Player Matchup

Chiron
Chiron
Burlingang
Chiron
Level 108
God Stats
1W - 0L
1,506 SR
Queue Stats
5W - 8L
1,176 Elo+
Party 2
Baba Yaga
Baba Yaga
LNGSWRD
Baba Yaga
Level 120
God Stats
32W - 31L
1,566 SR
Queue Stats
271W - 300L
1,512 Elo+
Solo
Ra
Ra
SOSA11
Ra
Level 118
God Stats
2W - 3L
1,769 SR
Queue Stats
37W - 30L
1,515 Elo+
Solo
Osiris
Osiris
chinchenghanji
Osiris
Level 57
God Stats
35W - 36L
1,615 SR
Queue Stats
542W - 515L
1,405 Elo+
Solo
Nike
Nike
icameanhur22
Nike
Level 69
God Stats
2W - 0L
1,581 SR
Queue Stats
23W - 28L
1,482 Elo+
Party 2
Team Averages
Level 94
1,608 SR
1,418 Elo+

VS

Team Averages
Level 84
1,561 SR
1,459 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CovidIsAHoax
Bacchus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 52L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
DirtyLemur
Ao Kuang
Level 91
God Stats
46W - 37L
1,594 SR
Queue Stats
135W - 130L
1,513 Elo+
Solo
Neith
Neith
TDemonRC
Neith
Level 105
God Stats
1W - 2L
1,713 SR
Queue Stats
76W - 82L
1,453 Elo+
Solo
Merlin
Merlin
VolcanicCutter
Merlin
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
212W - 208L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Burlingang
Chiron
16
6 / 2 / 1
9,907
521
13,141
11,688
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
LNGSWRD
Baba Yaga
15
3 / 1 / 9
9,933
523
7,491
14,129
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
17
10 / 3 / 4
11,598
610
13,439
12,251
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 7
10,139
534
13,376
17,147
13,732
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 10
10,954
577
10,084
12,894
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 6 / 1
8,782
462
9,260
20,438
20,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
CovidIsAHoax
Bacchus
15
2 / 0 / 3
9,411
495
9,182
15,762
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
DirtyLemur
Ao Kuang
13
4 / 8 / 0
8,863
466
8,422
16,527
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TDemonRC
Neith
12
2 / 6 / 0
7,657
403
7,213
12,209
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
0 / 8 / 2
8,238
434
7,171
12,358
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
28
Kills
10
11
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
1
0.42
W
Chiron
Burlingang
Chiron
6
2
1
3.25
L
Bacchus
CovidIsAHoax
Bacchus
2
0
3
3.5
L
Ao Kuang
DirtyLemur
Ao Kuang
4
8
0
0.5
W
Baba Yaga
LNGSWRD
Baba Yaga
3
1
9
7.5
W
Ra
10
3
4
4
L
Neith
TDemonRC
Neith
2
6
0
0.33
L
0
8
2
0.13
W
3
5
7
1.3
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,531
Damage
41,248
68,109
Taken
77,294
38,625
Mitigated
54,120
26,054
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,260
4,986
0
6,562
20,438
20,589
0
4,093
16,242
0
54,841
W
Chiron
Burlingang
Chiron
13,141
7,114
891
6,220
11,688
4,364
915
5,268
6,413
0
57,657
L
Bacchus
CovidIsAHoax
Bacchus
9,182
1,116
668
4,529
15,762
18,542
528
3,617
12,103
29,708
0
L
Ao Kuang
DirtyLemur
Ao Kuang
8,422
2,040
0
4,330
16,527
6,654
0
5,691
10,716
37,541
9,964
W
Baba Yaga
LNGSWRD
Baba Yaga
7,491
1,318
1,245
5,792
14,129
9,651
174
5,676
8,342
48,028
2,919
W
Ra
13,439
1,525
1,465
4,692
12,251
5,271
1,306
6,014
6,017
77,810
0
L
Neith
TDemonRC
Neith
7,213
2,112
0
1,993
12,209
4,217
208
3,082
9,109
0
45,477
L
7,171
95
0
1,019
12,358
4,118
672
3,633
8,521
58,962
0
W
13,376
5,477
0
455
17,147
13,732
677
5,454
11,597
0
59,552
W
10,084
2,238
0
5,294
12,894
5,607
0
4,572
8,240
0
74,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
42,951
506
Minions Killed
414
0
Camps Cleared
0
1,874,337
Distance Traveled
1,580,684
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,782
462
109
6
0
281,912
2
W
Chiron
9,907
521
104
5
0
349,119
0
L
Bacchus
9,411
495
39
2
0
363,834
5
L
Ao Kuang
8,863
466
77
4
0
332,513
1
W
Baba Yaga
9,933
523
60
3
0
394,702
8
W
Ra
11,598
610
141
7
0
386,652
8
L
Neith
7,657
403
84
4
0
325,487
5
L
Merlin
8,238
434
105
6
0
276,938
2
W
Osiris
10,139
534
86
5
0
332,225
3
W
Nike
10,954
577
115
6
0
411,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role