Player Matchup

Sol
Sol
AmethystRose_xx
Sol
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,475 Elo+
Party 1
Fenrir
Fenrir
Markillees___
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,437 Elo+
Party 1
Bellona
Bellona
itts_lethal
Bellona
Level 8
God Stats
2W - 0L
1,207 SR
Queue Stats
10W - 6L
1,621 Elo+
Party 1
Izanami
Izanami
monachi21
Izanami
Level 32
God Stats
9W - 14L
1,333 SR
Queue Stats
16W - 17L
1,422 Elo+
Party 1
Skadi
Skadi
phoeniex10
Skadi
Level 117
God Stats
4W - 1L
1,611 SR
Queue Stats
28W - 18L
1,418 Elo+
Party 1
Team Averages
Level 73
1,430 SR
1,474 Elo+

VS

Team Averages
Level 67
1,478 SR
1,528 Elo+
Izanami
Izanami
J1MT JUICE
Izanami
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,387 Elo+
Party 2
Bastet
Bastet
J1MT TORCH
Bastet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,499 Elo+
Party 2
Mulan
Mulan
J1MTBRUH69
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,616 Elo+
Party 2
Poseidon
Poseidon
J1MTLUCK
Poseidon
Level 57
God Stats
4W - 7L
1,389 SR
Queue Stats
15W - 20L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
RacecarArcelay
Aphrodite
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 107L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,731
546
9,408
12,328
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 2 / 4
9,620
601
8,923
11,922
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
itts_lethal
Bellona
19
11 / 0 / 3
12,042
753
13,916
11,042
13,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
monachi21
Izanami
12
0 / 5 / 3
7,468
467
2,217
9,533
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
15
1 / 5 / 3
9,272
580
7,321
11,428
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J1MT JUICE
Izanami
12
3 / 2 / 5
7,648
478
12,029
11,881
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
J1MT TORCH
Bastet
14
5 / 3 / 5
8,613
538
10,703
14,531
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
13
0 / 6 / 0
7,540
471
3,487
11,176
4,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
J1MTLUCK
Poseidon
14
5 / 3 / 2
8,499
531
5,437
7,567
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
RacecarArcelay
Aphrodite
12
2 / 5 / 5
6,912
432
4,716
11,797
5,462
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
19
Kills
15
15
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Izanami
J1MT JUICE
Izanami
3
2
5
2.75
L
Bastet
J1MT TORCH
Bastet
5
3
5
2.5
L
Mulan
0
6
0
0
L
Poseidon
J1MTLUCK
Poseidon
5
3
2
2
W
5
2
4
3.5
L
Aphrodite
RacecarArcelay
Aphrodite
2
5
5
0.9
W
Bellona
itts_lethal
Bellona
11
0
3
12.5
W
Izanami
monachi21
Izanami
0
5
3
0.3
W
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
36,372
56,253
Taken
56,952
27,996
Mitigated
21,248
17,327
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,408
3,724
0
7,459
12,328
4,144
2,278
2,537
9,676
44,005
6,666
L
Izanami
J1MT JUICE
Izanami
12,029
5,229
0
1,517
11,881
4,064
508
4,551
7,330
0
52,770
L
Bastet
J1MT TORCH
Bastet
10,703
2,448
0
5,333
14,531
4,589
100
1,127
12,836
0
52,619
L
Mulan
3,487
336
0
2,317
11,176
4,776
0
0
11,176
2,343
43,805
L
Poseidon
J1MTLUCK
Poseidon
5,437
749
0
255
7,567
2,357
0
0
7,567
49,345
0
W
8,923
2,538
0
2,171
11,922
4,446
0
1,965
9,433
0
56,712
L
Aphrodite
RacecarArcelay
Aphrodite
4,716
689
2,306
4,291
11,797
5,462
204
2,598
9,199
24,594
0
W
Bellona
itts_lethal
Bellona
13,916
7,584
280
3,471
11,042
13,368
1,151
885
10,157
0
81,225
W
Izanami
monachi21
Izanami
2,217
1,556
0
1,766
9,533
2,781
1,446
1,763
7,770
0
35,510
W
Skadi
7,321
3,164
29
2,151
11,428
3,257
2,518
3,188
7,960
0
56,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,133
Gold Earned
39,212
534
Minions Killed
418
0
Camps Cleared
0
1,562,205
Distance Traveled
1,506,888
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,731
546
78
5
0
264,534
2
L
Izanami
7,648
478
94
6
0
300,724
3
L
Bastet
8,613
538
85
5
0
347,608
0
L
Mulan
7,540
471
97
6
0
290,900
0
L
Poseidon
8,499
531
102
6
0
274,107
4
W
Fenrir
9,620
601
102
6
0
381,231
0
L
Aphrodite
6,912
432
40
3
0
293,549
4
W
Bellona
12,042
753
174
11
0
363,312
1
W
Izanami
7,468
467
73
5
0
263,230
0
W
Skadi
9,272
580
107
7
0
289,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role