Player Matchup

Ganesha
Ganesha
MarsupialSeemen
Ganesha
Level 148
God Stats
3W - 1L
1,768 SR
Queue Stats
11W - 14L
1,667 Elo+
Party 1
Charybdis
Charybdis
SGT Painal
Charybdis
Level 66
God Stats
4W - 6L
1,359 SR
Queue Stats
477W - 473L
1,593 Elo+
Party 1
Tyr
Tyr
SirBojmir
Tyr
Level 127
God Stats
30W - 24L
1,500 SR
Queue Stats
252W - 212L
1,405 Elo+
Party 2
Ravana
Ravana
Zemuns
Ravana
Level 65
God Stats
5W - 4L
1,767 SR
Queue Stats
210W - 174L
1,662 Elo+
Party 1
Zhong Kui
Zhong Kui
cpaul822
Zhong Kui
Level 41
God Stats
6W - 9L
1,599 SR
Queue Stats
297W - 290L
1,488 Elo+
Party 2
Team Averages
Level 89
1,598 SR
1,563 Elo+

VS

Team Averages
Level 104
1,466 SR
1,620 Elo+
Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
KIRLEYs
Thanatos
Level 69
God Stats
6W - 7L
1,837 SR
Queue Stats
270W - 245L
1,923 Elo+
Party 3
Medusa
Medusa
Lordlentejas
Medusa
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 8L
1,401 Elo+
Party 4
Guan Yu
Guan Yu
jefhardyrodry
Guan Yu
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
204W - 159L
1,649 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
squizzlord
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,211 SR
Queue Stats
12W - 7L
1,629 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 16
8,720
459
3,970
19,351
21,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SGT Painal
Charybdis
17
1 / 4 / 5
10,142
534
4,772
12,193
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 4
10,105
532
6,898
13,735
10,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
Zemuns
Ravana
17
11 / 5 / 9
10,856
571
19,703
17,054
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
cpaul822
Zhong Kui
17
10 / 4 / 8
11,066
582
15,381
16,275
9,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 4 / 11
8,297
437
4,837
15,201
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
KIRLEYs
Thanatos
16
6 / 10 / 4
10,111
532
13,621
18,014
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
18
8 / 3 / 3
11,793
621
12,516
11,332
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
18
4 / 0 / 7
11,060
582
9,741
15,348
15,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morgan Le Fay
squizzlord
Morgan Le Fay
14
2 / 7 / 3
9,253
487
8,739
12,448
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
48
24
Kills
20
20
Deaths
24
42
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
11
1.38
L
Thanatos
KIRLEYs
Thanatos
6
10
4
0.8
L
Medusa
8
3
3
3.17
W
0
5
16
1.6
W
Charybdis
SGT Painal
Charybdis
1
4
5
0.88
W
2
2
4
2
W
Ravana
Zemuns
Ravana
11
5
9
3.1
W
Zhong Kui
cpaul822
Zhong Kui
10
4
8
3.5
L
Guan Yu
4
0
7
7.5
L
Morgan Le Fay
squizzlord
Morgan Le Fay
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,724
Damage
49,454
78,608
Taken
72,343
53,055
Mitigated
44,933
29,892
Healing
31,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,837
1,010
1,115
2,741
15,201
14,378
0
5,465
9,736
19,150
0
L
Thanatos
KIRLEYs
Thanatos
13,621
5,043
0
10,736
18,014
7,685
0
4,025
13,989
0
67,941
L
Medusa
12,516
4,919
0
3,382
11,332
4,097
798
3,703
7,629
0
83,336
W
3,970
714
0
2,109
19,351
21,389
302
5,926
13,213
15,048
0
W
Charybdis
SGT Painal
Charybdis
4,772
1,500
0
3,158
12,193
3,800
1,745
642
11,549
0
74,788
W
6,898
1,768
439
8,259
13,735
10,450
373
486
13,249
0
71,080
W
Ravana
Zemuns
Ravana
19,703
7,339
0
6,698
17,054
7,547
549
2,633
14,254
0
87,087
W
Zhong Kui
cpaul822
Zhong Kui
15,381
1,786
0
9,229
16,275
9,869
1,124
3,460
12,551
59,188
0
L
Guan Yu
9,741
1,927
3,248
8,629
15,348
15,751
0
4,330
11,018
0
77,788
L
Morgan Le Fay
squizzlord
Morgan Le Fay
8,739
939
0
1,754
12,448
3,022
0
2,861
9,587
54,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
50,514
510
Minions Killed
517
0
Camps Cleared
0
1,765,728
Distance Traveled
1,849,005
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,297
437
27
1
0
387,963
1
L
Thanatos
10,111
532
97
5
0
335,575
2
L
Medusa
11,793
621
126
7
0
369,082
3
W
Ganesha
8,720
459
4
0
0
338,161
5
W
Charybdis
10,142
534
144
8
0
308,749
5
W
Tyr
10,105
532
130
7
0
414,008
2
W
Ravana
10,856
571
130
7
0
360,109
1
W
Zhong Kui
11,066
582
102
5
0
344,701
3
L
Guan Yu
11,060
582
159
8
0
429,590
7
L
Morgan Le Fay
9,253
487
108
6
0
326,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role