Player Matchup

Cthulhu
Cthulhu
Horriphied
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,834 Elo+
Party 1
Osiris
Osiris
SoyYoPrro
Osiris
Level 91
God Stats
1W - 3L
1,195 SR
Queue Stats
141W - 163L
1,285 Elo+
Solo
Ravana
Ravana
Veriphied
Ravana
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,834 Elo+
Party 1
Tiamat
Tiamat
iFunnyAds
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,778 Elo+
Party 1
Charybdis
Charybdis
invertikal
Charybdis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,688 Elo+
Party 1
Team Averages
Level 121
1,439 SR
1,684 Elo+

VS

Team Averages
Level 111
1,632 SR
1,405 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ImAShortyyy
Izanami
Level 57
God Stats
1W - 8L
1,301 SR
Queue Stats
6W - 24L
1,191 Elo+
Solo
Rama
Rama
Sinistermetal4
Rama
Level 139
God Stats
2W - 2L
1,955 SR
Queue Stats
4W - 7L
1,465 Elo+
Solo
Scylla
Scylla
datonefatguy515
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Hercules
Hercules
z SpectraI z
Hercules
Level 151
God Stats
7W - 4L
1,902 SR
Queue Stats
53W - 44L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Horriphied
Cthulhu
15
3 / 2 / 13
8,896
809
9,518
9,473
9,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
SoyYoPrro
Osiris
15
1 / 1 / 4
8,298
754
3,698
7,817
5,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Veriphied
Ravana
16
7 / 3 / 7
9,331
848
7,869
6,447
3,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
iFunnyAds
Tiamat
16
1 / 1 / 10
8,928
812
10,058
5,078
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
invertikal
Charybdis
17
10 / 0 / 5
10,131
921
10,035
6,679
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 5 / 4
8,138
740
4,838
14,432
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
ImAShortyyy
Izanami
13
0 / 2 / 2
7,058
642
2,807
4,986
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 1
8,236
749
3,940
11,067
3,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 4
7,465
679
5,236
7,337
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
z SpectraI z
Hercules
11
0 / 5 / 5
6,813
619
3,324
8,946
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
22
Kills
7
7
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
4
0.8
W
Cthulhu
Horriphied
Cthulhu
3
2
13
4.75
L
Izanami
ImAShortyyy
Izanami
0
2
2
0.5
L
4
5
1
0.9
W
Osiris
SoyYoPrro
Osiris
1
1
4
3
W
Ravana
Veriphied
Ravana
7
3
7
3.5
L
1
5
4
0.6
W
Tiamat
iFunnyAds
Tiamat
1
1
10
6
W
Charybdis
invertikal
Charybdis
10
0
5
12.5
L
Hercules
z SpectraI z
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,178
Damage
20,145
35,494
Taken
46,768
23,919
Mitigated
25,595
7,764
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,838
333
109
3,736
14,432
11,493
162
6,764
7,524
21,884
0
W
Cthulhu
Horriphied
Cthulhu
9,518
827
20
1,095
9,473
9,724
286
2,784
6,394
25,310
0
L
Izanami
ImAShortyyy
Izanami
2,807
1,245
0
262
4,986
1,668
0
2,826
1,992
0
18,297
L
3,940
2,655
0
2,661
11,067
3,757
836
2,866
7,941
0
22,827
W
Osiris
SoyYoPrro
Osiris
3,698
822
104
1,907
7,817
5,347
1,365
2,211
5,456
0
23,506
W
Ravana
Veriphied
Ravana
7,869
1,201
0
1,740
6,447
3,269
564
1,429
4,683
0
23,243
L
5,236
840
0
0
7,337
2,204
0
3,438
3,669
14,578
0
W
Tiamat
iFunnyAds
Tiamat
10,058
357
0
2,133
5,078
2,874
185
2,018
2,982
44,114
0
W
Charybdis
invertikal
Charybdis
10,035
5,042
0
765
6,679
2,705
3,329
1,207
5,468
0
25,949
L
Hercules
z SpectraI z
Hercules
3,324
469
310
2,988
8,946
6,473
0
2,881
5,414
0
5,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,584
Gold Earned
37,710
244
Minions Killed
172
0
Camps Cleared
0
1,161,670
Distance Traveled
933,115
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,138
740
47
4
0
210,191
1
W
Cthulhu
8,896
809
33
3
0
237,643
0
L
Izanami
7,058
642
42
4
0
195,825
0
L
Rama
8,236
749
55
5
0
197,732
2
W
Osiris
8,298
754
45
4
0
251,069
2
W
Ravana
9,331
848
40
4
0
231,141
1
L
Scylla
7,465
679
26
2
0
193,005
4
W
Tiamat
8,928
812
80
7
0
223,625
2
W
Charybdis
10,131
921
46
4
0
218,192
3
L
Hercules
6,813
619
2
0
0
136,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role