Player Matchup

Bastet
Bastet
AyitsJelly
Bastet
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
104W - 110L
1,643 Elo+
Party 2
Hades
Hades
LittleDebbi03
Hades
Level 62
God Stats
3W - 0L
1,589 SR
Queue Stats
46W - 46L
1,517 Elo+
Party 2
Ra
Ra
MountainDew25
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,569 Elo+
Party 2
Kumbhakarna
Kumbhakarna
benzilla15
Kumbhakarna
Level 105
God Stats
12W - 9L
1,912 SR
Queue Stats
207W - 200L
1,635 Elo+
Party 2
Izanami
Izanami
xXAssassin2799Xx
Izanami
Level 109
God Stats
10W - 7L
1,715 SR
Queue Stats
178W - 167L
1,628 Elo+
Party 2
Team Averages
Level 75
1,643 SR
1,598 Elo+

VS

Team Averages
Level 50
1,460 SR
1,509 Elo+
Chaac
Chaac
DeGOAT1234
Chaac
Level 33
God Stats
34W - 27L
1,552 SR
Queue Stats
206W - 181L
1,632 Elo+
Party 1
Ymir
Ymir
RsK_Nitro
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 75L
1,358 Elo+
Party 3
Bellona
Bellona
Velves-
Bellona
Level 8
God Stats
1W - 2L
1,267 SR
Queue Stats
27W - 44L
1,332 Elo+
Party 3
Mulan
Mulan
iMissPushing-
Mulan
Level 64
God Stats
3W - 5L
1,482 SR
Queue Stats
300W - 270L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
jjmonkey919
Sun Wukong
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 149L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AyitsJelly
Bastet
18
6 / 6 / 11
12,566
546
20,061
19,985
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 2 / 5
13,629
593
17,951
23,808
14,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 9 / 8
11,135
484
17,105
17,292
7,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
benzilla15
Kumbhakarna
15
1 / 0 / 11
10,548
459
7,577
21,950
27,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 5 / 2
12,659
550
23,300
15,883
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 8 / 9
11,330
493
18,408
30,838
13,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
2 / 2 / 2
10,452
454
5,754
16,424
13,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Velves-
Bellona
14
1 / 4 / 0
9,584
417
3,242
16,264
10,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 7 / 3
11,263
490
17,937
25,937
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
jjmonkey919
Sun Wukong
18
9 / 6 / 8
12,036
523
20,003
25,426
12,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
27
Kills
22
22
Deaths
27
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
AyitsJelly
Bastet
6
6
11
1.92
L
Chaac
6
8
9
1.31
W
9
2
5
5.75
W
1
9
8
0.56
L
Ymir
2
2
2
1.5
L
Bellona
Velves-
Bellona
1
4
0
0.25
W
Kumbhakarna
benzilla15
Kumbhakarna
1
0
11
6.5
L
4
7
3
0.79
L
Sun Wukong
jjmonkey919
Sun Wukong
9
6
8
2.17
W
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,994
Damage
65,344
98,918
Taken
114,889
63,563
Mitigated
64,398
38,531
Healing
37,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AyitsJelly
Bastet
20,061
5,812
0
8,827
19,985
7,372
1,637
255
19,730
0
77,153
L
Chaac
18,408
2,854
328
14,447
30,838
13,683
0
14,746
15,567
0
58,277
W
17,951
1,855
640
13,537
23,808
14,743
123
1,161
22,517
103,772
0
W
17,105
2,672
2,202
4,475
17,292
7,121
1,198
0
17,193
80,392
0
L
Ymir
5,754
438
2,769
4,574
16,424
13,333
644
2,738
13,156
40,023
0
L
Bellona
Velves-
Bellona
3,242
1,263
0
3,745
16,264
10,760
527
6,832
9,181
0
50,088
W
Kumbhakarna
benzilla15
Kumbhakarna
7,577
1,776
537
5,585
21,950
27,645
370
2,374
19,053
19,813
0
L
17,937
2,138
187
4,754
25,937
14,207
0
6,763
18,813
0
89,529
L
Sun Wukong
jjmonkey919
Sun Wukong
20,003
3,363
0
6,245
25,426
12,415
57
10,676
14,258
0
73,919
W
23,300
14,136
0
2,728
15,883
6,682
2,775
1,964
13,551
0
104,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,537
Gold Earned
54,665
584
Minions Killed
488
0
Camps Cleared
0
2,174,980
Distance Traveled
2,036,105
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,566
546
100
4
0
517,515
2
L
Chaac
11,330
493
84
4
0
446,479
0
W
Hades
13,629
593
180
8
0
409,367
7
W
Ra
11,135
484
142
6
0
408,016
2
L
Ymir
10,452
454
67
3
0
357,488
1
L
Bellona
9,584
417
99
4
0
358,524
0
W
Kumbhakarna
10,548
459
16
1
0
468,250
1
L
Mulan
11,263
490
120
5
0
413,862
0
L
Sun Wukong
12,036
523
118
5
0
459,752
0
W
Izanami
12,659
550
146
6
0
371,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role