Player Matchup

Ymir
Ymir
Akadyn
Ymir
Level 134
God Stats
5W - 4L
1,734 SR
Queue Stats
588W - 583L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
FadeFrenzyy
Cliodhna
Level 108
God Stats
9W - 14L
1,444 SR
Queue Stats
109W - 108L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
OGwalrus
Guan Yu
Level 109
God Stats
0W - 2L
1,308 SR
Queue Stats
88W - 103L
1,412 Elo+
Party 1
Charybdis
Charybdis
SuperChungus
Charybdis
Level 17
God Stats
0W - 2L
1,345 SR
Queue Stats
8W - 11L
1,508 Elo+
Party 1
Janus
Janus
yungtrizz
Janus
Level 109
God Stats
51W - 51L
1,337 SR
Queue Stats
167W - 166L
1,414 Elo+
Party 1
Team Averages
Level 95
1,434 SR
1,475 Elo+

VS

Team Averages
Level 38
1,524 SR
1,320 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CertifiedJitster
Ares
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,116 Elo+
Party 2
Scylla
Scylla
McBurnt
Scylla
Level 48
God Stats
10W - 5L
1,550 SR
Queue Stats
57W - 41L
1,234 Elo+
Party 2
Sun Wukong
Sun Wukong
PUMPER12
Sun Wukong
Level 29
God Stats
12W - 9L
1,568 SR
Queue Stats
95W - 108L
1,513 Elo+
Party 2
Pele
Pele
fdehsfg
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akadyn
Ymir
15
4 / 7 / 3
9,517
476
11,776
18,827
17,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
FadeFrenzyy
Cliodhna
18
5 / 7 / 6
11,042
552
10,746
18,518
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OGwalrus
Guan Yu
17
5 / 4 / 2
10,809
540
12,689
20,724
26,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
SuperChungus
Charybdis
15
0 / 7 / 0
8,899
445
3,623
12,267
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
yungtrizz
Janus
17
3 / 6 / 4
10,248
512
7,044
12,857
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
11 / 1 / 5
11,923
596
14,067
11,537
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 1 / 8
10,250
513
6,297
16,452
17,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
McBurnt
Scylla
17
3 / 5 / 8
10,472
524
12,202
11,732
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PUMPER12
Sun Wukong
16
0 / 4 / 6
9,577
479
7,997
14,801
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
fdehsfg
Pele
20
12 / 6 / 5
12,700
635
19,390
20,726
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
17
Kills
31
31
Deaths
17
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
11
1
5
13.5
L
Ymir
Akadyn
Ymir
4
7
3
0.79
W
5
1
8
9
L
Cliodhna
FadeFrenzyy
Cliodhna
5
7
6
1.14
W
Scylla
McBurnt
Scylla
3
5
8
1.4
L
Guan Yu
OGwalrus
Guan Yu
5
4
2
1.5
W
Sun Wukong
PUMPER12
Sun Wukong
0
4
6
0.75
L
Charybdis
SuperChungus
Charybdis
0
7
0
0
W
Pele
fdehsfg
Pele
12
6
5
2.42
L
Janus
yungtrizz
Janus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,878
Damage
59,953
83,193
Taken
75,248
54,080
Mitigated
46,986
24,867
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,067
9,117
0
6,080
11,537
4,505
2,872
2,659
8,836
0
95,307
L
Ymir
Akadyn
Ymir
11,776
2,748
0
3,822
18,827
17,169
0
8,676
10,151
44,181
0
W
6,297
524
0
3,184
16,452
17,939
260
6,523
9,656
26,639
0
L
Cliodhna
FadeFrenzyy
Cliodhna
10,746
1,538
0
5,879
18,518
5,504
248
6,387
12,131
0
86,437
W
Scylla
McBurnt
Scylla
12,202
896
0
1,141
11,732
4,722
0
3,481
7,978
75,711
0
L
Guan Yu
OGwalrus
Guan Yu
12,689
2,448
750
7,899
20,724
26,060
0
1,316
18,231
0
65,852
W
Sun Wukong
PUMPER12
Sun Wukong
7,997
1,711
0
4,115
14,801
11,205
388
1,274
12,394
0
52,944
L
Charybdis
SuperChungus
Charybdis
3,623
2,192
0
3,725
12,267
1,926
663
504
11,763
0
55,046
W
Pele
fdehsfg
Pele
19,390
6,462
0
7,790
20,726
8,615
0
4,461
15,798
0
91,746
L
Janus
yungtrizz
Janus
7,044
414
65
2,727
12,857
3,421
98
1,616
11,195
75,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,515
Gold Earned
54,922
574
Minions Killed
568
0
Camps Cleared
0
1,745,381
Distance Traveled
1,930,091
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,923
596
148
7
0
385,389
4
L
Ymir
9,517
476
56
3
0
338,287
4
W
Ares
10,250
513
28
1
0
408,269
0
L
Cliodhna
11,042
552
149
7
0
394,885
6
W
Scylla
10,472
524
127
6
0
369,551
5
L
Guan Yu
10,809
540
125
6
0
370,452
0
W
Sun Wukong
9,577
479
116
6
0
369,672
0
L
Charybdis
8,899
445
106
5
0
291,616
3
W
Pele
12,700
635
149
7
0
397,210
0
L
Janus
10,248
512
138
7
0
350,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role