Player Matchup

Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
EdbertAlan
Camazotz
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 83L
1,568 Elo+
Party 1
Medusa
Medusa
Zenbon694L
Medusa
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
nryyyyyyy
Cu Chulainn
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,789 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,571 Elo+

VS

Team Averages
Level 119
1,462 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Johann OG
Medusa
Level 155
God Stats
1W - 2L
1,310 SR
Queue Stats
14W - 18L
1,475 Elo+
Party 2
Ne Zha
Ne Zha
SasherGrey
Ne Zha
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 78L
1,607 Elo+
Solo
Sun Wukong
Sun Wukong
Trimad
Sun Wukong
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 68L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 0
7,346
735
5,266
5,659
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
 
Terra
13
0 / 1 / 0
6,830
683
3,164
7,459
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
EdbertAlan
Camazotz
12
0 / 4 / 0
6,383
638
2,654
12,790
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Zenbon694L
Medusa
13
0 / 4 / 0
6,764
676
7,016
8,399
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
nryyyyyyy
Cu Chulainn
13
0 / 5 / 1
6,722
672
5,542
11,518
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 9
7,433
743
9,257
4,432
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
13
0 / 0 / 10
7,379
738
4,665
6,081
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Johann OG
Medusa
15
4 / 0 / 7
7,859
786
9,436
6,230
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
SasherGrey
Ne Zha
14
4 / 0 / 8
7,786
779
6,875
4,952
1,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Trimad
Sun Wukong
14
6 / 0 / 6
8,043
804
8,728
8,324
5,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
56
1
Kills
16
16
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
Terra
 
Terra
0
1
0
0
W
Merlin
 
Merlin
2
1
9
6.5
W
Khepri
 
Khepri
0
0
10
5
L
Camazotz
EdbertAlan
Camazotz
0
4
0
0
W
Medusa
Johann OG
Medusa
4
0
7
7.5
W
Ne Zha
SasherGrey
Ne Zha
4
0
8
8
W
Sun Wukong
Trimad
Sun Wukong
6
0
6
9
L
Medusa
Zenbon694L
Medusa
0
4
0
0
L
Cu Chulainn
nryyyyyyy
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
38,961
45,825
Taken
30,019
23,474
Mitigated
16,723
7,361
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,266
713
0
682
5,659
1,859
0
2,289
3,224
29,580
0
L
Terra
 
Terra
3,164
107
1,419
2,005
7,459
6,607
0
3,140
4,121
8,176
0
W
Merlin
 
Merlin
9,257
550
0
105
4,432
1,705
780
1,726
2,650
25,227
0
W
Khepri
 
Khepri
4,665
591
541
1,419
6,081
5,522
0
2,498
3,374
11,478
0
L
Camazotz
EdbertAlan
Camazotz
2,654
830
0
2,655
12,790
5,186
0
3,355
9,237
0
14,287
W
Medusa
Johann OG
Medusa
9,436
4,612
0
1,425
6,230
2,354
725
1,387
4,589
0
28,036
W
Ne Zha
SasherGrey
Ne Zha
6,875
1,926
0
1,035
4,952
1,670
362
1,170
3,635
0
24,778
W
Sun Wukong
Trimad
Sun Wukong
8,728
2,319
751
4,845
8,324
5,472
591
1,291
6,557
0
26,895
L
Medusa
Zenbon694L
Medusa
7,016
2,080
0
274
8,399
3,538
0
3,043
5,208
0
27,507
L
Cu Chulainn
nryyyyyyy
Cu Chulainn
5,542
408
0
326
11,518
6,284
0
1,289
10,113
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
38,500
190
Minions Killed
197
0
Camps Cleared
0
975,198
Distance Traveled
1,059,090
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,346
735
67
7
0
193,424
3
L
Terra
6,830
683
14
1
0
211,314
2
W
Merlin
7,433
743
48
5
0
203,451
4
W
Khepri
7,379
738
20
2
0
219,598
4
L
Camazotz
6,383
638
29
3
0
184,652
2
W
Medusa
7,859
786
49
5
0
211,838
2
W
Ne Zha
7,786
779
32
3
0
223,116
0
W
Sun Wukong
8,043
804
48
5
0
201,087
1
L
Medusa
6,764
676
52
5
0
198,916
2
L
Cu Chulainn
6,722
672
28
3
0
186,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role