Player Matchup

Medusa
Medusa
CRBYN
Medusa
Level 83
God Stats
0W - 2L
1,781 SR
Queue Stats
14W - 13L
1,829 Elo+
Solo
Poseidon
Poseidon
Jos26
Poseidon
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 33L
1,255 Elo+
Solo
Sun Wukong
Sun Wukong
TimmyTwoTapp
Sun Wukong
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 181L
1,540 Elo+
Solo
Nemesis
Nemesis
ZurgGryphon
Nemesis
Level 93
God Stats
2W - 9L
1,500 SR
Queue Stats
408W - 404L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
nickruiz92
Baron Samedi
Level 106
God Stats
2W - 3L
1,252 SR
Queue Stats
79W - 80L
1,504 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,546 Elo+

VS

Team Averages
Level 125
1,458 SR
1,598 Elo+
Olorun
Olorun
Cjt20XI
Olorun
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
453W - 410L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
DamagedShrimp44
Gilgamesh
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 54L
1,709 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kjd2593
Tsukuyomi
Level 107
God Stats
12W - 13L
1,298 SR
Queue Stats
328W - 284L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
Zosske
Ne Zha
Level 144
God Stats
9W - 5L
1,261 SR
Queue Stats
463W - 448L
1,507 Elo+
Party 1
Izanami
Izanami
skeletor72
Izanami
Level 122
God Stats
4W - 5L
1,731 SR
Queue Stats
115W - 104L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CRBYN
Medusa
9
0 / 5 / 0
5,148
468
2,716
7,657
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jos26
Poseidon
9
0 / 5 / 1
5,648
513
7,182
6,913
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TimmyTwoTapp
Sun Wukong
11
1 / 1 / 1
6,400
582
5,955
7,624
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ZurgGryphon
Nemesis
12
5 / 3 / 1
6,876
625
6,104
8,006
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
nickruiz92
Baron Samedi
10
2 / 5 / 5
6,609
601
3,518
9,188
7,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cjt20XI
Olorun
11
2 / 4 / 2
6,741
613
6,508
8,111
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DamagedShrimp44
Gilgamesh
11
2 / 2 / 8
6,456
587
4,869
8,427
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Kjd2593
Tsukuyomi
11
8 / 2 / 4
7,127
648
8,332
9,977
5,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Zosske
Ne Zha
10
1 / 0 / 10
6,770
615
3,963
11,392
7,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
skeletor72
Izanami
12
6 / 0 / 2
7,749
704
6,699
6,144
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
19
19
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
CRBYN
Medusa
0
5
0
0
W
Olorun
Cjt20XI
Olorun
2
4
2
0.75
W
Gilgamesh
DamagedShrimp44
Gilgamesh
2
2
8
3
L
Poseidon
Jos26
Poseidon
0
5
1
0.1
W
Tsukuyomi
Kjd2593
Tsukuyomi
8
2
4
5
L
Sun Wukong
TimmyTwoTapp
Sun Wukong
1
1
1
1.5
W
Ne Zha
Zosske
Ne Zha
1
0
10
6
L
Nemesis
ZurgGryphon
Nemesis
5
3
1
1.83
L
Baron Samedi
nickruiz92
Baron Samedi
2
5
5
0.9
W
Izanami
skeletor72
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
30,371
39,388
Taken
44,051
17,318
Mitigated
20,255
11,221
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CRBYN
Medusa
2,716
778
0
1,085
7,657
1,509
0
0
7,618
0
22,462
W
Olorun
Cjt20XI
Olorun
6,508
2,793
303
2,312
8,111
2,498
0
1,442
6,365
39,029
0
W
Gilgamesh
DamagedShrimp44
Gilgamesh
4,869
1,111
0
2,590
8,427
3,174
0
3,308
5,119
0
30,262
L
Poseidon
Jos26
Poseidon
7,182
1,280
0
690
6,913
1,379
0
196
6,549
34,639
0
W
Tsukuyomi
Kjd2593
Tsukuyomi
8,332
2,177
0
1,373
9,977
5,116
40
2,504
7,393
0
29,401
L
Sun Wukong
TimmyTwoTapp
Sun Wukong
5,955
1,327
0
4,050
7,624
4,460
0
3,266
4,322
0
37,286
W
Ne Zha
Zosske
Ne Zha
3,963
1,076
508
3,552
11,392
7,326
0
2,924
8,342
0
29,077
L
Nemesis
ZurgGryphon
Nemesis
6,104
2,381
0
2,015
8,006
2,938
0
1,470
6,447
0
33,597
L
Baron Samedi
nickruiz92
Baron Samedi
3,518
422
405
2,976
9,188
7,032
0
1,576
7,379
17,176
0
W
Izanami
skeletor72
Izanami
6,699
4,044
0
2,054
6,144
2,141
260
522
5,503
0
53,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,681
Gold Earned
34,843
290
Minions Killed
349
0
Camps Cleared
0
1,137,529
Distance Traveled
1,153,568
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,148
468
45
4
0
224,230
2
W
Olorun
6,741
613
81
7
0
203,429
0
W
Gilgamesh
6,456
587
60
5
0
256,286
1
L
Poseidon
5,648
513
63
6
0
213,199
4
W
Tsukuyomi
7,127
648
51
5
0
225,815
1
L
Sun Wukong
6,400
582
89
8
0
245,551
4
W
Ne Zha
6,770
615
48
4
0
253,843
1
L
Nemesis
6,876
625
69
6
0
256,578
0
L
Baron Samedi
6,609
601
24
2
0
197,971
3
W
Izanami
7,749
704
109
10
0
214,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role