Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ButterscotchBuns
Apollo
Level 83
God Stats
20W - 11L
1,615 SR
Queue Stats
240W - 235L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Mauithetrickster
Nu Wa
Level 29
God Stats
9W - 3L
1,845 SR
Queue Stats
145W - 146L
1,549 Elo+
Party 1
Atlas
Atlas
MushuSG
Atlas
Level 94
God Stats
13W - 4L
1,861 SR
Queue Stats
23W - 9L
1,921 Elo+
Party 1
Thanatos
Thanatos
skullnullptr
Thanatos
Level 41
God Stats
28W - 37L
1,555 SR
Queue Stats
167W - 178L
1,495 Elo+
Party 1
Team Averages
Level 59
1,675 SR
1,601 Elo+

VS

Team Averages
Level 68
1,536 SR
1,527 Elo+
Raijin
Raijin
GODspamn3ggs
Raijin
Level 28
God Stats
6W - 8L
1,728 SR
Queue Stats
22W - 21L
1,539 Elo+
Party 2
Da Ji
Da Ji
Makki123134
Da Ji
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
393W - 397L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
MaziveVelocity
Cthulhu
Level 46
God Stats
12W - 5L
1,604 SR
Queue Stats
16W - 8L
1,591 Elo+
Solo
Charybdis
Charybdis
Unmatchedforce
Charybdis
Level 155
God Stats
2W - 10L
1,381 SR
Queue Stats
96W - 95L
1,492 Elo+
Party 2
Medusa
Medusa
vargastorres
Medusa
Level 68
God Stats
19W - 26L
1,465 SR
Queue Stats
360W - 367L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 4 / 5
7,486
576
4,121
6,653
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 1 / 5
8,929
687
15,530
9,086
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 2
7,537
580
3,311
6,557
6,009
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
MushuSG
Atlas
12
4 / 1 / 13
8,292
638
5,623
11,480
8,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
skullnullptr
Thanatos
12
3 / 4 / 4
7,449
573
8,159
10,528
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
3 / 4 / 0
6,727
517
4,745
9,030
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 5 / 1
6,980
537
6,608
12,082
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 7 / 1
5,446
419
4,608
14,700
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Unmatchedforce
Charybdis
10
0 / 3 / 1
5,878
452
4,069
8,482
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
2 / 2 / 2
7,060
543
6,970
10,010
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
10
12
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
4
5
1.13
W
10
1
5
12.5
L
Raijin
3
4
0
0.75
L
5
5
1
1.1
W
2
2
2
1.5
L
0
7
1
0.07
W
Atlas
MushuSG
Atlas
4
1
13
10.5
L
Charybdis
Unmatchedforce
Charybdis
0
3
1
0.17
W
Thanatos
skullnullptr
Thanatos
3
4
4
1.25
L
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
27,000
44,304
Taken
54,304
23,249
Mitigated
18,850
21,306
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,121
595
0
603
6,653
2,054
526
3,062
3,171
41,971
0
W
15,530
11,732
0
4,662
9,086
2,924
843
2,669
6,367
0
67,519
L
Raijin
4,745
342
0
750
9,030
2,574
264
2,452
6,578
31,599
0
L
6,608
2,505
0
3,514
12,082
3,646
0
2,237
9,845
0
31,339
W
3,311
949
0
2,022
6,557
6,009
389
0
6,557
31,410
0
L
4,608
406
593
2,174
14,700
7,543
0
4,454
10,246
17,869
0
W
Atlas
MushuSG
Atlas
5,623
1,667
2,940
3,400
11,480
8,255
247
2,846
8,303
20,270
0
L
Charybdis
Unmatchedforce
Charybdis
4,069
1,632
0
3,091
8,482
2,012
0
1,521
6,961
0
35,296
W
Thanatos
skullnullptr
Thanatos
8,159
2,512
0
7,679
10,528
4,007
0
345
10,177
0
44,736
L
Medusa
6,970
2,220
0
2,925
10,010
3,075
556
2,391
7,619
0
47,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
32,091
331
Minions Killed
312
0
Camps Cleared
0
1,292,132
Distance Traveled
1,240,203
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,486
576
72
6
0
276,930
0
W
Apollo
8,929
687
112
9
0
247,655
1
L
Raijin
6,727
517
66
5
0
237,580
3
L
Da Ji
6,980
537
63
5
0
276,251
0
W
Nu Wa
7,537
580
60
5
0
229,282
0
L
Cthulhu
5,446
419
30
2
0
247,022
4
W
Atlas
8,292
638
21
2
0
274,805
1
L
Charybdis
5,878
452
70
5
0
207,568
4
W
Thanatos
7,449
573
66
5
0
263,460
0
L
Medusa
7,060
543
83
6
0
271,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role