Player Matchup

Jing Wei
Jing Wei
DeathIsSeth
Jing Wei
Level 21
God Stats
2W - 1L
1,724 SR
Queue Stats
35W - 15L
1,895 Elo+
Party 2
Thoth
Thoth
DeathsRemise
Thoth
Level 129
God Stats
3W - 2L
1,302 SR
Queue Stats
75W - 36L
1,882 Elo+
Party 2
Ganesha
Ganesha
GetnSchwifty
Ganesha
Level 43
God Stats
6W - 0L
1,833 SR
Queue Stats
43W - 6L
1,887 Elo+
Party 2
Fenrir
Fenrir
NdlessNightshade
Fenrir
Level 142
God Stats
10W - 2L
1,944 SR
Queue Stats
85W - 55L
1,804 Elo+
Party 2
Cliodhna
Cliodhna
v4ni114gori114
Cliodhna
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 48L
1,825 Elo+
Party 2
Team Averages
Level 99
1,661 SR
1,859 Elo+

VS

Team Averages
Level 62
1,476 SR
1,711 Elo+
Kuzenbo
Kuzenbo
BacchusFlomper
Kuzenbo
Level 127
God Stats
2W - 1L
1,799 SR
Queue Stats
100W - 64L
1,715 Elo+
Party 1
Chiron
Chiron
Dreadnoughtus7
Chiron
Level 12
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 5L
1,724 Elo+
Party 1
Chaac
Chaac
EzUllrAxe
Chaac
Level 129
God Stats
6W - 9L
1,291 SR
Queue Stats
173W - 124L
1,723 Elo+
Party 1
Ravana
Ravana
MinisculeSloth
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,701 Elo+
Party 1
Zeus
Zeus
RoyaLDovaH
Zeus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 26L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeathIsSeth
Jing Wei
16
5 / 1 / 9
9,586
799
11,264
11,231
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 4 / 7
10,114
843
11,884
8,401
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
GetnSchwifty
Ganesha
16
0 / 3 / 19
9,590
799
10,560
15,922
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 12
10,106
842
7,847
10,149
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
19
8 / 1 / 9
11,307
942
17,559
10,728
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
9,224
769
9,230
14,305
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 5 / 3
8,038
670
6,228
8,783
2,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
EzUllrAxe
Chaac
16
4 / 3 / 5
9,311
776
13,487
15,449
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 4
8,420
702
8,778
13,248
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 4
8,404
700
5,757
12,711
3,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
24
Kills
11
11
Deaths
24
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
8
3
W
Jing Wei
DeathIsSeth
Jing Wei
5
1
9
9.5
W
5
4
7
2.13
L
1
5
3
0.5
L
Chaac
EzUllrAxe
Chaac
4
3
5
2.17
W
Ganesha
GetnSchwifty
Ganesha
0
3
19
3.17
L
2
6
4
0.67
W
6
2
12
6
L
2
8
4
0.5
W
Cliodhna
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,114
Damage
43,480
56,431
Taken
64,496
36,426
Mitigated
45,342
18,186
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,230
2,982
0
1,069
14,305
20,250
0
7,522
6,601
21,327
0
W
Jing Wei
DeathIsSeth
Jing Wei
11,264
10,047
0
3,823
11,231
4,204
754
2,223
8,653
0
27,684
W
11,884
615
0
580
8,401
2,917
812
2,519
5,594
41,061
0
L
6,228
813
500
1,219
8,783
2,957
0
1,753
6,993
0
21,320
L
Chaac
EzUllrAxe
Chaac
13,487
2,205
0
5,463
15,449
12,088
0
4,685
10,590
0
31,242
W
Ganesha
GetnSchwifty
Ganesha
10,560
472
825
4,006
15,922
14,527
112
5,384
9,768
24,409
0
L
8,778
2,514
0
2,746
13,248
6,368
0
4,942
8,190
0
16,131
W
7,847
1,258
0
2,820
10,149
9,662
657
3,058
6,801
229
21,451
L
5,757
1,593
0
1,190
12,711
3,679
0
3,771
8,743
22,374
0
W
Cliodhna
17,559
2,217
0
6,132
10,728
5,116
1,044
1,803
8,656
0
65,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,703
Gold Earned
43,397
280
Minions Killed
163
0
Camps Cleared
0
1,367,713
Distance Traveled
1,184,134
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,224
769
27
2
0
258,841
1
W
Jing Wei
9,586
799
44
4
0
265,742
2
W
Thoth
10,114
843
92
8
0
253,717
2
L
Chiron
8,038
670
46
4
0
195,102
0
L
Chaac
9,311
776
49
4
0
267,119
1
W
Ganesha
9,590
799
1
0
0
283,173
4
L
Ravana
8,420
702
13
1
0
243,976
0
W
Fenrir
10,106
842
36
3
0
268,722
1
L
Zeus
8,404
700
28
2
0
219,096
1
W
Cliodhna
11,307
942
107
9
0
296,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role