,708
Healing
33,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,040
2,054
820
3,009
16,296
6,385
22
10,550
5,746
41,097
0
L
24,510
3,908
5,035
4,992
18,740
9,367
874
10,967
7,773
43,835
0
W
Fenrir
Lely_04_08
Fenrir
13,118
2,639
1,410
3,603
19,847
11,730
328
9,027
10,820
0
22,927
W
Amaterasu
NecoWar1990
Amaterasu
10,171
3,273
2,147
6,696
22,833
15,132
865
8,725
14,108
0
16,141
W
34,578
16,991
1,371
13,192
25,004
11,448
2,282
10,951
14,053
68,802
0
L
7,604
1,657
1,604
7,107
28,115
34,152
0
15,117
12,998
130
17,227
W
9,710
3,767
6,312
9,701
23,590
35,927
448
10,329
13,261
3,102
14,830
L
14,810
3,895
1,843
3,381
16,554
6,776
91
7,377
9,177
0
24,486
L
Erlang Shen
TheRealGareBear
Erlang Shen
7,938
4,081
2,079
3,499
25,519
27,059
0
12,937
12,582
295
14,021
W
Hera
Zoronz
Hera
21,102
5,851
742
534
11,589
5,513
1,786
6,920
4,669
39,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,242
Gold Earned
52,875
143
Minions Killed
122
0
Camps Cleared
0
1,267,736
Distance Traveled
1,116,388
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,643
760
39
3
0
191,958
3
L
Ra
12,057
861
47
3
0
220,138
1
W
Fenrir
10,982
784
19
1
0
257,604
0
W
Amaterasu
10,746
768
11
1
0
269,100
4
W
Sol
13,071
934
61
4
0
234,607
0
L
Odin
10,811
772
14
1
0
254,061
0
W
Horus
12,926
923
15
1
0
278,718
0
L
Neith
9,982
713
18
1
0
230,024
2
L
Erlang Shen
9,382
670
4
0
0
220,207
0
W
Hera
12,517
894
37
3
0
227,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role