Player Matchup

Thor
Thor
ICopyFeliz
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 2
Fenrir
Fenrir
IJoseFeliz
Fenrir
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 2
Hou Yi
Hou Yi
Vivid IvIusic
Hou Yi
Level 103
God Stats
4W - 3L
1,757 SR
Queue Stats
16W - 20L
1,616 Elo+
Party 3
Jormungandr
Jormungandr
bum hold this L
Jormungandr
Level 54
God Stats
1W - 1L
1,796 SR
Queue Stats
18W - 19L
1,632 Elo+
Party 3
Baron Samedi
Baron Samedi
yTxze
Baron Samedi
Level 26
God Stats
0W - 1L
1,384 SR
Queue Stats
18W - 19L
1,616 Elo+
Party 3
Team Averages
Level 57
1,624 SR
1,649 Elo+

VS

Team Averages
Level 79
1,556 SR
1,438 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ChreamyWhispers
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,195 Elo+
Party 1
Sylvanus
Sylvanus
Whal881eBro
Sylvanus
Level 138
God Stats
25W - 28L
1,779 SR
Queue Stats
200W - 191L
1,496 Elo+
Party 1
Sobek
Sobek
jrod1204
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
whyalwayswiththe
Sun Wukong
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,495
500
1,851
6,387
1,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
IJoseFeliz
Fenrir
10
0 / 1 / 0
4,981
453
1,007
3,233
965
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 4 / 2
5,537
503
4,028
7,136
1,614
Jormungandr
bum hold this L
Jormungandr
9
1 / 4 / 1
5,522
502
5,904
9,535
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
yTxze
Baron Samedi
10
0 / 1 / 1
5,418
493
1,422
4,174
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 2 / 1
6,659
605
4,003
5,619
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,721
520
456
3,422
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Whal881eBro
Sylvanus
12
7 / 1 / 3
7,205
655
10,930
8,925
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
jrod1204
Sobek
9
1 / 1 / 6
6,296
572
2,059
6,418
4,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
whyalwayswiththe
Sun Wukong
11
2 / 0 / 0
6,442
586
1,593
3,811
2,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
1
1.75
W
1
1
2
2
L
2
4
1
0.63
L
Fenrir
IJoseFeliz
Fenrir
0
1
0
0
L
2
4
2
0.75
W
Sylvanus
Whal881eBro
Sylvanus
7
1
3
8.5
L
Jormungandr
bum hold this L
Jormungandr
1
4
1
0.38
W
Sobek
jrod1204
Sobek
1
1
6
4
W
Sun Wukong
whyalwayswiththe
Sun Wukong
2
0
0
2
L
Baron Samedi
yTxze
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,212
Damage
19,041
30,465
Taken
28,195
8,265
Mitigated
12,419
5,881
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,003
120
0
1,920
5,619
1,456
0
1,856
3,763
36,571
0
W
456
0
0
170
3,422
927
0
210
3,212
0
21,688
L
1,851
51
0
250
6,387
1,652
0
2,296
3,973
0
22,247
L
Fenrir
IJoseFeliz
Fenrir
1,007
257
0
118
3,233
965
0
0
3,233
0
13,983
L
4,028
1,550
556
1,232
7,136
1,614
0
4,875
2,219
0
24,144
W
Sylvanus
Whal881eBro
Sylvanus
10,930
4,017
274
4,315
8,925
3,799
251
3,670
5,255
33,871
12,875
L
Jormungandr
bum hold this L
Jormungandr
5,904
1,935
351
2,375
9,535
2,529
0
6,573
2,962
26,604
0
W
Sobek
jrod1204
Sobek
2,059
208
0
1,232
6,418
4,174
223
1,590
4,828
8,758
0
W
Sun Wukong
whyalwayswiththe
Sun Wukong
1,593
218
0
950
3,811
2,063
4
0
3,811
0
31,312
L
Baron Samedi
yTxze
Baron Samedi
1,422
114
0
999
4,174
1,505
0
1,379
2,698
26,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
32,323
228
Minions Killed
259
0
Camps Cleared
0
1,062,701
Distance Traveled
1,107,230
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,659
605
68
6
0
207,767
2
W
Thor
5,721
520
41
4
0
230,264
0
L
Thor
5,495
500
47
4
0
201,466
0
L
Fenrir
4,981
453
38
3
0
238,978
0
L
Hou Yi
5,537
503
41
4
0
204,437
1
W
Sylvanus
7,205
655
74
7
0
193,877
3
L
Jormungandr
5,522
502
53
5
0
204,861
3
W
Sobek
6,296
572
14
1
0
224,391
2
W
Sun Wukong
6,442
586
62
6
0
250,931
1
L
Baron Samedi
5,418
493
49
4
0
212,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role